A portion of a Nintendo Life interview with Co-Founder of developer Syndicate Atomic, Michael Effenberger
NL: What was the main reason for producing a game focused on local multiplayer? Do you feel the Wii U is a particularly good fit for this?
ME: Ectoplaza was originally developed for festival play, which meant that it needed to engage both the players and the audience equally so that people would want to try out the game. Through painstaking research (AKA playing way too many games in our dorm room), we found that local multiplayer was the perfect genre for this kind of social setting. And since nearly all of our favorite local multiplayer games are on Wii U, we thought that made it a particularly good fit for Ectoplaza.
NL: Was the game always planned as a Wii U release, or was it a PC project initially?
ME: Before development on Ectoplaza began, we knew we wanted to create a project that made for a great console-based experience. It wasn't until the game began to take shape that we realized Ectoplaza would be perfect for the Wii U, given the console's history of colorful platformers and local multiplayer titles.
NL: Do you have any update on a release date or pricing for Ectoplaza?
ME: Ectoplaza will be releasing on the North American Nintendo Wii U eShop for $7.99 this Thursday, October 27th. We hope the Nintendo Life community visits the haunted halls of Ectoplaza this Halloween!
NL: Does the team hope to work on Nintendo hardware again in future? If so, what's the biggest reason for that?
ME: We would love to work on Nintendo hardware again in the future, especially after the Nintendo Switch reveal. Having just developed our local multiplayer title Ectoplaza, it was especially encouraging to see the Switch announcement trailer go out of its way to highlight the local multiplayer options on-the-go console gaming can provide. The future looks bright for Nintendo, and we here at Syndicate Atomic can't wait to wrap our tendrils around the new system!