Deep Silver set to publish Bloodstained: Ritual of the Night

Will Bloodstained come to the Wii U? That all depends on if the Kickstarter stretch goal is hit. The good news is, that looks very likely. While we wait for that to happen, some internet sleuths sniffed out details on just who will publish the console versions. It looks like Igarashi has struck a deal with Deep Silver, as a trademark for Bloodstained has popped up with that company listed as the filer.

Pokemon OR/AS - June International Challenge detailed

- only for Omega Ruby & Alpha Sapphire
- Double Battle
- rules match current rules for Video Game Championships of National Pokedex
- cannot use the standard range of legends
- receive 1000 PokeMiles for participating
- registration runs from June 18th until June 25th
- competition runs from June 26th to June 28th
- only been announced for Japan so far

Nintendo talks Humble Indie Bundle, says it was 6 months in the making, want to collaborate again in the future

A portion of a Nintendo Life interview with Nintendo's Damon Baker...

NL: At what point was the idea of the Humble Nindie Bundle first explored by Nintendo?

DB: We've actually been in conversations with Humble for years but the stars seemed to align with the teams over the past 6 months.

NL: Was it a challenging decision for Nintendo of America conceptually, considering the pay-what-you-want structure of Humble Bundle and its nature of bundling multiple games together?

DB: The concept decision wasn't challenging at all as we're big fans of the Humble organization and what they stand for. We saw it as a great opportunity to combine our audiences in a way that everyone would benefit. Ultimately, our goal is to give as much visibility to the Nindie developers as possible, and working with Humble opened the door to increasing that awareness for the great content available on Nintendo eShop. The challenge was more on the execution, since this was unmarked territory for consoles – we had to sort out a lot of logistics to handle code delivery and financials in order to stay true to those Humble Bundle core messages of pay-what-you-want and bundling

NL: Are there plans or ambitions to run future bundles, and if so are you confident that they'll be global in the future?

DB: We're absolutely interested in future collaboration opportunities with Humble…but we have nothing to announce right now.

Full interview here

Square-Enix teases several E3 announcements, wants to create new IPs and reboot existing franchises

Coming from a Square-Enix financial presentation...

“This is Deus Ex, launched this April. In our private conference at the next E3, we are planning to announce several titles in addition to this one. We plan to make use of our IP in multifaceted approach, in Dragon Quest Heroes II and Star Ocean 5, as part of the efforts to strengthen and reboot our existing IPs, as I mentioned earlier.”

Strengthening and rebooting existing IPs

“We would like to focus on how to utilize the numerous assets of content that we have nurtured so far, and apply them to the latest trend. As for the platform, we would like to use consoles and smart devices in parallel. Just focusing on one platform is not enough. We believe it is significant to serve both platforms, if we are to offer game content and services that appeal to the new generation.”

Creating new IPs

“We would like to focus on how to utilize the numerous assets of content that we have nurtured so far, and apply them to the latest trend. As for the platform, we would like to use consoles and smart devices in parallel. Just focusing on one platform is not enough. We believe it is significant to serve both platforms, if we are to offer game content and services that appeal to the new generation.”

Collaborating with partner companies

“With so much changes going on in the market, we will suffer a big opportunity loss if we try to do everything all by ourselves. Through collaboration, we will utilize the strengths of other companies which we ourselves lack, and grow the size of the business. A good example is Dragon Quest Heroes. So far, we had not worked on a full-scale action RPG. However, we were able to create a new style for Dragon Quest through collaboration with Koei Tecmo Games. Based on this success, we want to collaborate more with partner companies, both in and out of Japan.”

NIS America bringing Etrian Mystery Dungeon to EU on Sept. 11th, Devil Survivor 2: Record Breaker on Oct. 30th

Devil Survivor 2: Record Breaker


The world of Record Breaker is on the brink of non-existence. Just before the heralding of the apocalypse, when life was normal, some thrill-seekers were registering on a website that promised to deliver fake videos of their friends being killed. As people wondered what these videos could mean, an invasion began and humanity was forced to face a struggle to survive in an unprecedented catastrophe. For the main character and his friends, they stand up for humanity when the very same website uploads an application on their cell phones, summoning demons. From there, newly minted demon tamers begin the fight to survive and save the future of mankind, but the protagonist’s decisions aren’t without consequences. What he chooses may save the lives of his friends, or seal their fate.

Key Features

Tactical Combat with a Side of Demon Fusion – The elements that make the Devil Survivor series great are back and better than ever with robust, turn-based strategic combat. Since the game is part of the Shin Megami Tensei franchise, fusing demons together to form a stronger army is back as a core mechanic!

Choose Your Own Fate – The line between life and death is razor-thin in Record Breaker. Actions have their consequences, and in the wake of the apocalypse, a wrong choice can result in the permanent death of a character. Multiple endings present the challenge of making all the right choices at the right time.

