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Namco Bandai says One Piece Unlimited SP Cruise couldn't fit on one 3DS cart

A lot of people are still upset that Namco Bandai is splitting up One Piece Unlimited SP Cruise into two titles for its 3DS release. Namco Bandai has discussed the matter a bit, stating that they simply couldn't fit the full game on one cartridge. It also seems that our understanding of cart sizes may not match correctly with the standard terms you use for PC storage sizes. Do you think it's a bunch of bull or is there some truth to all this? Thanks to Luda for the heads up!

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24 total comments (View all)
User avatar
28 May 2012 19:59

I think the size confusion is between Gigabyte and GigaBIT. I'm pretty sure the 3DS uses Gigabytes while the DS uses Gigabits. Since the 3DS uses bytes, then I don't think there is confusion going along, especially since we've seen the sizes of previously released games up to 4GB. (Metal Gear Solid, Kingdom Hearts, Resident Evil)
No Avatar
28 May 2012 20:01

mehhh , thay are traying to sell 1 game for the price of two, pack 2 carts and charge the same for the game as a regular one.
User avatar
28 May 2012 20:01

Well then, I guess it wasn't so "unlimited" after all.

...

I'll see myself out.

The Duck Has Spoken.
User avatar
28 May 2012 20:05

Since we dont have it at all I don't care. But at least the ps3 game is coming here.
User avatar
28 May 2012 20:08

Bull, the Japanese release had BOTH games. The only reason they are giving this is because of the extra languages they have to put in. If anything, they could have used a higher cartridge. If this game doesn't have any extra features to make it up, then this isn't worth a double purchase while other country gets it for one.
User avatar
28 May 2012 20:10

Well then, when the hackers rip the game and post it online, it better say that it's bigger than 4 GB, or they're f***ing liars.
User avatar
28 May 2012 20:26

... What. No friggin way.
No Avatar
28 May 2012 20:27

jraics wrote:Well then, when the hackers rip the game and post it online, it better say that it's bigger than 4 GB, or they're f***ing liars.


Or it means the "hackers" stripped the repeated and meaningless information and shrank it considerably.

Methinks it's not that the games were too large for the 3DS cards, and more that they would have had to pay more for the larger cards and decided it wasn't worth it.
User avatar
28 May 2012 20:47

I was never confused about cart sizes. because I know the difference between a bit and a byte. and I know that nintendo historical sells their carts in bits. There is no special terms for PC usages. Memory is memory.

they didn't want to pay for the bigger carts outside of japan. simple as that.
User avatar
28 May 2012 20:53

The thing is they are lying. The European version has many languages, true, but in text only. those are just a few kilobytes big. They could have easily fit everything onto one cartridge. they were just lazy and cheap, that is all. the game costs 50 euros over here each, thats 65 us dollars per game. so you pay 50 dollars, we pay 130 dollars for the same experience, but ith split save files, meaning we have to unlock everything twice. way to go...
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28 May 2012 21:09

Yeah they are absolutely lying out their asses. 3DS games have actually been dumped into data. The documentation for the dumps usually even have their data measured in bits instead of bytes. MGS3D and RE:Revelations are both on 32 gigaBIT carts. The byte equivalent of which is literally 4 gigabytes, very comparable to the size of an ordinary single layer DVD, the size on which the large majority of Wii games are on. It would have been impossible to fit either of those games on a size this site is reporting is the maximum capacity. The same group that dumped the data for MGS3D and RE:R also dumped One Piece Unlimited Cruise SP 3DS (EU version). The data for One Piece is indeed 4 gigaBITS, which translates to 512 megabytes. But as stated, this is far below the largest 3DS games. That's isn't even 1 gigabyte (which is 1024 megabytes), let alone 2 or 4 like a good number of other 3DS games use.

