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Aonuma - Legend of Zelda: Skyward Sword art style, story most likely a one-off

by rawmeatcowboy
03 January 2012
GN Version 4.0
“With Wind Waker, the graphics were suited to handheld gaming. Also the game ended with Link embarking on a journey, so it left open the possibility of what comes after the game. With Skyward Sword, positioning it as the first Zelda game means everything else connects to it and comes after it. It becomes a little bit difficult to do something else within that world and certainly much more difficult to do something that comes before it.” - Eiji Aonuma

I'd love to see the visual style of Skyward Sword once again, but I'm even more happy that the gameplay approach is going to get more attention from the devs. It's always interesting to see what visual approach comes with each Zelda, so now we know that design will be different next time around.

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