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Xeodrifter diary #12

GN Podcast #479
 

Need for Speed: Most Wanted - more Wii U details (demo coming)

- Based on PC VERSION of game

- took a break after 360 etc. version was done- came back with a small Wii U team- more RAM in the Wii U -> PC textures and assets – lighting and draw distances better

- Criterion read Iwata Asks of shared experiences and philosophy of Wii U

- Miiverse support with Autolog

- Wii U demo up Eshop

- God Mode Wii U GamePad (drifting, getting stuck, make it easier in police chases/change from day to night at tap game pad)

- Off TV Play

- Mii support in game (mii appearing on billboards)

(Wii mote/nunchuck/wheel support/pro controller already confirmed months ago)

- Started after break in September 2012 from other versions, due to finish in few weeks with minor fixes

- Due end of March

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22 total comments (View all)
User avatar
13 Feb 2013 12:30

Someone doing something good for a change.
No Avatar
13 Feb 2013 12:37

Badass. Haven't played NFS since hot pursuit on the pc. good to see third party support
User avatar
13 Feb 2013 12:50

Color me impressed! Sounds like an awesome version of the game :)
User avatar
13 Feb 2013 13:04

Colour me impressed that this is coming from EA of all people.

This feature rich base is what all the third party Wii U launch / window titles should've come with - Off-Screen and or GamePad features [if not built for the GamePad alone, alia ZombiU], Miiverse integration, and higher-res assets and smoother performance than the inferior PS360 systems / versions.

Bullet points like this are what set multi-platform titles apart in this gaming era [good unique features and or better IQ etc.].
User avatar
13 Feb 2013 13:06

Chosenoneknuckles wrote:Colour me impressed that this is coming from EA of all people.

This is more because of Criterion being awesome than EA.
User avatar
13 Feb 2013 13:26

TimmiT wrote:
Chosenoneknuckles wrote:Colour me impressed that this is coming from EA of all people.

This is more because of Criterion being awesome than EA.


Ah okay, I just knew EA was involved.

That makes more sense [considering EA's childish snubbing of the Wii U].
No Avatar
13 Feb 2013 13:29

Damn.. wasn't interested.. don't want to break my EA boycott.. but this sounds awesome.. maybe when it's down to $10 so it'll be like not fully suppirting EA ^.^ oh wait! This'll be my first used game in like forever =D
No Avatar
13 Feb 2013 14:03

if any of that is true i'm really impressed . Criterion would have done very well . Anyway the demo is the best news of it , and the support of the wiimote controller is quite interesting also . We'll see by ourselves anyway. Thank you Criterion
User avatar
13 Feb 2013 14:05

60 fps?

Racing games require 60 fps.

McDaniel-77
No Avatar
13 Feb 2013 14:27

Hopefully WiiU will see a Burnout game, too...like those more than NFS, personally.
User avatar
13 Feb 2013 14:29

This is how it should be. If this "enhanced port" turns out well, I will have no problem shelling out full price for it. This is the kind of support I want to see. Developers trying to take advantage of what the Wii U offers.
User avatar
13 Feb 2013 14:36

Very good news. Glad that Criterion is putting in effort for an awesome Wii U port instead of half-assing a port like some developers.
User avatar
13 Feb 2013 14:40

I didn't know a demo was coming. That's a great thing to see. Game looks good and it seems they've put a lot of effort in it, so I'll just have to see if I'm in the mood for a racer like this.
User avatar
13 Feb 2013 14:58

It's a fantastic game. I'll be checking out the Wii U version for sure.
No Avatar
Anonymous
13 Feb 2013 15:47

I'll give the demo a try for sure. This sounds very promising.
User avatar
13 Feb 2013 16:09

@Zoso187

I played it on the PS3 and loved it. Even if we got the same game with the racing HUD on the game pad I would be happy. It sucked trying to drive and navigate a menu with the D-pad at the same time.

But this is very good news. I can't wait for it.
User avatar
13 Feb 2013 16:29

McDaniel-77 wrote:60 fps?

Racing games require 60 fps.

McDaniel-77

The Wii U isn't powerful enough to push this game at 60 frames... you could have a godly PC and still your framerate dips to 50 or below when driving through tunnels and such in the PC version. The PC version was poorly optimized as hell
No Avatar
13 Feb 2013 18:14

I need a good racing game (aside from sonic which is incredible) and this MIGHT be it. Cant wait until that demo is up so I can give it a try
No Avatar
13 Feb 2013 18:59

I'll definitely check out the demo. This does atleast sound good, so i'll go from there.
User avatar
13 Feb 2013 19:24

Though I'm only interested in non-realistic racers [Mario Kart, Sonic Racing], I will at least d/l the demo of this when it arrives. See what I think.
User avatar
13 Feb 2013 19:44

So far for March we have: Monster Hunter Tri Ultimate, Lego City Stories, and now (apparently) the superior version of NfS: Most Wanted. Not too shabby for a system with "no games". Jan-Feb. not getting much was crappy. But as I've continued saying, I'm quite confident that by the end of the summer, nobody except the most miserable of trolls will still be complain about Wii U's lack of games.
No Avatar
14 Feb 2013 05:26

Why arent ps360 versions delay to come at the same time with the WiiU version? Because EA doesnt need to take about Nintendoland, just to complain about...

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