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Reminder - Nintendo Network IDs only function on the console they're created on

Can I Log Into My Nintendo Network Account on a Different Console?
Answer:

-No, you cannot. A Nintendo Network Account can only be used on the console where it was created. In the future, you will be able to use your Nintendo Network Account with future Nintendo consoles and other devices, such as PC's.

Thanks to Dim for the heads up!

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65 total comments (View all)
User avatar
18 Nov 2012 23:29

Shaanyboi wrote:so nintendo continues to not understand how the internet works. great....

Or it has something to do with people abusing game sharing and achievements on the other consoles.

It's no big secret that PS3 owners especially shared PSN IDs and passwords to take advantage of Sony's lax PSN sharing policy.

Many did the same on Xbox 360.

I can see this set up being standard on all the 3 consoles this time around.
User avatar
19 Nov 2012 00:03

Nintendo should have taken note of what Microsoft has done with their account system. If you want to, you can go to a friend's home and log into your xbox live account to download games to their console to play while you are logged in. The games won't work if you aren't logged into the account for those games.

It's pretty disappointing because if your system breaks, just like the Wii, you won't be able to transfer anything to a different console. You'll pretty much lose everything that you purchased if you ever have to send the console in to Nintendo for repair since the games are linked to that console only... So much for solving that problem Nintendo...
User avatar
19 Nov 2012 00:06

M1 wrote:
Shaanyboi wrote:so nintendo continues to not understand how the internet works. great....

Or it has something to do with people abusing game sharing and achievements on the other consoles.

It's no big secret that PS3 owners especially shared PSN IDs and passwords to take advantage of Sony's lax PSN sharing policy.

Many did the same on Xbox 360.

I can see this set up being standard on all the 3 consoles this time around.


I'm pretty sure there is no game sharing on the 360, and it's exactly how I described it earlier. Microsoft figured out a better way to deal with the problem years ago.
User avatar
19 Nov 2012 00:07

bszelda wrote:Nintendo should have taken note of what Microsoft has done with their account system. If you want to, you can go to a friend's home and log into your xbox live account to download games to their console to play while you are logged in. The games won't work if you aren't logged into the account for those games.

It's pretty disappointing because if your system breaks, just like the Wii, you won't be able to transfer anything to a different console. You'll pretty much lose everything that you purchased if you ever have to send the console in to Nintendo for repair since the games are linked to that console only... So much for solving that problem Nintendo...


I sent my Wii to Nintendo when it had problems, they sent me back a different system (the system sent back to me had a different serial number) with all of my games and save data moved to that new Wii. I don' t know why it would be any different if I had to send in a wonky Wii U.
No Avatar
19 Nov 2012 00:32

nGen wrote:Seeing as I am on food stamps, have no savings, no health care and will not only not be able to afford a Wii U in the near future, but I can only afford one Christmas present for my nephew while the rest of my family gets a phone call, I think I'll fall in the former of the two. But please, go on complaining about how when you buy your three or four Wii U's, you won't be able to link your account to all of them. BTW: you won't be able to right now. Remember when Nintendo had no interest in letting us play Wii games off the SD card? That changed down the road. Maybe this will too.
Well, that sounds crummy for sure. Sorry to hear and hope 2013 can bring better times.

I realize my post may have come off sounding like I'm swimming in money, and I'm sorry. In reality I won't be buying another one, was just putting out some hypotheticals to support why I wish they had done more of an account system. Maybe it'll change one day.
User avatar
19 Nov 2012 00:41

kevynwight wrote:
nGen wrote:Seeing as I am on food stamps, have no savings, no health care and will not only not be able to afford a Wii U in the near future, but I can only afford one Christmas present for my nephew while the rest of my family gets a phone call, I think I'll fall in the former of the two. But please, go on complaining about how when you buy your three or four Wii U's, you won't be able to link your account to all of them. BTW: you won't be able to right now. Remember when Nintendo had no interest in letting us play Wii games off the SD card? That changed down the road. Maybe this will too.
Well, that sounds crummy for sure. Sorry to hear and hope 2013 can bring better times.

I realize my post may have come off sounding like I'm swimming in money, and I'm sorry. In reality I won't be buying another one, was just putting out some hypotheticals to support why I wish they had done more of an account system. Maybe it'll change one day.