Tons of Extra Content – Record Breaker expands on the original Devil Survivor 2 by nearly doubling the amount of storyline for a total of more than 100 hours of strategic game play and consuming plot, with the additional mystery of Miyako Hotsuin to unravel.

New Personalities to Discover – For the first time, Devil Survivor 2 is getting fully voiced English story dialogue. The voiced dialogue in both the new content and the original story gives added depth in bringing the game’s characters to life from ominous beginning to dramatic end.

Etrian Mystery Dungeon


There’s no hand-holding in Etrian Mystery Dungeon. The action/turn based combat means that battling monsters is not just about using the right skills, but becomes an elegant Pas de Quatre of strategic positioning. Players form their parties with familiar Etrian Odyssey classes, such as Landsknecht and Runemaster, customize individuals using Etrian-style skill trees, and then take up to four members into the dungeons. Always randomized with various levels and paths, the dungeons require plenty of exploration, not to mention the incredible loot rewards — just be wary of what waits among the deepest depths…

Key Features

Infinite Dungeons to Explore – Etrian Mystery Dungeon incorporates the random map feature, which changes the floor terrain each time a player enters the dungeon. This core mechanic, inherited from the Mystery Dungeon series, challenges the players with a new maze and stronger monsters every time, offering them unlimited replayability!

Attention to Detail – The Etrian Odyssey tradition of party customization is in full effect for Etrian Mystery Dungeon. After the first journey as a Landsknecht, players can freely choose their party of 4 from up to 10 different class types. While each class has a unique skill set of its own, characters can also unlock new skills through skill trees.

Not Your Grandfather’s Combat – The unique perspective in Etrian Mystery Dungeon means that special care will have to be given when selecting party members and upgrading their abilities. With dungeons chock full of enemies and all the loot and money collected at stake, being 100 percent certain in your party’s abilities is crucial for making it out alive.

Denton man heads to Nintendo World Championships to settle 25 year old score - May 28, 2015 - DENTON, Texas -- The Nintendo World Championships return this weekend after a 25 year absence. One of the eight cities with qualifiers is Dallas, Texas, the very city that hosted the very first stop on the original 1990 tour.

For 39-year-old Patrick Scott Patterson of Denton, Texas, this marks an opportunity to rid himself of the chip placed on his shoulder in the original Dallas competition a quarter century ago.

"I blew right through the first couple of rounds only to choke in the semi-finals," Patterson recalled. "A local news camera came into my side vision as I was playing. I was 14 years old and had never been on television before, so I got nervous and totally blew it. Had I played as well as I had in the first couple of rounds I'd have made it to the finals in Dallas that year."

Patterson says he took the missed opportunity in 1990 badly, eventually telling himself that he wouldn't make the same mistake the following year. Problem is, there was no following year, as Nintendo never held another World Championships event until now.

"I made myself feel better back then by telling myself 'next year'," Patterson added. "Turns out I had to wait 25 years for my 'next year'. This Saturday is my 'next year'."

Nerves from being on camera should be no issue to Patterson this time around. Today the husband and father of two makes his living as a go-to video game expert which puts him on camera quite often. He said he doesn't believe a news crew would create the same situation for him that it did in 1990.

"I'm not so much worried about a television camera this time," he added. "That doesn't mean that I won't have to deal with other nerves here, though."

The Nintendo World Championships qualifiers will take place on a three game championship mode including Super Mario Bros., Super Mario Bros. 3 and Dr. Mario. In practice, Patterson's best score of 7,000,500 currently ranks third in North America on the online leaderboards. He also won a competition on this same mode in Oklahoma City earlier this year in an event not put on by Nintendo.

"I have an even better shot at this now than I did 25 years ago," Patterson said. "I'm prepared skill wise, I just need a little luck and manage to keep my cool this time. My 14-year-old self is counting on me."

The winners of all eight qualifying cities will be flown out to Los Angeles for the Nintendo World Championship finals on June 14.

The Dallas qualifiers for the Nintendo World Championships 2015 take place from 10 a.m. to 7 p.m. at the Best Buy location at 9378 N. Central Expressway. Patterson will be there and available for on-camera interviews throughout the event and is available for in studio and phone-in interviews on Friday, May 22. Should Patterson qualify it would be made official June 1, to where he'd be made available for media for dates to be determined.

Red Goddess Kickstarter update - console pricing, collaboration with singer

Selling price of Red Goddess consoles:

Finally we decided to sell our game consoles at the same price as in PC. Therefore, for those who pledged $ 20, we have decided repay you with an extra copy on PC. We hope you look like this idea.

Special skin Emma Hewitt:

The famous singer Emma Hewitt, with whom we have been working recently, she's agree to appear in our game with a skin, the truth is that for us is a honour to receive her support.

Thanks to Matt for the heads up!