S: A show that perhaps we grew up with, but I don’t think many kids these days know who "Unca Scrooge" is.
RJ: They don’t. They absolute do not and that is no joke. We did focus tests when they played the game. They had no idea who the character was and didn’t know what Ducktales was.
S: What did kids say during the focus tests?
RJ: They go who is this "Grandpa Duck?" They didn’t have a real connection to him apart from him being part of the duck family in Ducktales.
S: Did they get the pogo stick mechanic or was that too old school for them?
RJ: It’s pretty old school for them. The kids we focus tested with are Disney fans. They appreciate Disney as it is. They find the barrier for entry is easy enough for them, so they enjoyed the game. But, the concept of a 2D platformer starring this person is very foreign to them.
We did a lot of tuning within it. There was some frustration among kids because they’re not used to playing a game like this, which can be hard if you’re not used to playing a platform game. Easy mode has a lot of tuning and features that were pulled out of these focus tests to make easy mode more accessible for players that aren’t as used to 2D platform games as older games are.
S: What about the secret passages? Ducktales is full of them. Did kids figure that out?
RJ: Kids nowadays do not think that way. That’s why we needed to have a cutscene in there to explain you have to look in the walls for a secret.
S: Are you considering to remaster other Capcom Disney games like Darkwing Duck or Chip ‘n Dales: Rescue Rangers?
RJ: We’re always thinking about the future, but right now what we want to do is make sure Ducktales is the biggest success it can be.