2013 will be amazing for me, if anything it'll be way better than 2012 has been. The only reason I'm reacting to any of these posts is that it seems no matter where on the internet I go I can't escape the negativity. Everywhere, every website is nothing but people complaining, complaining, complaining. It's exhausting!
User avatar
19 Nov 2012 00:41

Seroth wrote:
M1 wrote:
Shaanyboi wrote:so nintendo continues to not understand how the internet works. great....

Or it has something to do with people abusing game sharing and achievements on the other consoles.

It's no big secret that PS3 owners especially shared PSN IDs and passwords to take advantage of Sony's lax PSN sharing policy.

Many did the same on Xbox 360.

I can see this set up being standard on all the 3 consoles this time around.


I'm pretty sure there is no game sharing on the 360, and it's exactly how I described it earlier. Microsoft figured out a better way to deal with the problem years ago.


As long as you have the Gamerstag and password you can do XBL version of gaming sharing.
User avatar
19 Nov 2012 01:36

M1 wrote:As long as you have the Gamerstag and password you can do XBL version of gaming sharing.


But you have to be signed into Xbox Live to play them on another console. If you share a game with a friend, then that prevents you from using Xbox Live. Sure, you can download a game on your friend's console using your account, but then your old console will have to stay offline FOREVER, and your friend's console will have to stay online FOREVER. That's their version of DRM, and it works.
User avatar
19 Nov 2012 03:50

I'm pretty sure this is a non-issue for a large majority of players though. Certainly I'm never going to log onto another console with my account [and many people won't ever have their Wii U's break on them either], but I guess it's important for a few... *shrugs*
User avatar
19 Nov 2012 04:41

@Reynard

from what we know, the Nintendo ID works pretty much like a Xbox account or whatever you call it. So yeah, it works only on the console you created it for, and I don't see the problem here. Loading your saves when you're at a friend's house just by logging to your ID? You need cloud saving for that, we heard nothing about cloud saving for now.

Be logical.

Now does it allow you to keep your stuff when your console break, like we could (more or less) do with a 360 or a PS3 (only when it wanted)? I have nothing to prove it, but it's almost certain. I mean, they mentionned in the past that they would need to tie the downloads for example to an account to allow this sort of transfer. Now we're having an account, so there's good chance this was one of their goals when they created that ID thing.

@Seroth

And I agree 100000% with what you said about XBL game sharing.
Guys this is not true. You cannot do it in proper conditions. No need to lie.

Funny how suddenly, just when the U is released, the other platforms' interface, market and online functionnality become flawless. Everything is forgotten Microsoft and Sony, rest assured. Now that Nintendo has released a new console, your own interface has become the holy grail even though it's severely flawed. Nintendo's merits in their new interface though will never be noticed by the gaming community.
User avatar
19 Nov 2012 05:13

thorn-rock wrote:
from what we know, the Nintendo ID works pretty much like a Xbox account or whatever you call it. So yeah, it works only on the console you created it for, and I don't see the problem here. Loading your saves when you're at a friend's house just by logging to your ID? You need cloud saving for that, we heard nothing about cloud saving for now.


I have my Xbox profile loaded on two systems (the second on a friend's system, locked with a password) and I can log into either one at any time and access all my downloaded content, also Xbox saves can be copied to a USB stick or HDD for easy backup and transport, no cloud required. It is far more elegant and useful than what I'm hearing here.

My issue is I'm not sure I trust Nintendo to fix this locked-to-the-console profile business after the way they arbitrary locked your save data for online Wii titles, not to mention their frustratingly strict region locking practices. Of course I'd love to be wrong...
User avatar
19 Nov 2012 05:18

thorn-rock wrote:@ReynardFunny how suddenly, just when the U is released, the other platforms' interface, market and online functionnality become flawless. Everything is forgotten Microsoft and Sony, rest assured. Now that Nintendo has released a new console, your own interface has become the holy grail even though it's severely flawed. Nintendo's merits in their new interface though will never be noticed by the gaming community.


This.

Every first OS incarnation since consoles transitioned into wannabe PCs were riddled with bugs etc. too [comparing fully-seasoned, optimised ones to one two days old is also a tad unfair].

