- Inside Buckingham, you're looking for the "Royal Doctor"
- he is researching a cure to the Zombie virus
- this location is after 7-8 missions
- messages left by other players will include content from both friends and players in general
- the community can rate the message to let players know if it's worthwhile or not
- total staff includes 90 in Montpellier, plus a team of 30 in Romania doing the multiplayer maps
- when some key codes are scanned, they are added to the mini-map so you don't have to remember
- three slots on the GamePad are for quick item access
- use these slots for your most-used backpack items
- Zombies are attracted to sound and light
- One of the NPCs, the "prepper" who was the guiding voice in the E3 demo, has a wife "Sondra", from whom he is separated
- Prepper's approach is to barricade survivors within the safehouse, whereas his wife belongs to an organization that looks to have survivors flee the city
- 2/3 NPCs which will influence how the game scenario evolves
- crossbow is more efficient for outside levels and long distance shots
- when you die, the character you take on next is randomly generated
- there will be 4 or 5 types of special zombies
- on-screen messaging system lets you know what your friends or your friend's zombie are doing
- you can also learn what your zombi (former player) is doing to others
- there will be some form of leaderboards to keep track of these interactions
Huge thanks to Dearodie for translating these details!
Link
- he is researching a cure to the Zombie virus
- this location is after 7-8 missions
- messages left by other players will include content from both friends and players in general
- the community can rate the message to let players know if it's worthwhile or not
- total staff includes 90 in Montpellier, plus a team of 30 in Romania doing the multiplayer maps
- when some key codes are scanned, they are added to the mini-map so you don't have to remember
- three slots on the GamePad are for quick item access
- use these slots for your most-used backpack items
- Zombies are attracted to sound and light
- One of the NPCs, the "prepper" who was the guiding voice in the E3 demo, has a wife "Sondra", from whom he is separated
- Prepper's approach is to barricade survivors within the safehouse, whereas his wife belongs to an organization that looks to have survivors flee the city
- 2/3 NPCs which will influence how the game scenario evolves
- crossbow is more efficient for outside levels and long distance shots
- when you die, the character you take on next is randomly generated
- there will be 4 or 5 types of special zombies
- on-screen messaging system lets you know what your friends or your friend's zombie are doing
- you can also learn what your zombi (former player) is doing to others
- there will be some form of leaderboards to keep track of these interactions
Link






Every build looks better. This the gamescon build right? Man i cant wait for the 15 min walkthroughs that'll pop up before launch
it would be great if one of the missions was to go to the corner shop and bring back a cornetto
I am so glad I got this game! I camt wait to play it!
what? O_o
What happened to the children?
Why are there no child zombies?
Well, children are pretty small, so when the zombies feed on them there is really nothing left which is why only adults are shambling zombies. I guess a fat kid could wander around, but then he would have no chance because he's basically a bag of pork rinds to zombies.
That's my take... so take it.
Anyway, game is sounding better and better.
Thanks. Now I want fat kid zombies to beat down.
Apparently it is unethical for there to be zombie children. Dead Island was criticized for its trailer that featured a young girl as a zombie. So I doubt you'll ever see a child as a zombie in a video game.
The more details I read the more excited I am to play this game.
These online interactions are looking veerrryy promising.
Can't wait to see how these develop through the years. Miiverse looks like it could have a lot of potential
aww, what. nobody got that??
Don't worry! Of course some got it...It is a fairly famous movie... I think the character should lose his steps when stepping on the pavement, each time they go for a Cornetto! And they HAVE to include a level for a huge fight, in a pub!
The Winchester pub! Hahahahah
They made it perfectly clear that these are the "Virus" type Zombies rather than the walking dead ones that are more likely to multiply by biting than feeding altogether.
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