"As you noted, there is a certain dead end we come to if we just expand the volume of the game. I intend to change direction a little as we go. The key to that's going to be its dual support for 3DS/Wii U. I'm really just getting started on this so it's going to take time, but I'll come up with something that uses that link as the game's central axis, so I hope you're looking forward to it." - Masahiro Sakurai
Oh man, here we go. The very beginnings of talk on Smash Bros. Wii U and 3DS. Sakurai has a very long road ahead, and we're going to drool over every juicy detail as it comes in!