The PS4/X-Box 8 OS / launches will go without a hitch too. Totally...
User avatar
19 Nov 2012 05:33

Why is this surprising? This way they can prevent piracy.
Well I wouldn't need the feature anyway, would need friends first, lol.
User avatar
19 Nov 2012 06:10

nGen wrote:Seeing as I am on food stamps, have no savings, no health care and will not only not be able to afford a Wii U in the near future, but I can only afford one Christmas present for my nephew while the rest of my family gets a phone call, I think I'll fall in the former of the two. But please, go on complaining about how when you buy your three or four Wii U's, you won't be able to link your account to all of them. BTW: you won't be able to right now. Remember when Nintendo had no interest in letting us play Wii games off the SD card? That changed down the road. Maybe this will too.

Im sorry about your situation and i hope it gets all good, and Im not in a much better one either, and I dont to be sound rude, but Nintendo shouldnt make subpar systems because some people cannot afford them. In all honesty, in your case, a cloud based account system would be even more necessary. This is a product, that we pay money to get, we are perfectly entitled to complain if said product doesn't satisfy us, and WiiU right now is full of shovels that need to be fixed (and others that will be there for 6 years)
User avatar
19 Nov 2012 06:57

Yeah, this sucks. I don't care much about logging onto other consoles/downloading games there, but there should at least be a way to back up your account in case your console breaks/gets stolen or otherwise lost.
No Avatar
19 Nov 2012 08:52

Seroth wrote:But you have to be signed into Xbox Live to play them on another console. If you share a game with a friend, then that prevents you from using Xbox Live. Sure, you can download a game on your friend's console using your account, but then your old console will have to stay offline FOREVER, and your friend's console will have to stay online FOREVER. That's their version of DRM, and it works.
DO THIS NINTENDO!
No Avatar
19 Nov 2012 09:08

Chosenoneknuckles wrote:I'm pretty sure this is a non-issue for a large majority of players though. Certainly I'm never going to log onto another console with my account [and many people won't ever have their Wii U's break on them either], but I guess it's important for a few... *shrugs*
While the "go to friend's house, download, log in" and "bring your save with you on Flash stick" pieces would be nice, my main point of contention here is what happens to eShop content (digital only, DD of retail, and DLC) in the lost/stolen/damaged/worn out scenarios. This is what puts a damper on the eShop enthusiasm for me (to the point I probably won't want to spend the money).

So, to rank the issues in importance (and let me know if there are more elements I'm missing):

A. highest importance: what happens to your content (whether it's stored on USB or internal, seems to make no difference) if your machine is lost, stolen, damaged, or worn out?

B. secondary importance: why can't you use the content you paid for on two different Wii Us that you bought, if at some point in the six year cycle you decide to have a second one in the house (new color, another room, more internal memory, etc.)

C. tertiary importance: why can't you download content on another Wii U that you *don't* own and sign in to your ID on that machine and use it and then as soon as you're not signed in on that machine anymore that content goes dormant (your friend can either delete it to free up the space or can go ahead and purchase it to use it with his ID); and as a corollary, bring your game saves with you on USB HDD or Flash (but again only accessible by logging in to your ID)

Another layer is what happens when the Wii U Virtual Console opens, for people who've previously bought a VC title for Wii or 3DS. Guess we'll cross that bridge later.
User avatar
19 Nov 2012 12:24

ddddd wrote:
nGen wrote:Seeing as I am on food stamps, have no savings, no health care and will not only not be able to afford a Wii U in the near future, but I can only afford one Christmas present for my nephew while the rest of my family gets a phone call, I think I'll fall in the former of the two. But please, go on complaining about how when you buy your three or four Wii U's, you won't be able to link your account to all of them. BTW: you won't be able to right now. Remember when Nintendo had no interest in letting us play Wii games off the SD card? That changed down the road. Maybe this will too.

