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Ubisoft on the importance of the '3 Cs' when creating Rayman Origins

At Ubisoft, the 3 "Cs" of a game (Camera, Character, and Controls) are the most important thing to define and maintain because they are what defines the player's experience throughout the entire game.

When the control of the main character feels wrong, when the camera just doesn't cut it, or when the character animations don't provide good feedback to player inputs and in-game actions, the overall experience of the game world feels awful, even if the level design is outstanding. - designer Chris McEntee
Check out the full interview here

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1 total comments (View all)
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09 Oct 2012 16:57

I 100% agree about these 3 C's. In their case, they nailed them!

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