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Straight Right talks Mass Effect 3 on Wii U - not messing it up, making launch, difficulties and more

by rawmeatcowboy
07 September 2012
GN Version 4.0
The following comments come from Straight Right boss Tom Crago...

On not wanting to mess Mass Effect 3 up, but making it better on Wii U...

"We're very conscious of not wanting to mess up, given the level of expectation and the fact that we're taking something which, on PlayStation 3 and Xbox 360 and PC, was exceptionally good.

You look at the game and think 'how could I possibly make this better?' The Wii U gives you that opportunity with the GamePad. But first and foremost you say, 'well, I don't want to screw this up'. You want to replicate the experience on Xbox 360 and PlayStation 3 as sympathetically as possible. But then you say, 'how can I enhance this experience?'. We tried to get the game looking great and singing on Wii U, and then use the GamePad to complement this."


On being a launch title...

"It's going to be a launch title, but of course we don't know quite yet when the hardware will launch. We intend to be there that same day."

On bringing the game from PS3/360 to Wii U...

"This is the biggest title we've worked on in a long time. There's a significant technical challenge bringing the game from its original format to the Wii U. It's a new, different and sophisticated piece of hardware, so there's a good deal of technical energy that's been expended making that happen."

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