LONDON & SAN FRANCISCO – 30th April 2012 – SEGA® Europe and SEGA® of America Inc. are excited to announce Sonic & All-Stars Racing Transformed™, a thrilling new racing experience featuring Sonic the Hedgehog and a fantastic cast of SEGA All-Stars competing across land, air and water in vehicles that fully transform from cars, to planes to boats. Sonic & All-Stars Racing Transformed will speed on to the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, PlayStation® Vita, Nintendo 3DS™ hand-held system and PC Digital Download late in 2012.
Following on from the huge success of Sonic & SEGA All-Star’s Racing™, the characters now have their own unique transforming vehicles designed to take advantage of the varying terrain. The line up on the Sonic & All-Stars Racing Transformed grid sees SEGA favourites – including Sonic the Hedgehog, Dr Eggman and AiAi – return to battle against newcomers that include Gilius Thunderhead of Golden Axe and Vyse of Skies of Arcadia. The brand new dynamic environments and tracks in Sonic & All-Stars Racing Transformed are once again inspired by SEGA’s illustrious gaming history. When the road falls away beneath you on Super Monkey Ball’s Temple Trouble track your car transforms into a boat and speeds down the rivers and rapids, whilst the Panzer Dragoon inspired track, Dragon Canyon, takes you into the sky in complete control of your plane, barrel rolling to out-manoeuvre rivals and obstacles before transforming back in to a car and racing to the finish line.
“Given the fantastic feedback we received from critics and consumers alike for the first game we really wanted to push the boundaries on our follow up game, Sonic & All-Stars Racing Transformed” commented David Corless, Global Sonic Brand Director. “The transforming vehicles allow us to do this – as well as drifting your car around the corners of a track, you get to fly your plane and pilot your boat against others all within one race. Add to this a grid full of star characters, retro IP, fun, fast race modes and cool tracks and racing fans of all ages are sure to love this one!”
Sonic & All-Stars Racing Transformed also sees the popular All-Star moves return with a brand new mechanic allowing your All-Star bar to power up faster if you race daringly and stylishly. An all new fair weapon system ensures that weapons fired at your vehicle can either be blocked or evaded once you have gained the skills to do so, making each race a unique and exhilarating experience whether it’s on water, in the air or on land. Old rivalries can be settled and new track records set in the enhanced online multiplayer mode, whilst the Grand Prix mode and competitive Battle Arenas will prove that Sonic & All-Stars Racing Transformed is certainly set to change the rules of the race.
To view further information visit: www.facebook.com/sonic
PR email






OMG - Vyse is confirmed!
I'm crossing my fingers for playable Ristar [apparently he is in, but no official confirmation yet] a Guilin track for Shenmue, and a Wii U port for this year too [since it's been confirmed for, excluding the Wii, everything else].
Where's Diddy?
Sonic Prime, Transfoooorm!
Good to know that somebody at Sega hasn't forgotten Skies of Arcadia. That was among my favorite RPGs of all time.
Probably hiding the Wii U version until E3.
Regardless, I expect Vectorman this time dangit.
Vyse from Skies of Arcadia made it a Day 1 purchase for me.
Sonic Kong Racing?
Count me in.
And Ristar this time around, please?
He and Ristar are in, apparently, according to http://www.tssznews.com/2012/04/30/source-reveals-additional-asr-transformed-details/
Omg, I cannot believe they used Nero - Promises for the trailer. It's official, Dubstep has clearly invaded game trailers. XD
Sonic Kart 7.
Pah, who am I kidding; I loved the first game.
@Chosenoneknuckles
I like the part about wanting Kirby to be in the Nintendo versions and Nintendo saying no.
That's so them. Would've been great for the anniversary.
And yet Dynasty Warriors or whatever is getting a Link and ZSS costume set. And they used to be vaguely cool with putting characters in stuff during Gamecube (SC2, NBA Street, some boxing game).
@JGillo
It's more like they took MK7's idea and expanded on it.
The planes have abilities and probably more intricate routes, while the boat is actually ...a boat. Instead of just racing underwater.
So it's like Mario Kart+Diddy Kong Racing+Hydro Thunder, starring SEGA.
Or maybe just Diddy Kong Racing. I never actually played it (OOPS), but I see people comparing it more to that than MK7.
I really loved the first game on DS, I'm getting this one for sure!
@Chosenoneknuckles
Well, it seems like they're in for some racing action.
And that Kirby part was interesting. I imagined him on his Air Ride Warp Star racing against Sonic, with a dialogue like this:
*Sonic: Hey, Kirby! Maybe you can fight, but, can you run on ground and water, besides flying?
*Kirby: Poyo! (Just watch this!). *Unleashes Dragoon*
*Sonic: o_0
I hope you can still play as Ryo from Shenmue, damn awesome! seriously though they kinda just copied the "drive on land, air, and sea!!" or whatever mario kart 7's little saying was
If you read the interviews going around then you'll know that they were already in the development stage when Nintendo unveiled MK7's gimmick.
Besides, disregarding the stupid notion this gen that gimmick = bad - surely if a game does it well or and builds upon it, then that's all that matters?
View the full discussion!