I've just been told by the PM that there will be a day 1 update that will add functionality to support USB keyboards for chat (naturally, there's also a soft keyboard for those to use... and other features we'll talk about later). - Christian Svensson, Capcom
Man, I am definitely eager to get into Monster Hunter. This is my chance to jump in and really figure out what it's all about.
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Man, I am definitely eager to get into Monster Hunter. This is my chance to jump in and really figure out what it's all about.
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Have they confirmed voice chat for the Wii U version yet?
GLORIOUS!
Thank you, Capcom.
Good for the ones that don't want to use the touchscreen for typing.
WHAT ABOUT MY VOICE CHAT! DON'T SCREW US OVER CAPCOM!!!!
Can't wait!!!
Have they by chance mentioned at all if this game is receiving digital versions?
This is definitely a game I'd like to have on my hard drive opposed to a disc.
If he is talking about the U.S./North American version, why not just have it included when it ships? Is it shipping soon? I thought it was a March release?
I don't understand how anyone can support Crapcom and their lazy Wii port on either console (Wii U or 3DS.)
Crapcom is nothing but ports now, even porting a 3DS game to the Xbox. They dropped the ball on the Mega Man anniversary and they've just become a crappy dev/publisher.
I refuse to buy any more of their games.
" This is my chance to jump in and really figure out what it's all about."
This will be the fall of Gonintendo!
you won't regret it rawmeats
Lazy Port huh? Adding 50+ Monsters, Cross Save Support, a new island to explore and over 200 New Weapons and Armor is a Lazy Port? Also have you played the new DMC? It's far from a crappy game. Yes they dropped the ball on Megaman, however I think that has more to do with them getting back at Inafune.
They're adding TONS of new content, better graphics, better online, and touch screen capabilities. It's not a "lazy" port. You and I both know that the port will be around $20 on the online shop, and they're celebrating the anniversary this year, even though it technically WAS last year. I know they've been dropping the ball a ton lately, but I'm willing to give them ONE last chance. Anyways, I'm with you RMC, it'll be my first one too, I can't wait!
He's right. It is a lazy effort. It's a port of a port of a port. Where's the rest of Capcom's Wii U support? What about all those Capcom launch games? It's a do as little as possible job and watch the money roll in. How many are actual new monsters? They might be new to 3 but they're ripped from other games. The fact that they haven't confirmed voicechat says it all. MH3 had it so why not the Wii U? I owned Tri for the Wii, absolutely loved it, sank 800+ hours into it but let's be honest here and call a spade a spade. I don't believe he said it's crap, it'll be good but not a big step over Tri.
Man, I sincerely hope Capcom does not listen to the people clamoring for voice chat. That chintzy junk was why we had to make do with 4-person lobbies in Tri. :-/
What? You want bigger teams??? Four was a perfect number. WiiSpeak was not exactly working really well though. But it did once when I played HAHA! Naaa. Give it a headset and maybe just use the GamePad since it has a mic and speakers...
Hunting with more than four would be boring.
No, I want bigger lobbies -- the place where you select your four-person teams before going on the quest. That way you have more flexibility in the match-making. In Japan, their lobbies accomodate eight players (the teams themselves still top out at four).
Say if you have three people are doing a quest in a lobby, the odd man out does not have to either wait around for them to get back or go to a new lobby because more people can enter the lobby.
Or if you are in a lobby where three people are on one quest and three people are on another quest, you can wait and join the party of whichever one gets back first, whereas in the current system you have to choose to enter the lobby of one and not the other.
Or if there are a couple different parties about to go on different quests in the same lobby, you can choose which quest you would prefer to go on.
The US cutting the lobby size in half in exchange for WiiSpeak functionality was a super poor trade-off.
I spend my gaming time listening to music and to the monster's audio cues. Random hunter chatter gets in the way of that and consequently hurts more than it helps.
Wii U has massive amounts of system ram and even with visual updates this game can't be too power intensive... hows about in-game video chat on the controller?
i'll keep hoping for it until it happens
Ah...Now I got ya! When it comes to the lobbies at least... And agree.
I think voice chat would be great for tactical things though. But with the option to just turn it off!
Yep, prepare to spend hundreds of glorious hours hunting, gathering, growing stuff on your farm, and hunting some more!
Yep, prepare to spend hundreds of glorious hours hunting, gathering, growing stuff on your farm, and hunting some more![/quote]
and it shall be glorious!
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