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GN Podcast #404
 

AVGN - SNES Vs. Genesis: Part 2


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27 total comments (View all)
User avatar
16 Aug 2012 00:25

Grrrrr stop watching the nerd!
User avatar
16 Aug 2012 00:25

Ahhh, Credits Concerto... Beautiful.

The nerd chose wisely, nothing beats Super Nintendo, even still.
User avatar
16 Aug 2012 00:35

Einar1025 wrote:Grrrrr stop watching the nerd!

You srs right now?

... Why? It's free entertainment, and a lot of people think it's pretty good entertainment.

Just because you don't like him doesn't mean you have to be all "GRR I DONT LIKE HIM SO STOP LIKING HIM!".

It's a bit silly, no?
__________________________
As for the video, I enjoyed it. I quite enjoyed how he didn't blatantly state the winner at the end, it makes you actually keep tally, and I doubt most people would, so they just leave with "Long live the 16 bit consoles" or whatever he said.
User avatar
16 Aug 2012 00:43

I loved this! James Rolfe did a really good job with presenting each argument and all the points were valid.

Given his initial run as the Angry NINTENDO Nerd, I figured from the start the SNES would probably win, but all the concessions given for the Genesis was good.
User avatar
16 Aug 2012 00:44

Einar1025 wrote:Grrrrr stop watching the nerd!

grrr stop posting dingbat.
User avatar
16 Aug 2012 01:11

I really enjoyed both consoles, genesis is some of the best consoles ever but for me, SNES is THE best console ever made with the best library. I can still play some SNES games even today (I was playing Megaman X, Donkey Kong Country 2 and A link to the Past yesterday and it doesn't feel like an old game).
User avatar
16 Aug 2012 01:21

Still awesome videos even after his break :)
User avatar
16 Aug 2012 02:26

Einar1025 wrote:Grrrrr stop watching the nerd!


I got a great idea, stop commenting on nerd related posts and stfu. :roll:
User avatar
16 Aug 2012 03:51

I quite liked his little look at these two consoles. It felt very honest and unbiased. Clearly, as a kid, he was a Nintendo fanboy but as he grew up, he learned to accept both consoles for what they were and I think he made some great points. It's an excellent way to be as a gamer who likes and respects ever console and developer and not just one over the other. Console wars are just stupid. Both the Genesis and the SNES had some really great games, some of the best ever and it's nice to see his view on them. I think the SNES is better as well but that doesn't mean both aren't great. Loved these videos.
User avatar
16 Aug 2012 04:09

Einar1025 wrote:Grrrrr stop watching the nerd!


Wow. This sucks. I've always been a fan of the nerd but now I have to stop because some idiot posted a comment on this site telling me I should stop watching.

I owned both consoles, and they both have their strengths and weaknesses. Both of them had great games, and they each had their own unique games. I would personally choose the Genesis, but this was a great video, and I agree with most if it.
User avatar
16 Aug 2012 04:39

I was into plateformers as a kid so i really prefered by far the Genesis (and the Genesis still have today the best Disney's game ever made) and a versus fighting kid and sorry but execpt KI and Mortal kombat cd, Genesis and Super Nes bot sucks, Neo Geo was the only one to get! I loved shoot them up, Genesis had a lot with no slow down unlike Super NES (Star Fox is the expetion it has the Super FX, ok Paroduis and maybee Twin bee are two other exeptions), and Sega CD was a great competitor to the PC Engine CD (both have winds and gates of thunder).
User avatar
16 Aug 2012 05:22

I didn't experience any harmfull slow down in R-Type 3 or Axelay. Instead, constant series of really creative special moments :
http://www.youtube.com/watch?v=39XIRj7ydGc
http://www.youtube.com/watch?v=dl4_QxKD ... ure=relmfu

In addition of having vastly more colors(32768 on screen vs 64 on the Genesis) the Snes's picture processing unit (PPU) had hardware effects like scaling, tranparency etc, that made possible to have exciting, memorable and varying gameplay situations and crazy animations regularly, almost in every game, like the air strike in Contra 3 @ 0:57 and the top down level soon after that: http://www.youtube.com/watch?v=MIEHjdeU1Zo.

AS WELL AS far more modern sound chip, that made the experience even more engaging. As a child the sounds made the experience feel like "Jesus, we are playing movies", and those feeling come right back, when I watch these clips even today. FM synthesis is great, but Genesis's 4 operator FM chip is limited, and still difficult to pull good sounds.