Im sorry about your situation and i hope it gets all good, and Im not in a much better one either, and I dont to be sound rude, but Nintendo shouldnt make subpar systems because some people cannot afford them. In all honesty, in your case, a cloud based account system would be even more necessary. This is a product, that we pay money to get, we are perfectly entitled to complain if said product doesn't satisfy us, and WiiU right now is full of shovels that need to be fixed (and others that will be there for 6 years)


So the fact that, as of right now, you can't connect your Nintendo ID to as many other systems as you want makes the Wii U a sub par system? Or is it that it won't have the graphics to match whatever comes from the NextBox or PS4? Nintendo is running a business the only sells video games. Making affordable consoles is a business model for Nintendo because they don't have a computers or televisions division to back up massive profit losses like the other consoles do. They shouldn't make ultra-high tech, super expensive systems if it's going to kill them.
You knew this about the Wii U well in advance and yet you still bought it (at least from what I'm reading from you, you bought it, otherwise you're just complaining about a product you don't own). If all you're going to do is complain when buy your Wii U, don't buy one. Speak with your wallet, etc. etc.
User avatar
19 Nov 2012 14:40

nGen wrote:
ddddd wrote:
nGen wrote:Seeing as I am on food stamps, have no savings, no health care and will not only not be able to afford a Wii U in the near future, but I can only afford one Christmas present for my nephew while the rest of my family gets a phone call, I think I'll fall in the former of the two. But please, go on complaining about how when you buy your three or four Wii U's, you won't be able to link your account to all of them. BTW: you won't be able to right now. Remember when Nintendo had no interest in letting us play Wii games off the SD card? That changed down the road. Maybe this will too.

Im sorry about your situation and i hope it gets all good, and Im not in a much better one either, and I dont to be sound rude, but Nintendo shouldnt make subpar systems because some people cannot afford them. In all honesty, in your case, a cloud based account system would be even more necessary. This is a product, that we pay money to get, we are perfectly entitled to complain if said product doesn't satisfy us, and WiiU right now is full of shovels that need to be fixed (and others that will be there for 6 years)


So the fact that, as of right now, you can't connect your Nintendo ID to as many other systems as you want makes the Wii U a sub par system? Or is it that it won't have the graphics to match whatever comes from the NextBox or PS4? Nintendo is running a business the only sells video games. Making affordable consoles is a business model for Nintendo because they don't have a computers or televisions division to back up massive profit losses like the other consoles do. They shouldn't make ultra-high tech, super expensive systems if it's going to kill them.
You knew this about the Wii U well in advance and yet you still bought it (at least from what I'm reading from you, you bought it, otherwise you're just complaining about a product you don't own). If all you're going to do is complain when buy your Wii U, don't buy one. Speak with your wallet, etc. etc.

Exactly.

There is nothing about the Wii U that makes it sub par.

Graphic whores, "hardcore" gamers and techies are used to being catered to by Microsoft who is willing to sell an $700 console for $399 or less (Yes it Xbox 360 at launch cost $700 and was sold for under $400).

Most companies cannot do this, because they don't have a monopoly.

Sony is nearly bankrupt for engaging in the graphics arms race against Microsoft.
Hell the original PS3 cost them about $1200 to make and they sold it at $600.
Sony was unable to bleed that kind of money for the time they did.

If Nintendo did this, they would be bankrupt by now.
Yes Nintendo is taking a loss on each Wii U sold.

Pff Maybe I'm the odd ball out who likes his Wii U.
Maybe that is because I have a PC that can run most games.

But yeah many gamers have an extremely sense of entitlement because Microsoft went all out to get them.

ddddd needs state of the art graphics to enjoy his games like many gamers now a days.

/rant
User avatar
19 Nov 2012 14:42

nGen wrote:
bszelda wrote:Nintendo should have taken note of what Microsoft has done with their account system. If you want to, you can go to a friend's home and log into your xbox live account to download games to their console to play while you are logged in. The games won't work if you aren't logged into the account for those games.

It's pretty disappointing because if your system breaks, just like the Wii, you won't be able to transfer anything to a different console. You'll pretty much lose everything that you purchased if you ever have to send the console in to Nintendo for repair since the games are linked to that console only... So much for solving that problem Nintendo...


I sent my Wii to Nintendo when it had problems, they sent me back a different system (the system sent back to me had a different serial number) with all of my games and save data moved to that new Wii. I don' t know why it would be any different if I had to send in a wonky Wii U.


