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Super Smash Bros. Brawl - fan-made Project M team discusses the project

by rawmeatcowboy
20 April 2012
GN Version 4.0
"Project M started as a hobby to try to replicate Falco's functionality from Melee inside of Brawl. Since then, the scope of the project increased greatly. Interest in the project exploded into an international effort across more than ten countries, with over twenty people working on it on a daily basis.

For the most part, development is a closed-doors private project. Our efforts are worldwide, with members of our team present in US, EU, and Japan developing a product for each market. While a vast majority of the content included in Project M is done by our developers, we've also received permission to include impressive work done by other individuals who modify the game independently as well." - Project M dev team

Check out the full dev interview here