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GN Podcast #405
 

Unnamed devs say Wii U not as powerful as 360/PS3, lacks shaders and more

"No, it's not up to the same level as the PS3 or the 360. The graphics are just not as powerful." - Dev 1
"Yeah, that's true. It doesn't produce graphics as well as the PS3 or the 360. There aren't as many shaders, it's not as capable. Sure, some things are better, mostly as a result of it being a more modern design. But overall the Wii U just can't quite keep up." - Dev 2


Another dev talked a bit about the controller, stating information we already knew. Where things get different is when he mentions the idea of redesigning the Wiimote to have a different look but same tech.

"The whole thing about the tablet controller is that you only get one of them, and you can only use one and it's not completely independent. The base console has to be on, and you have to be in range." Queried about other controllers, the source was clear: "Other controllers are just Wiimotes, or other Wii controllers. They may change the form factor or looks a bit, but it's the same controller."

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81 total comments (View all)
No Avatar
02 Apr 2012 20:55

On the next This Week in Trolling, Nintendo site Gonintendo.com plays into the hands of trolls, AGAIN.

Lofty The Metroid wrote:lol, "it doesn't have as many shaders"

Right, because the x1900 in the 360 is light years ahead of the 4000/5000 series the WiiU uses, right.
User avatar
02 Apr 2012 21:10

Well, unfortunatelly this is closer to Nintendo than the Wii U actually being more powerful than the PS3 and 360.

So, bad... Sad
User avatar
02 Apr 2012 22:03

Better not be true, not worth buying a Wii U if so.
User avatar
02 Apr 2012 22:29

misswliu81 wrote:it's about the gameplay that matters more than graphics.


That's what they all say.

But you know, personally I didn't find anything about Wii's games to be satisfying. Not their gameplay, not their quality in comparison to their predecessors, and most often not their graphics.

I want to say it's 'BS', but I'm not going to completely write it off. Many rumors have been suggesting that Nintendo is trying to make sure the console can be launched at an acceptable price, and it seems like every rumor we're getting on the power of the system is successively getting lower and lower. It makes sense, unfortunately. Wii 2.0 here we come. :roll:
User avatar
02 Apr 2012 22:34

Jet Pilot wrote:Funny how everyone believes anonymous developers when they say the hardware is more powerful but then bash the anonymous developers when they say the hardware is less powerful.

Typical fanboy double-standard.


Hey everyone...Look! It's our resident "anti-fanboy" talking down to everyone (like usual) even though he is talking out of his ass (like usual.)

Sorry Jet Pilot, I didn't see many comments "bashing" anyone. Just people stating the facts (which you apparently don't know.) NAMED developers commented on the Wii U being more powerful than the 360/PS3. These developers, on the other hand, are ANONYMOUS and saying things in direct contradiction to those who went on the record with their comments.

Now, I'm not saying that what they said isn't true...it very well could be. What I am saying is that multiple developers who let their name and the company they were representing be attached to their quotes are a lot easier to believe and have a lot more credibility behind them than "Dev 1" and "Dev 2" who are hiding behind internet anonymity.

But most importantly, no one around here was applying your alleged "typical fanboy double-standard," so you can get off your holier-than-thou high horse and stop being such a drag all the time. You aren't better than anyone around here, so stop acting like it.
User avatar
02 Apr 2012 22:55

@nGen

Yes, actually, it matters a lot. If the Wii U cannot receive next-gen ports or if Nintendo cannot convince 3rd parties to downport their games next gen, the system will have already failed.

I don't believe this rumor as it really makes no sense, and the "dev"s comments sound very stupid with how they word things. But my point still stands. You can argue all you want, but POWER MATTERS. Period.
User avatar
02 Apr 2012 23:16

"Unnamed devs"
...
"Categories: Top Stories, Consoles, Interviews"
:|
"Unnamed devs"
"Categories: Top Stories, Consoles, Interviews"
:?
"Unnamed devs"
"Categories: Top Stories, Consoles, Interviews, Rumors"
:D
User avatar
03 Apr 2012 00:40

This doesnt surprise me at all.

