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Mercurysteam not inspired by Igarashi with Castlevania: Lords of Shadow - Mirror of Fate

by rawmeatcowboy
29 January 2013
GN Version 4.0
A portion of a PocketGamer interview with Dave Cox...

PG: Likewise, another persistent element in the franchise was Koji Igarashi's involvement. Do you take inspiration from what he accomplished with the series, or would you prefer to strike out in new directions?

DC: We have really taken our inspiration from the original games and not the later games of Mr Igarashi.

As I said before, though, we aren't slavishly trying to remake those games, either. We are using them as a starting point and developing our own ideas. It's all about evolving the series for modern gamers.

It’s important to us that we move the series forward, while always being respectful to the past.

In many ways, Mirror of Fate feels like a natural evolution of Castlevania III: Dracula's Curse to me. That game was a big influence on the design of this 3DS title. At the same time, though, it does feel like a true successor to Castlevania: Lords of Shadow.

Full interview here