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Square-Enix looking to interact more with consumers during development, want faster sequel
Coming from a Square-Enix presentation
- want customers to see development
- would like them to communicate frequently
- looking to monetize their games pre-release
- interested in releasing sequels much faster so they can reuse art and technology assets
- releasing sequels too slowly causes consumers to go find and play other games instead
Link
- want customers to see development
- would like them to communicate frequently
- looking to monetize their games pre-release
- interested in releasing sequels much faster so they can reuse art and technology assets
- releasing sequels too slowly causes consumers to go find and play other games instead
Link