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Nintendo patents show color-based AR gaming for 3DS, Wii U controller/Wiimote interaction
- color-based AR concept
- uses color to influence the game world
- example: your character stands on a red cube, with a huge gap before the next gap. Grab a red-colored item from the background and line it up between the cube to create a bridge
- example 2: put out a fire by finding a blue item in your camera to create rain
- use a Wiimote to interact with both the TV and Wii U controller
- example: two characters are under threat of attack from a UFO. Use the Wiimote and grab a character from the image on a TV and drop it onto a safe area in the Wii U controller screen
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