“That’s because it’s (anime) not as mainstream as it used to be. They’re making it for a particular audience. I think that’s why. I watch a lot of anime but it’s for the techniques, not as entertainment. As a product, I think it’s going downhill. The general audience won’t find those interesting. It’s impossible to figure out what the target audience is for Mawaru-Penguindrum. Same goes for Madoka Magica. It’s for a very core audience like us, who enjoy them. The video game industry has to make sure they don’t make the same mistake.” - CyberConnect 2 CEO, Hiroshi Matsuyama
I can definitely see what he's saying about making things too niche, but I think some of those products are necessary to give the market diversity. Making games that appeal to huge amounts of people is great, but those laser-focused titles for particular audiences are key a well.
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I can definitely see what he's saying about making things too niche, but I think some of those products are necessary to give the market diversity. Making games that appeal to huge amounts of people is great, but those laser-focused titles for particular audiences are key a well.
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