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Vigil talks Darksiders II controller ideas for Wii U

by rawmeatcowboy
28 November 2011
GN Version 4.0

"One thing I saw at the [E3] press conference that I thought would be cool is using the controller as a kind of AR thing. Because we've got a mechanism in the game where you throw stuff. In the first Darksiders game, you'd have to pick something up and throw it at a target. It's always a little difficult to use a joystick to aim precisely and you could have it so as you picked up the [Wii U] controller it would sense when it was held up in front of you and it would turn into a display showing you what was on the screen, and you'd move the target with the controller." - Colin Banstead, Vigil
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