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Frozenbyte - Trine: Director's Cut not likely on Wii U, same with DLC, third Trine, future Wii U support

by rawmeatcowboy
21 April 2013
GN Version 4.0
A portion of a C3 interview with Frozenbyte's Joel Kinnunen...

Cubed3: Would you consider doing a Trine: Director's Cut for eShop as well in the future?

Joel Kinnunen: It's in the realm of possibilities but a bit unlikely to be honest. Trine is based on our older technology and it doesn't work so well with the console architecture. So first we'd have to move everything to the Trine 2 technology and then work from there. It would be a lot of work. And then there's the mental side - we are always more interested in creating something new rather than rehashing old stuff.

Cubed3: Would you consider any future DLC beyond the online and controls patch the Wii U just received?

Joel Kinnunen: We've thought about that... but right now I'm not sure - we're pretty excited about all the new stuff we have going on at the moment here, so going "back" doesn't feel like the right choice anymore.

Cubed3: Are you considering a third game in the series, and would Wii U be a good candidate for a version?

Joel Kinnunen: Completing the trilogy is something we want to do, so yes. But if you ask are we working on Trine 3 right now - then that's a no. We want to work on something fresh for now, so Trine 3 will take time. For that reason it's hard to say if Wii U will be among the platform possibilities when the time comes - possibly. We'll see!

Cubed3: Would you consider releasing games for the 3DS eShop as well as the Wii U one?

Joel Kinnunen: We're more likely to do something on Wii U simply because that's the kind of platform that we are more familiar with. Right now I don't see us releasing a 3DS game in the near future. I hope we will get to release a new game on the Wii U eShop within the next year or two though!

Full interview here