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The Legend of Zelda: Skyward Sword - Miyamoto demonstration officially translated

by rawmeatcowboy
29 September 2011
GN Version 4.0

Direct link here
Some of this is new info, some was detailed a few weeks back...

- Miyamoto feels the game is amazing
- over 100 staff have been working on it for 5 years
- the biggest game the team has worked on to date
- perform actions with the A button
- A for dashing and climbing
- swim using the direction you move the Wiimote
- dash up and over enemies
- Ghirahim is a tough swordmaster
- draw with the Skyward Sword
- gather powers from the sky to solve puzzles
- new item: The Gust Bellow
- use it to blow away sand and enemies
- use the Beetle for recon or attacks
- no items in the Silent Realm either
- lots of mini-games and side quests
- use the bugs you catch to create potions at the potion shop
- Beedle's Shop is an airship
- says the amount of content will take your breath away
- over 100 minutes of cinematics
- total playtime of up to 100 hours
- boss battle challenge after you beat the game
- Miyamoto can't imagine controlling a sword with buttons anymore
- feels like they've created a new genre in interactive entertainment