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GN Podcast #405
 

3DS XL pixel size increase isn't noticeable...to most

Iwata: "Many customers appear to be worried, asking questions like 'If the screen is bigger, won't the dots stand out?' and 'Will the screen get blurry?'.

Takashi Murakami: "Apparently I have incredible eyesight, so if you look at it with eyes like mine, you can tell. (laughs). But for normal play, I don't think anyone will be able to sense anything awkward."

Iwata: "The dots are indeed smaller than on the Nintendo DSi XL system. When I played [the 3DS XL], I wasn't bothered by anything at all."

In other words, you might notice...you might not. Might want to check out a demo unit before you buy!

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9 total comments (View all)
User avatar
23 Jul 2012 14:23

If games have poor AA then they will look worse on the xl. But games like Mario kart and 3d land should look great
No Avatar
23 Jul 2012 14:38

So pretty much anything not made by Nintendo
User avatar
23 Jul 2012 14:45

@Nintendude92 not exactly, revelation has a healthy dose of AA
User avatar
23 Jul 2012 14:58

So he wasn't bothered by it, therefore no one should.
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23 Jul 2012 15:58

doesnt matter

its a non issue
User avatar
23 Jul 2012 17:29

stealth wrote:doesnt matter

its a non issue

I don't think you speak for everyone.
User avatar
23 Jul 2012 20:56

LegendofSantiago wrote:@Nintendude92 not exactly, revelation has a healthy dose of AA

iirc you can't do AA and 3D at the same time so this is only relevant in 2D mode for the games that support it

I think I'd personally notice the jaggies from the increased screen size but I could live with it. It's pretty much the same as playing a PSP game on Vita and you know what, PSP games look pretty damn spiffy on Vita
User avatar
24 Jul 2012 12:04

Some FSAA or FXAA could solve any problems, BUT consoles don't use Antialiasing at all!

Wii would look much better with FXAA, if you can't push crisp 1080p with steady 60 fps, than make use of FXAA Nintendo - please. Oh, the hardware isn't capable of FXAA, because YOU didn't want to raise the costs of the system about 1-5 bucks. I understand!
Instead 149 you'll have to raise to 159, BUT for most gamers, 10 bucks isn't a problem especially for a system which will last 4-5 years.

The same problem with Wii U, Nintendo just wants too much keeping the costs low at launch. Albeit a much more powerful system wouldn't cost much more, they just won't do it. OK, 299 for Wii U is a reasonable price, but 349 and a really powerful system could last 4-5 years easily and they could advertise the visual quality pushed by Wii U with FSAA or FXAA and 60 fps.

That a selling point!

Wii U for only 349 !!! Including Nintendo Land, Online functionality for free, 720p and 1080p graphics with 60 fps, Full Screen Antialiasing for ultra high quality visuals...
User avatar
25 Jul 2012 17:02

I have 20/10 vision, so... hmm.

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