Goriginal Content

Reader Rev - CPP XL

GN Podcast #409

E3 2013 blog/vids

EoD - Smash picks

EoD - ACNL review

GN Mailbag 6/4
 
 Full Game List » Kid Icarus: Uprising » Reviews

Kid Icarus: Uprising (3DS)

My Score:

7

An enjoyable, wasted potential game

As many of you may have noticed, everyone here at Gonintendo absolutely LOVES this game. Hey, don't look at me; I hardly care on what you people play. In my review however, I'm going to state why it's not my favorite 3DS game or my personal top games of all time (no this isn't a review to hate this game, this is merely a review to show how this game is more of a mixed bag).

Positives:

Controls (sky): Playing the on-rails segments was actually pretty cool! As an on-rails shooter, it's pretty much self explanatory (with some neat twists). Basically, here the controls:
-To shoot is using L (Close-combat will work on close ranged enemies)
- To move is to use the circle pad (obviously)
- And to aim and use the super attacks is on the touch screen
The twist for the sky segments is that you can run on the ground. While it may be a minor thing in the levels, it's neat to have where most on rails have you crashing on the ground and taking a huge amount of your health points. Very responsive, no complaints.

Somewhat funny dialogue: Many of the conversations (mostly ones centered on Pit and Palutena) actually made me chuckle in some levels. My favorites include ones where Palutena would often get frustrated.... Yeah, you got what you deserve...

Replay Value: As many would state, this game is VERY long. You can:
-Collect weapons and stuff
- Unlock Stuff
- Fuse weapons
- Replay levels in a higher or lower difficulty
Annnndd so on. Basically, it's an action Smash Bros. and that's always a good thing! ... Unless your CN punch-out.

Online Multiplayer: Oh hey, you can actually play this game online with friends! That's right, you can fight Angels vs. Fallen Angels against people who would want nothing more than to see who would be on top (....Ew.). It's beating the crap out of each other, what more do you want?

Graphics: Easily one of the best looking 3DS game ever to be released. Sure there is some work that should've been done to make it even better, but overall, it looks stunning and more so in 3D.

Music: Many Nintendo games feature great soundtracks. This is no exception. Upbeat SORA goodness at it's finest.

Now that I covered the positives, it's safe to say that I love this game.... right?

Negatives:

Controls (ground): Before I get into the subject of this particular negative, I want to state that the ground segments were enjoyable as a whole. The combat never got tedious and kicking enemy butts never got tiring.... Controls is another story. While I praised the Sky segments for the positives I can't say the same for the ground segments. Why? It's the exact same controls from the Sky ones (except for camera and power-ups). Why is this a bad thing? Weeeeeeellllllllll.....

1. The Target Reticle: I have seen people compare Call of Duty DS series to this game... There's a difference... I should know... I played all of them. You see, in this game it takes place on a third-person perspective. Sounds simple right? WRONG. The target reticle moves into the position where you last put it and does not stay in place like it does in the COD handhelds.
2. Camera Controls and power ups: The hugest problem with the controls is easily it's camera usage. This is because you have to do different sweeping jesters+looking at both screens+using the circle pad+using the power ups and the problem will only increase more if you play it in 3D!
3. The WORST Circle Pad+ Usage: It's for left-handed people..... That's it.

After playing a lot in the ground segments, I can see why the level design is so plain... I get that there's a lot of people that claim that this game is no problem for them... And I know there is a stand... But guys, this is a handheld game and there are way more people that are not fans of unusual controls... ESPECIALLY when there's junk flying at you.

Unfunny Dialogue: While I honestly laughed at the banter between each character's talkies, there is also a lot of badly written dialogue. Now I get that this is a game for kids, but why is it that a generic swordsman is talking about finding jobs in THIS economy.... The piece of dialogue that really got me was one about public radio... Gee, I didn't know everyone had a brain to invent the radio!.... So stupid....

Generic Voice Acting: Now for the most part, it fits the characters. But this plus the lousy dialogue makes me want to get earplugs. While this may not bother most of you, the badly written dialogue and this will get on many people's nerves.

The shop system: This is my most hated feature in the game.... Seriously? Am I the only one who HATES this feature? I guess everyone is too busy fusing their weapons to remember this even existed! The way this works is that it's a place to redeem hearts and sell stuff. No problems right? .... That's when you get to buying things.... Not only is it random and low leveled, but it's also EXPENSIVE! How expensive? Oh I dunno... How 'bout a Ranged:1 Close Combat: 1 for 200,000 hearts! That's waaaaayyyy too much to ask for even if you're already into 5 levels difficulty MAX. What makes them so useless? ... Trust me they're useless... They either have no effect or a useless effect. I know there's gonna be people that think I'm being picky and needy, but when I pay something for that much, I expect it to be good! Not some Palutena trolling moment! This is without a doubt ABSOLUTE GARBAGE.

Conclusion: At the end of this review, you probably think I made this review to hate this game. I want to deny and state that I actually had a hell of a time with this game. Just not the experience I was hoping for. do I recommend this title? All I can say it's a proceed-with-caution-game. If you can handle it being annoying, go right ahead! If not, go rent this game and see if it's something that you can enjoy.

So that about wraps up my review, an enjoyable wasted potential game that could've used more work to become something more than good.


Comments


I agree with you on all of the positives, the music was absolutely top notch.

Now on with the negatives. I do agree with the shop system and the controls, they were pretty bad. However, I don't agree with the voice acting. It wasn't unfunny dialogue that you was hearing, it was a lot of puns and references. I could see if you really don't like puns a lot but most of them were actually funny and they did a damn good job translating it into where we can understand them.

The voice acting was pitch perfect in my opinion. It was simple and straight to the point. And if you compare it to a game like Final Fantasy 13-2, you'll say that KI: Uprising was better.

So in the end, the score is justified. Great review!

Thank you.

As I have said, the voice acting complements the bad puns/dialogue. It at least fit the characters... That's until the say some of the dumbest things in the game... Ugh... Perhaps criticizing the voice acting wasn't justified. However, I do recognize how out of place and annoying the dialogue is (I am still extremely bothered by that economy comment) and the voice acting most certainly doesn't help (that and it's pretty much done at the bottom of the screen).

If it weren't for the dialogue and story I would have turned off a long time ago. I'm left-handed and even with the Circle Pad Pro playing this game was way harder then it needed to be. I'm just not digging the stylus aiming system. At all. I'm actually considering selling my copy because tragically, though it's a really fantasic game it's an absolute chore to play and by the end I was not at all satisfied.

Quickie Search

"Advanced" Search

Anti-social Tendencies

Advertisements

RSS feed trough

News Feed
Top Stories
Console News
Portables News
Podcast Feed
GoNintendo Radio Feed
Twitter Feed

Affiliates + Friends

Destructoid
Gamersyde
Modojo
TheBitBlock
Anime Your Way