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EA says their Wii U game sell-through was disappointing, online engagement too small, feels like an offline experience
The following comes from a GamesIndustry interview with EA's Peter Moore...
"We were there with four games for them [at launch]. It's been a disappointment when you look at sell-through and, as a company, we have to be very judicious where we deploy our resources. The lack of online engagement that we see on Wii U [is troubling]. It's so integral to what we do. They're so small it's hardly worth running the servers. It seems like a box that's out of sync with the future of EA - which is one that gives a real social feel to our games. The Wii U feels like an offline experience right now."
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"We were there with four games for them [at launch]. It's been a disappointment when you look at sell-through and, as a company, we have to be very judicious where we deploy our resources. The lack of online engagement that we see on Wii U [is troubling]. It's so integral to what we do. They're so small it's hardly worth running the servers. It seems like a box that's out of sync with the future of EA - which is one that gives a real social feel to our games. The Wii U feels like an offline experience right now."
Link