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Activision approached Free Radical about doing a GoldenEye sequel

Did you know that a few years back, Activision approached Free Radical to handle work on a GoldenEye sequel, only to yank the project away once Free Radical showed interest?

"As you can imagine that was something that was very well-received by a lot of the staff, it was going to be a great project to work on, but as we jumped at the opportunity it suddenly disappeared. We never got a real explanation about why it disappeared. I suspect it was to do with rights about which platforms a GoldenEye sequel could be released on." - Free Radical Co-founder Steve Ellis

Who knows whatever became of this project. Is this the title that eventually ended up on Wii?

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7 total comments (View all)
User avatar
26 Apr 2012 05:49

Would have been way better than the Wii version and GoldenEye: Rogue Agent...
User avatar
26 Apr 2012 05:56

Well let's see...

Activision aqquired the rights to James Bond games in 2006, with a contract saying they couldn't release any game until 2008, leading to their first project being Quantum of Solace. We know that sometime around 2008/09 GoldenEye HD was in development over at RARE for Xbox Live Arcade, due to the Bond license it's very much possible that Activision might have taken this opportunity to approach Free Radical on the matter to make this "sequel" that could have been easily advertised alongside the XBLA title. When the XBLA release fell through that might have squashed the plans at hand.

As for this becoming Eurocom's GoldenEye? Eeeh, I kind of doubt that. Based on interviews and such it seems like it was basically Eurocom's idea to bring it back and that Activision was on board with it. Guess we will never know.

I wish he could have detailed when this happened, maybe it was as early as pre-Quantum of Solace while the contract of no Bond games was still active. Then again, after Haze, I'm not sure I want to see Free Radical make a new Bond game until they've proven they can make a good FPS game again... So how about that TimeSplitters 4?
User avatar
26 Apr 2012 07:19

I don't see exactly why you'd need a sequel. All the baddies in the original are dead, and the GoldenEye sattellite stoppped/destroyed, so there's no follow-on plot.

Sure, keep it in the same style, but a sequel would be stupid.
User avatar
26 Apr 2012 11:08

As if we needed further proof Activision is soulless.
User avatar
26 Apr 2012 12:23

MrChewtoy wrote:I don't see exactly why you'd need a sequel. All the baddies in the original are dead, and the GoldenEye sattellite stoppped/destroyed, so there's no follow-on plot.

Sure, keep it in the same style, but a sequel would be stupid.


I think that's what it would have been, as you said, a sequel wouldn't work unless some other people got a hold of the Satellite.

deuxhero wrote:As if we needed further proof Activision is soulless.


Yes, asking the studio that most James Bond fans want another Bond game from is in dead proof of how evil they are...
User avatar
26 Apr 2012 18:02

@Sir Tobbii
I think deuxhero was referring to Activision's lack of explanation.
User avatar
29 Apr 2012 10:54

I would of got the GoldenEye sequel if it came out

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