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Madden series skips Wii U in 2013, first time Madden skipping Nintendo platforms since 1991

A statement from EA sent to NWR...

"We will not be releasing a Wii U version of Madden NFL in 2013. However, we have a strong partnership with Nintendo and will continue to evaluate opportunities for delivering additional Madden NFL products for Nintendo fans in the future." - EA statement

I'm not a Madden player, but even I'm a bit upset with this. It speaks volumes for the lack of faith EA has in the Wii U, or 3DS, for that matter.

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119 total comments (View all)
User avatar
02 May 2013 04:36

TopCat wrote:I love how most of you are putting the blame on EA, while in reality it's Nintendo's fault that the Wii U install base is so abysmal - no big games for the platform and poor marketing. How is that EA's fault. Putting a game on a console that has less than 4 million users does not make sense at all. They might not even be able to break even, so why do it?

Ok, so do you think EA will not support the new X-Box or PS4 when they are new and their userbases are that small? I say hell no, they will be all over that. People are putting the blame on EA because it is painfully obvious what is going on here. They think they are gods gift to video games, and if someone doesn't cave to their ridiculous demands they will crush them. They did it with SEGA with the Dreamcast, and they are doing it with Nintendo now.
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02 May 2013 05:05

Koopzilla wrote:
TopCat wrote:I love how most of you are putting the blame on EA, while in reality it's Nintendo's fault that the Wii U install base is so abysmal - no big games for the platform and poor marketing. How is that EA's fault. Putting a game on a console that has less than 4 million users does not make sense at all. They might not even be able to break even, so why do it?

Ok, so do you think EA will not support the new X-Box or PS4 when they are new and their userbases are that small? I say hell no, they will be all over that. People are putting the blame on EA because it is painfully obvious what is going on here. They think they are gods gift to video games, and if someone doesn't cave to their ridiculous demands they will crush them. They did it with SEGA with the Dreamcast, and they are doing it with Nintendo now.


EA has proven track record on Sony/M$ platforms. Of course they're gonna put their games on those 2 platforms Also, they put Madden and FIfa on the Wii U and how did those sell?

Lets stop pretending Nintendo's not to blame here. You gotta understand - if there's money to be made on the Wii U, EA would forget about their feud with Nintendo. They're not a privately held company. Their shareholders have demands and if there's $$$$ to be made on the Wii U they'd put their games on it.
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02 May 2013 06:22

@TopCat

With only what like 1.26m Wii Us in NA did you expect the U version to match the what about 2m the othes did? If you compared it to install base U version is at 2.38% compared tp PS3's 6.80% and 360's 5.21% attach rates for Madden a very American centric game. Not to mention if you look at past NPDs for the series it seems to hover at the 2m mark with very slight decreases which indicates a dedicated following instead of actual gaming interest.

Do I also have to remind people this game came out almost a full 3 months before the Wii U version? Madden is another of the many "core" games that tend to not have long tails and for good reason. May I also remind the holiday sales other versions saw (and not just Madden) that the newer U versions didn't get?
User avatar
02 May 2013 06:43

ZS wrote:And yet Nintendo has no response.

How many wake up calls does Nintendo need? If the slow sales, lower profits, falling stock, failed third party support, general distrust from publishers, absolute condescension from the development community, and pressure from retailers don't jolt them out of their fucking coma, then what the fuck will?


What kind of response you expect? There should be talks among the top officers of the two companies, but they will never be public. As a matter of fact, I don't expect any public statement from Nintendo about this.

As I understand, from next year onwards, EA Sports will not have an exclusive license to NCAA Football. I find more likely to see a good football game in a Nintendo platform from 2K Sports or other company than from EA.
User avatar
02 May 2013 06:47

Don't buy ANY EA games folks. That will solve the problem. If EA goes bankrupt, NFL franchise has to be given to someone else.
User avatar
02 May 2013 07:01

robometal cowboy wrote:It speaks volumes for the lack of faith EA has in the Wii U, or 3DS, for that matter.


More like it speaks volumes about EA and how petty and vindictive they can be.
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02 May 2013 07:26

EA and Nintendo aren't school kids arguing in the playground. If Madden and FIFA sold like crazy on Wii U they'd be fully supporting it for sure, Origin feud or not. They are a business, not a kid going home and taking his ball with him because he didnt get his own way. Their Wii U games haven't sold well enough, that's why they're not supporting it.

Now, I don't really agree with them dropping support. As a knee jerk reaction to the sales of their current Wii U games I can see why they'd hesitate to continue supporting Wii U but as has been said, there's been a lot against their Wii U line up. Madden and FIFA were out months before on other consoles and if you are a fan of those games, you already had them. The market for people wanting a version that weren't even all that much improved (to the point of not even having feature parity) was tiny. Same with NFS, as well made a version as it is, it's old news for most people. Seeing the performance of those games had they been released on the same day on all systems would have been interesting but it seems we won't be getting that chance, at least for now.

