Dear Reader:

You are viewing a story from GN Version 4.0. Time may not have been kind to formatting, integrity of links, images, information, etc.

Monster Hunter 3 Ultimate - Localization Notes Part 1

by rawmeatcowboy
21 December 2012
GN Version 4.0


Hey there everyone, I'm Andrew Alfonso, a Localization Project Manager/Director in Capcom Japan's Global R&D department. To keep the self-intro short, I've been with Capcom for the past six years, working on everything from Mega Man Star Force to Devil May Cry 4 to most recently Super/Street Fighter IV and Street Fighter X Tekken. After being one of the editors for the past two Monster Hunter titles (Freedom Unite and Monster Hunter 3), I decided to take on the role of localization lead for the Nintendo 3DS and Wii U versions of Monster Hunter 3 Ultimate. It also helped that I'm a pretty hardcore Monster Hunter fan; I've racked up over 200 hours on each game since Monster Hunter Freedom up until Monster Hunter 3 Ultimate. I haven't had too much time to dabble in MH3U so I'm only at HR 7, but I'm definitely going to grind it out during the holiday season!

Full dev blog here
 
Pinball FX on Nintendo Switch