I would not be surprised if this ends up to be true. Look at the Wii. Nintendo doesnt care about horsepower anymore.
User avatar
03 Apr 2012 01:17

You can tell they are off because they call it a "tablet controller." that sounds like an ignant Internet poster
User avatar
03 Apr 2012 01:18

I don't believe this for a second. The rumors so far have been all over the place, but I do think it will be at least somewhat more powerful than the 360/ps3. The majority of developers seem to say it's easy to develop for and it looks better than the PS3 or 360, so this seems to have no credibility. If nothing else i believe it will be slightly more powerful than PS3 and more powerful than 360. I think the best bet is just wait it out for the next couple months until E3 to find out for real. Until then there are going to be countless rumors which will be almost all completely made up or guesses. This happens with any console before final specs are revealed.
User avatar
03 Apr 2012 01:31

I guess no ones knows the true power of the Wii U. Rumors have been all over the places stating it is *insert number here* times more powerful than PS3/ 360, to "not as powerful" as PS3/ 360. Honestly, we should just wait and see.
No Avatar
03 Apr 2012 02:23

I bet Iwata will act surprised once again when the software situation turns out exactly the same as with N64/Gamecube/Wii. And then he will promise that it's gonna be better once they get to WiiU 2. I'm sooooo sick of hearing excuses from that guy.
User avatar
03 Apr 2012 05:46

Unnamed Developers = Sony PR Reps. Let's check wikipedia to see if they're up to their old tricks again, too.
User avatar
03 Apr 2012 06:40

quicklynow wrote:I bet Iwata will act surprised once again when the software situation turns out exactly the same as with N64/Gamecube/Wii. And then he will promise that it's gonna be better once they get to WiiU 2. I'm sooooo sick of hearing excuses from that guy.

The Gamecube got tons of Multiplatform titles, it was quite a bit more powerful than the PS2. Also the N64 was more powerful than the PS1, the only reason it didn't get as many huge 3rd party games was because the playstation used CDs, a much cheaper alternative to the pricey proprietary cartridges that the N64 used.


My favorite quote from this "Developer" is "The graphics aren't as powerful." I didn't realize that "Graphics" were a part of the hardware.
User avatar
03 Apr 2012 06:51

This is what caught my attention..

Some developers are looking at the PS3/PS Vita combo as being more powerful than the Wii U with tablet controller, and easier to program, too. "You can do everything with that combo that you can with the Wii U, and more," said the source. Nintendo's bid for a unique play experience with the tablet controller may not be completely successful.

The only company I can remember saying this was Sony themselves. I really don't see company's getting too excited for ps3/vita control scheme. The same reason ps3/PSP control scheme didn't become popular, you simply cannot predict if your market will own both consoles. And how can it be easier to program for?

“Our one and only goal once we got the Wii U hardware was to get Darksiders II running on it. We didn’t even have running the game on the touch screen on our ‘to do’ list. but once we got it running, we just fooled around with getting it on the touch screen as a lark. It took all of five minutes and two lines of code, and boom! – there was the entire game running on the controller. Amazing.” Ryan Stefanelli

And if anything, the tech Demos ALONE should debunk any rumours that Wii U isnt at the very least as powerful as the HD twins.
User avatar
03 Apr 2012 06:58

quicklynow wrote:I bet Iwata will act surprised once again when the software situation turns out exactly the same as with N64/Gamecube/Wii. And then he will promise that it's gonna be better once they get to WiiU 2. I'm sooooo sick of hearing excuses from that guy.


N64 and GameCube weren't under Iwatas reign. Wii, DS, 3Ds and Wii U on the other hand are.
User avatar
03 Apr 2012 07:54

funkamatic wrote:*SNORE* who ******' cares if it's more powerful. I want GAMES. Please announce good GAMES


This x 100.
User avatar
03 Apr 2012 08:12

Jet Pilot wrote:Funny how everyone believes anonymous developers when they say the hardware is more powerful but then bash the anonymous developers when they say the hardware is less powerful.

Typical fanboy double-standard.

Funny how you jump right into a story insults blazing (as usual coming from you) claiming to know each and everything about how the GN community feels on any given topic at any given time.

Typical Jet Pilot logic. :roll:
User avatar
03 Apr 2012 10:00

NormalGamer wrote:
funkamatic wrote:*SNORE* who ******' cares if it's more powerful. I want GAMES. Please announce good GAMES


This x 100.