I feel like they should have not supported Wii U with those games at all at launch. Forget about the rush to launch to score a few bucks off of the hype (which clearly didn't work out for them) and focus on delivering a quality product alongside 2013's new games.
User avatar
02 May 2013 07:33

Sisibakbak wrote:EA and Nintendo aren't school kids arguing in the playground. If Madden and FIFA sold like crazy on Wii U they'd be fully supporting it for sure, Origin feud or not. They are a business, not a kid going home and taking his ball with him because he didnt get his own way. Their Wii U games haven't sold well enough, that's why they're not supporting it.

I have to disagree. They did the same thing to Dreamcast because SEGA refuse to let them be the only company allowed to make sports games for the system. They refused to release any games for it because SEGA refused to let them be the only company allowed to release sports games for the system. They were all about Wii U, until Nintendo refused to let Origins be the exclusive shop on the Wii U. Now they are barely supporting the system. EA is a business, but they act like children.
User avatar
02 May 2013 08:04

to be fair, the Dreamcast situation is mostly Sega's doing in terms of incompetence of management at the time

EA felt screwed over by Sega over the 32X and the Sega Saturn that they refused to contribute to the 3rd party support of the Dreamcast

not to mention during the Sega 32X and Saturn era (prior to Dreamcast), Sega of America was at feud with it's Japanese and European counterparts believing they are superior than the 2 via the sales of the Genesis/Mega Drive in the US
User avatar
02 May 2013 08:23

Christ all mighty the Wii U is in dire straights.

It's all Nintendo's own fault for making a console that's of current-gen power when everyone else is moving onto next-gen tech.

So many third party games just aren't coming to Wii U as a result. It's basically like the Wii all over again.

Annoying but I know who to point the finger at.
User avatar
02 May 2013 08:33

EA wrote:However, we have a strong partnership with Nintendo...


EA titles published on Nintendo platforms since 2011:

2011 12 titles in 17 releases (Wii = 11 / DS = 2 / 3DS = 4 / Wii U = N/A)
Wii Rock Band: Country Track Pack 2 Feb 1, 2011 Electronic Arts
DS Rango Mar 1, 2011
Wii Rango Mar 1, 2011
3DS Madden NFL Football Mar 22, 2011 Electronic Arts
Wii Tiger Woods PGA Tour 12: The Masters Mar 29, 2011 Electronic Arts
Wii Harry Potter and the Deathly Hallows, Part 2 Jul 12, 2011 Electronic Arts
DS Harry Potter and the Deathly Hallows, Part 2 Jul 12, 2011 Electronic Arts
Wii Madden NFL 12 Aug 30, 2011 EA Sports
Wii FIFA Soccer 12 Sep 26, 2011 Electronic Arts
3DS FIFA Soccer 12 Sep 27, 2011 Electronic Arts
3DS The Sims 3: Pets Oct 18, 2011 Electronic Arts
Wii Family Game Night 4: The Game Show Nov 1, 2011 Electronic Arts
Wii Hasbro Family Game Night Fun Pack Nov 1, 2011 Electronic Arts
Wii Monopoly Collection Nov 1, 2011 Electronic Arts
Wii Trivial Pursuit: Bet You Know It Nov 1, 2011 Electronic Arts
3DS Need for Speed: The Run Nov 15, 2011 Electronic Arts
Wii Need for Speed: The Run Nov 15, 2011 Electronic Arts

2012 3 titles in 6 releases (Wii = 2 / DS = 0 / 3DS = 1 / Wii U = 3)
Wii Madden NFL 13 Aug 28, 2012 EA Sports
Wii FIFA Soccer 13 Sep 25, 2012 EA Sports
3DS FIFA Soccer 13 Sep 25, 2012 EA Sports
Wii U Mass Effect 3: Special Edition Nov 13, 2012 Electronic Arts
Wii U FIFA Soccer 13 Nov 13, 2012 EA Sports
Wii U Madden NFL 13 Nov 13, 2012 EA Sports

2013 1 title in 1 release (Wii = 0 / DS = 0 / 3DS = 0 / Wii U = 1)
Wii U Need for Speed: Most Wanted U Mar 19, 2013 Electronic Arts




I'm buying fewer EA products each year, so I also have a strong partnership with EA.
User avatar
02 May 2013 09:06

Meh. Sucks for football fans that play Wii U, though.
User avatar
02 May 2013 09:50

I'm more saddened by how inconsistent their releases of NCAA Football have been. I like college football, and I was really hoping I could get my first HD entry of a NCAA Football game with the Wii U, but just as with every single other third party franchise I wanted for an HD console, this one skips as well. :?
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02 May 2013 10:27

Good thing indie developers are picking up the slack. For people who say the Wii U isn't getting any third-party support, just look at all the indie developers releasing games on the eShop.