There's no excuse here besides Namco apparently didn't want to pay for a larger cartridge. The largest 3DS carts presently available are literally 4GB (not bits, bytes). They used less than 1GB for their One Piece 3DS game, cheap cheap cheap... And btw, Tales of the Abyss 3DS is on a 2 gigabyte cartridge, they know full well a 3DS cart can hold more because they've made games on a cart four times as large as One Piece.
User avatar
28 May 2012 21:34

Granville wrote:Yeah they are absolutely lying out their asses. 3DS games have actually been dumped into data. The documentation for the dumps usually even have their data measured in bits instead of bytes. MGS3D and RE:Revelations are both on 32 gigaBIT carts. The byte equivalent of which is literally 4 gigabytes, very comparable to the size of an ordinary single layer DVD, the size on which the large majority of Wii games are on. It would have been impossible to fit either of those games on a size this site is reporting is the maximum capacity. The same group that dumped the data for MGS3D and RE:R also dumped One Piece Unlimited Cruise SP 3DS (EU version). The data for One Piece is indeed 4 gigaBITS, which translates to 512 megabytes. But as stated, this is far below the largest 3DS games. That's isn't even 1 gigabyte (which is 1024 megabytes), let alone 2 or 4 like a good number of other 3DS games use.

There's no excuse here besides Namco apparently didn't want to pay for a larger cartridge. The largest 3DS carts presently available are literally 4GB (not bits, bytes). They used less than 1GB for their One Piece 3DS game, cheap cheap cheap... And btw, Tales of the Abyss 3DS is on a 2 gigabyte cartridge, they know full well a 3DS cart can hold more because they've made games on a cart four times as large as One Piece.


Can't say I'm all that surprised. Isn't there a reason Namco's been given the nickname Scamco? Small wonder they've fallen in with Capcom as of late.
User avatar
28 May 2012 22:52

i wish a developer who knows would post how much they pay per unit for each of the different sized 3DS game carts, given a typical print run. Not the price for packaging and manufacture, etc. Just the actual amount companies typically pay for each size (256,512,1gb,2gb, etc.).And not some theorhetical price a person who buys 100 of them would pay. I'd like to know how much the physical cards account for in the prices they charge. I have a feeling that there isn't a huge price difference between some of the sizes. And they've got to be cheaper when you buy huge quantities or sign a deal to use a certain memory maker for a set time perid. I suspect that greed (which only benefits a minority of top employees and shareholders/owners at each software company) is at the root of many problems and bad decisions in the industry.
User avatar
29 May 2012 00:12

Really sealing why they are nicknamed Scamco. Really just want to sell it as a 60 dollar game.
No Avatar
29 May 2012 00:36

Can't wait until it's revealed how big the 3DS games actually are

not the first time a company has used size restraint limits as a completely BS excuse. *glares at Tales of Graces f*
User avatar
29 May 2012 02:01

No offense, but as a North American I find myself having a hard time caring. Why? We're not even getting the darn game to begin with! Only reason Europe gets the games is because they have TV channels that still air the show to begin with, since that's how it just goes for anime games. If it's on TV in your country/continent, then there's a good change you'll see the game. Not on TV? You're screwed. Cartoon Network stopped airing One Piece over here when Toonami originally ended in 2008, and even though Toonami's back there's currently no signs of the show returning to TV.
User avatar
29 May 2012 02:10

@Eternal Rain

One Piece ended even if Toonami was there. I know, I actually saw it. *Didn't think the dubbing could get any worse*
User avatar
29 May 2012 04:20

TheLastBlade wrote:@Eternal Rain

One Piece ended even if Toonami was there. I know, I actually saw it. *Didn't think the dubbing could get any worse*

after 4kids lost the rights, funimation did a better job with teh dub 10xfold. at the very least marines didn't carry water guns lol.
User avatar
29 May 2012 05:15

@Neji

Eeeeeyyyyyuuuppp. That's how it happened alright.
No Avatar
29 May 2012 12:44

Considering how many languages were on Resident Evil: Revelations and the fact that they weren't on the largest cart size, I'd say it's BS. Capcom originally stated that it might cost more due to larger cart sized, but they later on said that they managed to shrink it down enough to fit on to one of the more standard sized ones. It's possible that Capcom just has better programmers, but I feel like it's a farce. Either way, I honestly don't care that much. I'm just angry that it never came out in North America.
User avatar
29 May 2012 20:32

@Eternal Rain

Actually there is a good sign that OP might get back on Toonami, don't remember who said it in their blogs or tweets but someone on Toonami said that it might be possible to get OP, FairyTail ,and Inuyasha on the network if either they get higher Toonami raitings and if it's possible to make deals with Funimation.

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