Thats fine as long as you guys dont mind waiting another 6 year to enjoy what those games could have been ;)
User avatar
03 Apr 2012 10:20

Jet Pilot wrote:Funny how everyone believes anonymous developers when they say the hardware is more powerful but then bash the anonymous developers when they say the hardware is less powerful.

Typical fanboy double-standard.


What the hell are you even talking about?
The developers who said it was more powerful weren't anonymous, they went on record, representing their own company.
Be it the guys at Vigil, Gearbox or Ubisoft.

Typical Jetpilot, clueless as always.
No Avatar
03 Apr 2012 11:49

The Dev is an dumb ass and clueless he must come from a lesser studio that has less talented people working there.

IF the wii u is really equiped with a custom R770 GPU http://www.computerandvideogames.com/30 ... -insiders/ then it will run direct x10 shader code and dx9 or 10 code unless nintendo decided to gimp the dricking chip for no reason. the gpu is already so cheep and low powered it would make no sense its a cheepo PC gpu all the console have cheepo weak GPUS from PCs they launch with cheepo weak ass gpus. the xbox and ps3 launch with a weak ass cheepo gpu from the PC world.


nintendo has not made final dev kits and has not given full specs of the GPU shader code that can be used, it could take well after launch for nintendo to enable final shader code standards there are lots of things not in the DEV kit why do you think launch games look so bad at launch?

All gpus from the http://en.wikipedia.org/wiki/Radeon_R700 line must support 10.1, Shader Model code as standard and nintendo would be stupid as hell to force Devs to use custom code made by nintendo when the chip already supports 10.1, Shader Model code it makes no sense end of subject.

I have never seen nintendo ship a full dev kit until way after the console is launched, they pack maya in as a standard but you are free to use 3d studio max and write any shader code for the GPU you want if you want to go outside of nintendos DEV kit and use the autodesk FBX format or anyother normal map format you want. you can even make it take raw .OBJs and convert mental ray materals if you want if you got the code to do it in real time.

you can write the code in binary rather than C if you want to whatever.

Nintendo has not said they are downgrading the GPU from the prototypes and tell everybody to use wii on steroids code or basic xbox 360 and PC shader model 2.0 code as standard until final dev kits arrive.
User avatar
03 Apr 2012 12:54

Oh it's gonna be a looooooonnnnnggggggg year.

Dev says this: rabble rabble rabble
Dev says that: rabble rabble rabble

I think I'll go play some games rather than give a crap about something that isn't out for another 6+ months or try and speculate my arse off, pulling nonsensical specs and figures from wikipedia.
No Avatar
03 Apr 2012 14:16

gbpackers31 wrote:@nGen

Yes, actually, it matters a lot. If the Wii U cannot receive next-gen ports or if Nintendo cannot convince 3rd parties to downport their games next gen, the system will have already failed.

I don't believe this rumor as it really makes no sense, and the "dev"s comments sound very stupid with how they word things. But my point still stands. You can argue all you want, but POWER MATTERS to developers. Period.


Fixed it for you.

Out of curiosity, when Nintendo announced the Revolution/Wii, had it already been known that the PS3/360 were going to HD?

gojiguy wrote:This doesnt surprise me at all.

I would not be surprised if this ends up to be true. Look at the Wii. Nintendo doesnt care about horsepower anymore.


As weak as the Wii was compared to the PS3/360, the Wii was still more powerful than the last gen consoles. Whether you agree or not, Nintendo chose to make the Wii non-HD because HD hadn't become the norm yet. Whether they actually "care" about horsepower, no one may ever know, but I would think they have enough sense that they know they have to make it, at the very least, as powerful as what is out there now.
User avatar
06 Apr 2012 15:50

I got into the article comments and someone from the site --James Brightman (formerly of Industry Gamers) said that two different developers approached the story's writer saying the WiiU was not as powerful as the PS3.

Interesting this happens in Sony's strongest market (Europe) where jobs are tied to Sony success on an industry-heavy website.

We will know the truth at E3. My guess remains 1.5 to 2.5 times the power, and these guys ever were judging things off an early SDK or don't understand how to program for the WiiU yet since they're used to programming for something else (PS3).

Mike from Morgantown

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