Also, Ubisoft is doing a good job putting games on the Wii U. They have confidence that Nintendo will improve their sales.
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02 May 2013 12:37

I couldn't care less. But although I do blame Nintendo in a sense for not being fully prepared for Wii U (lots of promises, poor delivery), I gotta say EA didn't do their part either.

Between last year's Madden not having the same engine that was used in the other versions, FIFA being the game from the prior year, and bringing over just ME3 instead of the whole trilogy, I can't say EA has made any effort to see any progress on the Wii U front.

And by doing this they pretty much took like 10 steps back. In the end, if they're doing all of this simply because of some grudge I'll be very surprised. Although I guess this goes hand in hand with the whole "worst company in America" thing. Awful business ethics.

On the other hand between The Wonderful 101, Watch_Dogs, Pikmin 3, Project X Zone, Batman Arkham Origins, AC IV Black Flag (maybe), Wind Waker HD, Splinter Cell, Rayman Legends, 'X', and whatever other games Nintendo will announce in E3, ain't nobody got time for EA!
User avatar
02 May 2013 12:46

"However, we have a strong partnership with Nintendo"

As evident by their Wii U and 3DS release schedules.
User avatar
02 May 2013 12:54

Freeload wrote:Christ all mighty the Wii U is in dire straights.

It's all Nintendo's own fault for making a console that's of current-gen power when everyone else is moving onto next-gen tech.

So many third party games just aren't coming to Wii U as a result. It's basically like the Wii all over again.

Annoying but I know who to point the finger at.


Supposing Wii U is just only current gen. tech, your response doesn't explain why current gen. games aren't being announced for the system. Heck, most "next gen" games being announced are having iterations created for current gen as well such as Destiny and Watch_Dogs, one of those being a title already announced for Wii U. Lack of power isn't the reason here and even if Wii U were as powerful as say, the PS4, there is no guarantee third parties would throw in their support. Gamecube was a midway in terms of power between PS2 and XBOX and it suffered from not having a whole of third party support as well. Even for Wii, the problem wasn't so much power when you consider the work developers put into some games that could have been more traditional titles but they were made to be more accessible for casual audience. Capcom themselves said this with regard to Resident Evil Umbrella Chronicles being a rail shooter as opposed to a traditional game as the game was originally designed to be more like a traditional RE title. Then there is Soul Calibur Legends being a "beat em up" as opposed to a fighting game, Dead Space Extraction being a rail shooter and many other examples.
User avatar
02 May 2013 13:49

tendoboy1984 wrote:Also, Ubisoft is doing a good job putting games on the Wii U. They have confidence that Nintendo will improve their sales.


Let's see.

Ubisoft's Wii U lineup is and will be:

ESPN Sports Connection Nov 13, 2012 Exclusive
Assassin's Creed III Nov 18, 2012 Multiplat
Just Dance 4 Nov 18, 2012 Multiplat
Rabbids Land Nov 18, 2012 Exclusive
Your Shape: Fitness Evolved 2013 Nov 18, 2012 Exclusive
ZombiU Nov 18, 2012 Exclusive
Marvel Avengers: Battle for Earth Dec 4, 2012 Multiplat

The Smurfs 2 Jul 23, 2013 Multiplat
Tom Clancy's Splinter Cell: Blacklist Aug 20, 2013 Multiplat
Rayman Legends Sep 3, 2013 Multiplat
Assassin's Creed IV: Black Flag Oct 29, 2013 Multiplat
Watch Dogs Nov 19, 2013 Multiplat

Zero exclusive titles this year doesn't suggest confidence. 2012's exclusives weren't exactly the cream of the crop, either. Your Shape: Fitness Evolved 2013 doesn't even support Wii Balance Board.

Kezay wrote:Supposing Wii U is just only current gen. tech, your response doesn't explain why current gen. games aren't being announced for the system.


My theory is that developers (or publishers or both) imagine that they need to take advantage of the Game Pad in some way or people won't buy their titles. Hence, Square-Enix announcing "Deus Ex: Human Revolution Director's Cut" (a 2011 game) as opposed to say, "Tomb Raider" (a 1996, er, 2013 game*). They felt they could do more "cool stuff" with the Game Pad in Deus Ex as opposed to Tomb Raider.

The problem is that this is totally wrong.

Remember how everyone loved when Marvel: Ultimate Alliance (and other games) used a Wii Remote shake instead of a button press so they could shoehorn "motion controls" into a game not designed for motion controls? Oh, that's right; everyone hated that. It's the same kind of thing except that shoehorning Game Pad use into a game not designed for Game Pad takes a bit more work. This takes time and money, which delays the game further, then people wonder why the game is so late, and it doesn't sell well, and the publisher uses this as evidence that Wii U is not a profitable platform.