Actraiser is the first Snes game that we saw and we listened to its sound track in awe. When I heard the french horn after descenting to the first levels stonehenge from the clouds, my jaw dropped and I instantly needed to buy the console:
http://www.youtube.com/watch?v=MZGW9yQwvvs

Couple of random picks from my Snes favorites:
Legend of Mystical Ninja:
http://www.youtube.com/watch?v=EtLYfgpvbTU

Cybernator:
http://www.youtube.com/watch?v=umHHEt2Ksco

Metal Warriors:
http://www.youtube.com/watch?v=CZTJ1guQwMo

Secret of Mana:
http://www.youtube.com/watch?v=SB-Oc0KogTE

Smash TV:
http://www.youtube.com/watch?v=GdA_-2hnhJY
and its Genesis versions music, graphics and controls made me sad:
http://www.youtube.com/watch?v=IJs0GX2Amik
User avatar
16 Aug 2012 06:42

Ah, Watching that takes me back.. I think When I get up I'm going to play some Super Nintendo. Ah. This is what I needed after a stressful day.
User avatar
16 Aug 2012 07:17

Wow, those were the days. I wish it was just Nintendo vs. Sega again. Sony and Microsoft are so hard to like, especially compared to Sega
User avatar
16 Aug 2012 08:50

Yeah compare the audio alone and the snes blows genesis out of the water.
User avatar
16 Aug 2012 09:18

Yay for virtual console... Nostalgia time comin' :D

He did a great show here. Both parts were spot-on. Think it's time for some Metroid and FF3/6 :)
No Avatar
16 Aug 2012 09:29

His little bit at the end made me smile.. those times where the only concerns were Nintendo vs. Sega and not political strife.
User avatar
16 Aug 2012 09:35

Great 2-parter. To be honest though when I was a kid, Mega Drive was all there seemed to be. My next door neighbour had a Snes but he always came round to my house to play Mega Drive instead. I never saw them as rivals, I just played the games. I also owned a game boy too.Then I got an N64. Dreamcast was the 2nd and last Sega console I bought.
User avatar
16 Aug 2012 11:10

I kind of expected the SNES to win given the types of games the nerd reviews and what not, but I have to point out one thing that most comparison/console war articles and videos never consider.

That the SNES could run an awful lot of things that weren't made the most of in 'real'/published games. For example, it can run MP3 quality music and sound if you use a special chip, and this stuff works on an actual SNES:

http://www.youtube.com/watch?v=ROgMDo9xk9w

http://www.youtube.com/watch?v=AgBUHSS7XLQ

http://www.youtube.com/watch?v=HKy7IGBVrfY

Each and every single thing above is played in game, not via video editing. With some careful coding, you could theoretically have a soundtrack from Super Smash Bros Brawl with the caveat that your game size goes up to a couple of gigabytes.

I'd also say the SNES could probably have the gfx from any Genesis game running, but I can't back that one up.
User avatar
16 Aug 2012 13:58

After watching the beginning of this and remembering HOW GOOD the Genesis was, it makes me wonder why SEGA failed.

Then I remembered-all those clunky add-on parts (SEGA CD) that failed SEGA (sure, Nintendo had the Virtual Boy and the N64DD, but they followed that up with good consoles), weak consoles, poor release timing, and too much of a focus on making Sonic 3D instead of just focusing or improving upon 2D Sonic.
User avatar
16 Aug 2012 19:23

@varoennauraa

I remember this exact same post in another article where like three of you ganged up on one guy and kept stupidly repeating the same drivel over and over again. He clearly said he didn't care for colours and music and all three of you kept harping on about just that. Even in his last reply, he said in crystal shard clarity that he didn’t care about that stuff (third time he mention it) and said there was a failur of communication on your part, and yet again you went on about colours and musics and “playing movies”. I can see why he dropper out of the convo, arguing with ignorants was going no where, but whatever I will still reply to your nonsense.

R-Type/Axelay: No lag? Lol sure, you must be playing on emulators which all except Bsnes which is shooting for extreme accuracy are programmed with speed hacks to make the game run smoother. And even if these two had no slowdown, they would still suck for other reasons. Plus Axelay is perfect example of going overboard with fancy effects. For example it conveyer belt scrolling. Like what the FUD?! It try to be ahead of its time, but SNES just couldn’t handle it. Instead of amazing “epic” “experience” we just got headaches. For cinematic, fancy effects shooters with good gameplay, try Ikaruga or Strania.

