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TumbleSeed dev says the game takes inspiration from Dark Souls, Spelunky & Mega Man

Coming from a TinyCartridge interview with designer Greg Wohlwend...

Dark Souls inspired the “campfire” concept

“If I rest here I can always come back here and it’s a bit of a checkpoint, but also, it means that everything above it, or after it, gets respawned so I have to keep focus on that. It’s more like a checkpoint, and that’s probably what Dark Souls thought – oh, there are these checkpoints in Sonic, so let’s use that.” In the final game, players are able to “plant” flags at certain spots if equipped with the default power set.”

Spelunky inspired the shop and enemy design

“But also just sort of the enemy design and the aspect of having things exist in the world and there’s not any arbitrary rules where, well, you planted a shotgun and when an enemy rolls over it it does nothing. When a thing exists in a world, it should be part of a system in the world as opposed to for you, this special player. You’re not special, you exist in the world, you have to adhere to the rules of the world.”

Mega Man inspired the weapons and power-ups

“Wow, these suit powers. I can have choice, and I can choose between like ten different suits for one plot, and it’s so interesting, and I can combine them together to make more interesting things happen for certain situations I might want to execute.”

Playtonic explains why they chose Unity for Yooka-Laylee


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“There’s a hidden cost you don’t think about. When people say ‘I’ll just write this system myself.’ That means they’ll have to spend the next number of years supporting that system and answering questions about it.

Having other people do things or getting things off the shelf saves you a lot of time. The temptation is that you think “I can go in and make this thing better,” but being in production you forget that that’s going to take a long time. And you forget you have to QA it, and support it.” - Playtonic Software Engineer Chris Sutherland

My Nintendo member exclusive: Free Mario Kart 8 Deluxe poster at Nintendo New York

Are you excited for the launch of the Mario Kart™ 8 Deluxe game for the Nintendo Switch™ system? Are you also in the New York City area this weekend?

Visit Nintendo New York to get a free Mario Kart 8 Deluxe poster─exclusively for My Nintendo™ members (while supplies last). All you have to do is check in with your My Nintendo QR Code® when you visit the store!

Full details here

Elliot Quest hitting 3DS on May 11th

It's been a long time coming, but Elliot Quest is finally going to make the leap over to 3DS. While originally planned for a late 2016 release, the title is now slated to launch on 3DS in EU/NA on May 11th. The Wii U version was a pretty fun affair, especially if you like Zelda II. Keep an eye on this one!

China getting live-action adaptation of Contra

- project was one of three scripts by Beijing Starlit Movie and TV Culture approved by China’s film bureau this month
- plot of the film is similar to game
- changes its location to an island in the South China Sea
- adds in extra Chinese characters

“In 1988, a huge meteorite lands on an uninhabited island in the South China Sea. Chen Qiang and Li Zhiyong investigate but come up empty handed. 29 years later, Chen sends commandos Bill and Lance into a combat mission there to neutralize the villainous Red Falcon Organization, but end up facing a different enemy altogether.”

Super Mario Run - content update for April 28th, 2017

[Event] The Mario Kart 8 Deluxe Release Event is now live, and runs from April 28th to May 11th. During that period, certain “deluxe” buildings and decorations will be given to all players depending on how many times players worldwide play Toad Rally.

Here’s the rewards players can unlock:

10 million Toad Rally Plays: Banana Statue
20 million Toad Rally Plays: Banana Statue
30 million Toad Rally Plays: Blooper Statue
40 million Toad Rally Plays: Mario Kart Statue
50 million Toad Rally Plays: Nintendo Switch Statue

Splatoon Twitter account celebrates Mario Kart 8 Deluxe launch with special artwork


Zelda: Breath of the Wild artist discusses immersion and how he made sure not to break it


The following comes from senior lead artist on The Legend of Zelda: Breath of the Wild, Ryuji Kobayashi

- wanted players to be immersed in the game
- he didn't want this immersive feeling to be compromised by the movement of Link
- examples of this are if you open a chest while crouching, as well as jump attacks from a horse
- there are plenty of example of “situation × action” and that actions you have not seen may be hidden

Miitomo - content update for April 28th, 2017 (outfit design contest winners & more)

Outfit Design Contest Winner Announcement!

Thank you for the torrents of submissions for the Outfit Design Contest celebrating one year of Miitomo!
We were planning on a single winner, but given the wealth of creativity that went into all your submissions, we couldn’t narrow it down to just one!

The Miitomo admin team would like to present to you the THREE winning designs!

Nickname: Huda
Comments from the Miitomo admin team:
A combination of romantic colours and bold design make this nightwear really stand out!
And the quirky cuteness of the style is sure to bewitch.
The careful attention that’s gone into even the socks and shoes makes this an outfit which is on point from head to toe!

Nickname: Ma-
Comments from the Miitomo admin team:
We’re in love with the combination of witches and apples - truly a match made in fairytale heaven!
And the little apple companion on the witch’s broom looks like the perfect familiar for an adventure!

Nickname: superchaomusou
Comments from the Miitomo admin team:
The cool monochrome colour scheme, stars and musical motifs make for a fun outfit!
We feel as though we could fall into a musical fantasy world just looking at it!
The winning designs will be made into in-game items, which all players will receive as gifts!
We plan to announce a release date closer to the time (currently scheduled for June or July).
The winning entries may be changed to fit necessary limitations.

“Service with a smile! Maids & Butlers” is back!

“Service with a smile! Maids & Butlers” is available on Miitomo Drop from 28/4/2017 - 30/4/2017!

Lace Headpiece
Maid Café Outfit
Little Lady Outfit
Little Lord Outfit
Maid’s Hat
Classic Maid Uniform
Classic Butler Uniform
Monocle
Eyepatch
Gothic Butler Uniform
French Maid Outfit
Frilled Garter & Knee-Highs

Resplendent, elegant, mesmerising! The Peacock Feathers are here!

The Peacock Feathers and other new items have been added to the line-up in Miitomo Shop!
A distinctive pattern of deep blues and dazzling greens…the Peacock Feathers are here!
These feathers fan out to bring iridescence and elegance to any outfit.
Why not show off with some extravagant plumage?

Martial Arts Uniform
Numbered Socks
Peacock Feathers

Note: These items can be purchased using Miitomo coins in Miitomo Shop!