The thing is...I sent my Wii in for repair too (overheating GPU) and I got a different Wii back too. The only problem was that my games were gone. I had spent maybe $200 on classic games and wiiware games and they were all gone. At least my saves were backed up via my sd card... :-/
User avatar
19 Nov 2012 15:01

kevynwight wrote:
Chosenoneknuckles wrote:I'm pretty sure this is a non-issue for a large majority of players though. Certainly I'm never going to log onto another console with my account [and many people won't ever have their Wii U's break on them either], but I guess it's important for a few... *shrugs*


While the "go to friend's house, download, log in" and "bring your save with you on Flash stick" pieces would be nice, my main point of contention here is what happens to eShop content (digital only, DD of retail, and DLC) in the lost/stolen/damaged/worn out scenarios. This is what puts a damper on the eShop enthusiasm for me (to the point I probably won't want to spend the money).

So, to rank the issues in importance (and let me know if there are more elements I'm missing):

A. highest importance: what happens to your content (whether it's stored on USB or internal, seems to make no difference) if your machine is lost, stolen, damaged, or worn out?

B. secondary importance: why can't you use the content you paid for on two different Wii Us that you bought, if at some point in the six year cycle you decide to have a second one in the house (new color, another room, more internal memory, etc.)

C. tertiary importance: why can't you download content on another Wii U that you *don't* own and sign in to your ID on that machine and use it and then as soon as you're not signed in on that machine anymore that content goes dormant (your friend can either delete it to free up the space or can go ahead and purchase it to use it with his ID); and as a corollary, bring your game saves with you on USB HDD or Flash (but again only accessible by logging in to your ID)

Another layer is what happens when the Wii U Virtual Console opens, for people who've previously bought a VC title for Wii or 3DS. Guess we'll cross that bridge later.


A) Fair point, but we won't know the procedure for that until someone actually breaks their Wii U [willingly or not]. And I don't foresee a RRoD-scenario happening with Nintendo hardware.

We have accounts now for a reason [not just for Usernames].

B) I personally can't understand why anyone would buy more than one [even just for a colour - which I know people do do], so I'm kinda bias here...

C) I guess I could see the handiness of that - though I know no one else [but 1 colleague at work] who is getting a Wii U, so again, kinda bias...

So, I consider A) to be abit of a null point [atm], unless Nintendo states otherwise - but C is a possible update [unlike the Wii, which really couldn't add many new features by default - the Wii U is an open field of possibilities], sure.

As for Wii VC, they'll simply update your Gamepad-less VC titles for free - I don't see it happening any other way. Can't say anything about 3DS VC, I own none atm [just original content], but it's Q1[?] Miiverse integration has to be for a reason surely.
User avatar
19 Nov 2012 18:27

@M1

Not really, I just want games to play with, and this console is not looking like it will get many for the next generation. I dont like the idea of a console that will repeat the wii route and get no games, I would rather not have to buy 2 consoles. I dont give a damn about graphics as long as the games come, but if they dont, I'll know why. And BTW, console specs do more than graphics, but why bothering explaining that?
User avatar
19 Nov 2012 19:24

ddddd wrote:@M1

Not really, I just want games to play with, and this console is not looking like it will get many for the next generation. I dont like the idea of a console that will repeat the wii route and get no games, I would rather not have to buy 2 consoles. I dont give a damn about graphics as long as the games come, but if they dont, I'll know why. And BTW, console specs do more than graphics, but why bothering explaining that?


The N64 has no games
The Gamecube had no games
The Wii had no games
The Wii U to have no games?

Developers care more about demographics than actual graphics.

Gamecube lost a lot of games because developers used the kiddy excuse and the 3rd party games don't sell on Nintendo consoles.
Wii lost games more so due to the "casual" excuse and the 3rd party games don't sell on Nintendo consoles.
Wii U will like lose games because of the causal excuse and the 3rd party games don't sell on Nintendo consoles.

Yes developers already have the perception that Wii U will have a "casual" base just like the Wii U thus their games won't sell.

Just go read the story on here about how Harada was shocked that Nintendo wanted the full "hardcore" version of Tekken Tag Team 2 for Wii U instead of a "casual" version.

Nintendo is busy trying to convince developers as we speak that Wii U can sell "hardcore" games.

Sure you can use console specs for more than graphics, but gamers want the shiniest games possible and that's what developers focus on.

I'll admit there is a good chance developers won't support Wii U because of some perception of the system and the fact that Nintendo doesn't fund their games.