“effects like scaling, tranparency etc, that made possible to have exciting, memorable and varying gameplay situations and crazy animations regularly, almost in every game, like the air strike in Contra 3 @ 0:57 and the top down level soon after that”

Lol are you for real? People say that today gamers and industry are all about graphics, but they couldn’t be more wrong. You are very much an old-school graphics freak. What the heck does some random airstrike have to do with the actual GAME? That’s right nothing at all. Plus Genesis had Hard Corps, much better game than Contra III. In first level alone, the MINIBOSS was a cyclopsenator that awesomely jumped down and laser beamer the skyline while rocks flew upwards due to the sheer power of it. That was some DBZ-Princess Mononoke stuff right there. I was like “Jesus, we are playing great action games”.

Have you even played Hard Corps? That game is freakin amazing and better than entire SNES library combined if we take out Super Metroid. It expanded Contra III’s gameplay and added much more varied stage designs, plus huge, epic bosses with amazing spritework. It really gave off this stylish cyberpunk/post-apocalyptic look and the sound track was decent too. I was like “Jesus, this is action games”. Also, the second stage in Contra III had good music, but the actual level and boss were terrible so!

“When I heard the french horn after descenting to the first levels stonehenge from the clouds, my jaw dropped and I instantly needed to buy the console”

OMG the trumpet!!! But what about the actual game? Nothing special. It tried to be part sim, part action, but it failed at both. If I want sim, I will play SimCity, if I want sidescroller action, I will pick something on Genesis, NeoGeo or arcades.

The rest of the games you list are range from mediocre to trash. Smash TV sucks, but that example is also bad because Genesis version was made by a different, shovelware dev. Face it man, SNES couldn’t do action, most of its action games were mediocre or worse, and the few good games it had were outclassed by other titles in same series or genre on other platforms. Except Super Metroid, and that prove other guys point that SNES would have same number of exceptional game as CDi if Metroid was removed from equation.

Also, while I’m at it, might as well clear up NeoGeo stuff. Sometimes Metal Slug suffered from slowdown… for a split moment during non-playable part like mini “cutscene” that comes after beating boss. This only because they went overkill with the boss explosion. So only because they went overkill and only during non-playable part and only for a nanosecond. Otherwise, Metal Slug is full of sections filled with bullets, enemies, explosions and debris. Like the second stage, where several airplanes and soldiers fire missiles and grenades at you while you’re in a Slug rapidly blasting everything. Not a hint of lag. Or the third stage, right after Allen you have to face of against several tanks and soldiers while trees fall, and again you’re in a slug in this intense firefight unlike anything in 2D action games. Not a hint of lag. Or fourth stage, right from beggining player is bombarded with enemies and bullets in a spectacular sunset. Utter carnage, and yet again, no lag at all. Plus, NeoGeo had vastly superior audio-visual components, so when I play and even today I am like “Jesus, this is perfection”. Metal Slug engaged players like me not with fancy effects and superficial fluff, but actual level design and combat and challenge. The presentation was an extra icing layer on the delicious chocolate chip-filled double-chocolate cake that already had a layer of icing. In The Hunt, every screen is filled with enemy tanks, turrets, cannons and choppers, while you fire torperdos like crazy in attempt to stay alive. Is also one of most beautiful games ever produced and the most immersive submarine-marine combat game I've played. Usually in games the water stages suck, but In The Hunt consists entirely of underwater stage and they all rock n roll.

And yes, PS3 games have lag, but that is because they are a) 3D b) badly programmed or c) both of above options.

@player value

Agree with mostly everything you say.
User avatar
16 Aug 2012 19:58

Relax your buttocks man. There was no ganging up.

I joined the discussion, when the drivel was already on, and only said things and listed games I liked, and expressing some things I thought was given a little too much emphasis, like the megaherz of the main processor (=blast processing). Always in manner of what I like the best. I was, and am not convincing anyone to change opinions. And I was talking about experience as a whole.
No Avatar
17 Aug 2012 00:23

The end was great. 16bit days were simpler times.

In the end I owned both systems and both were worth buying.

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