Hey, developers and publishers: Wii U owners DO NOT CARE if the game uses the Game Pad; they just want games. Just using it for TV-Off play is good enough. Please don't shoehorn scanning mechanics into every single game.

* Also, note to publishers, stop reusing titles, you idiots.
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02 May 2013 17:13

Fred Duck wrote:
Remember how everyone loved when Marvel: Ultimate Alliance (and other games) used a Wii Remote shake instead of a button press so they could shoehorn "motion controls" into a game not designed for motion controls? Oh, that's right; everyone hated that. It's the same kind of thing except that shoehorning Game Pad use into a game not designed for Game Pad takes a bit more work. This takes time and money, which delays the game further, then people wonder why the game is so late, and it doesn't sell well, and the publisher uses this as evidence that Wii U is not a profitable platform.

Hey, developers and publishers: Wii U owners DO NOT CARE if the game uses the Game Pad; they just want games. Just using it for TV-Off play is good enough. Please don't shoehorn scanning mechanics into every single game.

Well said. Unlike the developers at Nintendo, most people do not care about novelty solely for novelty's sake, especially when it has appreciable drawbacks. It seems like Nintendo somehow learned the wrong lesson from Wii. They should have taken away the concept of software and hardware that perform the things people want done in a more efficient and user-friendly way. Instead, they figured they were given a free pass to focus on the gimmicks they love to play around with.
User avatar
02 May 2013 21:58

I just remembered something. If Nintendo ever makes a Mario American Football (which I like to refer as Mario's Grudge Gridiron), it needs to have the brutality of Mario Strikers.
User avatar
02 May 2013 22:15

Jerome wrote:
Fred Duck wrote:
Remember how everyone loved when Marvel: Ultimate Alliance (and other games) used a Wii Remote shake instead of a button press so they could shoehorn "motion controls" into a game not designed for motion controls? Oh, that's right; everyone hated that. It's the same kind of thing except that shoehorning Game Pad use into a game not designed for Game Pad takes a bit more work. This takes time and money, which delays the game further, then people wonder why the game is so late, and it doesn't sell well, and the publisher uses this as evidence that Wii U is not a profitable platform.

Hey, developers and publishers: Wii U owners DO NOT CARE if the game uses the Game Pad; they just want games. Just using it for TV-Off play is good enough. Please don't shoehorn scanning mechanics into every single game.

Well said. Unlike the developers at Nintendo, most people do not care about novelty solely for novelty's sake, especially when it has appreciable drawbacks. It seems like Nintendo somehow learned the wrong lesson from Wii. They should have taken away the concept of software and hardware that perform the things people want done in a more efficient and user-friendly way. Instead, they figured they were given a free pass to focus on the gimmicks they love to play around with.


Can we just admit that Nintendo screwed up and are willing to fix the situation either way? Like really, we get it for the #9308081083938th time in a row. No need to beat the dead horse given Iwata already admitted he and Nintendo screwed up on telling the market what the meaning of the Wii U was.
User avatar
02 May 2013 22:39

VinceFox wrote:to be fair, the Dreamcast situation is mostly Sega's doing in terms of incompetence of management at the time

EA felt screwed over by Sega over the 32X and the Sega Saturn that they refused to contribute to the 3rd party support of the Dreamcast

not to mention during the Sega 32X and Saturn era (prior to Dreamcast), Sega of America was at feud with it's Japanese and European counterparts believing they are superior than the 2 via the sales of the Genesis/Mega Drive in the US


that had nothing to do with it. EA got butthurt that SEGA was putting out NFL2K series, and at like, 30$. So they said, "fine, nothing on dreamcast"
User avatar
02 May 2013 22:55

Freeload wrote:Christ all mighty the Wii U is in dire straights.

It's all Nintendo's own fault for making a console that's of current-gen power when everyone else is moving onto next-gen tech.

So many third party games just aren't coming to Wii U as a result. It's basically like the Wii all over again.

Annoying but I know who to point the finger at.


Are you sure the Wii U is current gen tech? I don't even know what the defining characteristics of next gen are.
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02 May 2013 23:33

Rurouni720 wrote:Can we just admit that Nintendo screwed up and are willing to fix the situation either way? Like really, we get it for the #9308081083938th time in a row. No need to beat the dead horse given Iwata already admitted he and Nintendo screwed up on telling the market what the meaning of the Wii U was.

I wasn't talking about marketing. I don't think marketing is the main problem. Even if people do mistakenly think that "Wii U" is just the Gamepad, they should at least be interested enough in the games released for it to try and find out how to play them. If they aren't, that means the games aren't appealing enough. A major software drought due to delaying games in order to finish some launch titles that weren't very successful anyway is a bigger deal than some confusion over a name.

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