So don't go expecting Western Developers to embrace the Wii U, especially if Mass Effect 3 bombs.
User avatar
19 Nov 2012 21:32

M1 wrote:
ddddd wrote:@M1

Not really, I just want games to play with, and this console is not looking like it will get many for the next generation. I dont like the idea of a console that will repeat the wii route and get no games, I would rather not have to buy 2 consoles. I dont give a damn about graphics as long as the games come, but if they dont, I'll know why. And BTW, console specs do more than graphics, but why bothering explaining that?


The N64 has no games
The Gamecube had no games
The Wii had no games
The Wii U to have no games?

Developers care more about demographics than actual graphics.

Gamecube lost a lot of games because developers used the kiddy excuse and the 3rd party games don't sell on Nintendo consoles.
Wii lost games more so due to the "casual" excuse and the 3rd party games don't sell on Nintendo consoles.
Wii U will like lose games because of the causal excuse and the 3rd party games don't sell on Nintendo consoles.

Yes developers already have the perception that Wii U will have a "casual" base just like the Wii U thus their games won't sell.

Just go read the story on here about how Harada was shocked that Nintendo wanted the full "hardcore" version of Tekken Tag Team 2 for Wii U instead of a "casual" version.

Nintendo is busy trying to convince developers as we speak that Wii U can sell "hardcore" games.

Sure you can use console specs for more than graphics, but gamers want the shiniest games possible and that's what developers focus on.

I'll admit there is a good chance developers won't support Wii U because of some perception of the system and the fact that Nintendo doesn't fund their games.

So don't go expecting Western Developers to embrace the Wii U, especially if Mass Effect 3 bombs.


I don't think it's a matter of "if" Mass Effect 3 will bomb so much as how hard. Same goes for Batman Arkham city. Third party developers should know by now that Nintendo is supporting "hardcore" games on the system and wants 3rd parties to do so as well. That's why Nintendo published Ninja Gaiden 3: Razor's Edge, that's why they packed in ZombiU in Europe and that's why they are footing the bill for Bayonetta 2. I agree with the sentiment that Western Developers are not going to support the Wii U, especially WRPG developers. But it's their loss I guess.
User avatar
19 Nov 2012 21:38

nGen wrote:
M1 wrote:
ddddd wrote:@M1

Not really, I just want games to play with, and this console is not looking like it will get many for the next generation. I dont like the idea of a console that will repeat the wii route and get no games, I would rather not have to buy 2 consoles. I dont give a damn about graphics as long as the games come, but if they dont, I'll know why. And BTW, console specs do more than graphics, but why bothering explaining that?


The N64 has no games
The Gamecube had no games
The Wii had no games
The Wii U to have no games?

Developers care more about demographics than actual graphics.

Gamecube lost a lot of games because developers used the kiddy excuse and the 3rd party games don't sell on Nintendo consoles.
Wii lost games more so due to the "casual" excuse and the 3rd party games don't sell on Nintendo consoles.
Wii U will like lose games because of the causal excuse and the 3rd party games don't sell on Nintendo consoles.

Yes developers already have the perception that Wii U will have a "casual" base just like the Wii U thus their games won't sell.

Just go read the story on here about how Harada was shocked that Nintendo wanted the full "hardcore" version of Tekken Tag Team 2 for Wii U instead of a "casual" version.

Nintendo is busy trying to convince developers as we speak that Wii U can sell "hardcore" games.

Sure you can use console specs for more than graphics, but gamers want the shiniest games possible and that's what developers focus on.

I'll admit there is a good chance developers won't support Wii U because of some perception of the system and the fact that Nintendo doesn't fund their games.

So don't go expecting Western Developers to embrace the Wii U, especially if Mass Effect 3 bombs.


I don't think it's a matter of "if" Mass Effect 3 will bomb so much as how hard. Same goes for Batman Arkham city. Third party developers should know by now that Nintendo is supporting "hardcore" games on the system and wants 3rd parties to do so as well. That's why Nintendo published Ninja Gaiden 3: Razor's Edge, that's why they packed in ZombiU in Europe and that's why they are footing the bill for Bayonetta 2. I agree with the sentiment that Western Developers are not going to support the Wii U, especially WRPG developers. But it's their loss I guess.

My point is Mass Effect 3 sales will determine future EA support, while probably being used as a test game from other Western Developers.

Also if Batman fails as well, then we can kiss Western 3rd party support good bye for good.

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