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Getting Dungeons & Dragons: Chronicles of Mystara on Wii U is 'a nightmare' says Capcom employee

Coming from Capcom employee JimmyRey when asked about the status of the Wii U version of Dungeons and Dragons...

That SKU has been a bit of a nightmare for that producer.

JimmyRey says it's not his project, so he didn't have an actual status update. Sounds like we might be waiting awhile. Thanks to TheDreamingHawk for the heads up!

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14 total comments (View all)
User avatar
12 Jul 2013 23:02

Interesting I wonder what issues the persons been having more specifically.
User avatar
12 Jul 2013 23:04

bomblord wrote:Interesting I wonder what issues the persons been having more specifically.


To be exact: Online multiplayer. Nintendo caught a bug and sent it back to them.
User avatar
12 Jul 2013 23:04

We REALLY need a clarification on this.

Capcom was advertising this all friggin' year with no damn release.
User avatar
12 Jul 2013 23:04

I wonder what has been going on then. Other downloadable games haven't had much problems going up on the eshop. Maybe they haven't been following the guidelines provided to upload to the eshop?
User avatar
12 Jul 2013 23:07

gojiguy wrote:We REALLY need a clarification on this.

Capcom was advertising this all friggin' year with no damn release.


By all year you mean only 4 months. Four. Out of Seven. When it's thrown into the approval process, they can't do anything else. Blame nintendo for wanting to PREVENT you from playing a broken game


LegendofSantiago wrote:I wonder what has been going on then. Other downloadable games haven't had much problems going up on the eshop. Maybe they haven't been following the guidelines provided to upload to the eshop?


Actually Zen pinball 2 had a 2 month trip to the americas, due to the 20+ items of DLC for the game. I was on their forums when the game was in the process and they said that the process usually doesn't take long for games without much extra features (DLC, Online, ETC), but with games that do have them (Like D&D) They take a longer time.
No Avatar
12 Jul 2013 23:47

TheDreamingHawk wrote:
bomblord wrote:Interesting I wonder what issues the persons been having more specifically.


To be exact: Online multiplayer. Nintendo caught a bug and sent it back to them.


From what I've heard it's a pretty serious one too. Say what you will about Nintendo, but they will NEVER let someone release a broken game. Sure , we had the Other M and Skyward Sword incidents but Nintendo fully acknowledged them and sought to immediately rectify them. Too many devs have gotten used to allowing bugs in their game day one. Someone needs to whip them into shape again.
User avatar
12 Jul 2013 23:55

Indie devs with 4 people can easily make more complex games for Wii U and Capcom is having problems with a port of a very old game?

Capcom = :roll:
User avatar
13 Jul 2013 01:23

Wonder why it's "a nightmare" when most indie devs who actually deal with the system agree that it's the easiest thing in the world to port/develop to.
User avatar
13 Jul 2013 05:13

@andrelol3 @Devil_Rising These.

Indies doing what big game devs [won't].
User avatar
13 Jul 2013 06:09

I wonder why it's so much hassle just to put a simple update of an old arcade game on Wii U...
User avatar
13 Jul 2013 06:17

Chosenoneknuckles wrote:@andrelol3 @Devil_Rising These.

Indies doing what big game devs [won't].


THIS. BIG, huge, third party game developers make so many excuses these days, very few are making examples it seems. I even apply this to Nintendo though, as WHERE is there first Wii U game with online multiplayer (seriously, do they still not have one)? 6+ months into the console, and Nintendo doesn't have one?
What about The Wonderful 101?
Pikmin 3?
Wind Waker with online ocean battles?
Donkey Kong Country Tropical Freeze?
Super Mario 3D World?

Trine 2 was a launch title, with local co-op AND online co-op. THEN, they added voice chat support, and pro controller support in January I think? How long did it take Nintendo to patch pro controller support into NSMBU?
No Avatar
13 Jul 2013 09:22

@coffeewithchess

You 're right but keep in mind indies are always evolving into smaller organisations. There not talk group, many process, different management levels and validation through many services. So that makes this kind of things always easier for smaller groups like indies dev.

But Capcom is not a new dev and should be abbe to pass these troubles and process with no problem. In 2013, they should find a way to make the Nintendo certification goes quickly right. This is quite a shame since it's not there first game sold on the eshop.
User avatar
13 Jul 2013 10:23

Keep in mind, ALL OF YOU. That this problem isn't like if it happened to ducktales (Which has no DLC or online), but due to the ONLINE MULTIPLAYER. The fact that's it's being developed by Iron galaxy also could cause this. Be happy we even GET the game
User avatar
14 Jul 2013 00:50

my name is S wrote:@coffeewithchess

You 're right but keep in mind indies are always evolving into smaller organisations. There not talk group, many process, different management levels and validation through many services. So that makes this kind of things always easier for smaller groups like indies dev.

But Capcom is not a new dev and should be abbe to pass these troubles and process with no problem. In 2013, they should find a way to make the Nintendo certification goes quickly right. This is quite a shame since it's not there first game sold on the eshop.


Yeah, layers of bureaucracy and people that can't decide what to do in most cases, even when presented with very simple solutions. It's seems not to be the exception these days, unfortunately it seems to be the rule. I have sat in many business meetings, leadership meetings, etc., over the years, and it's almost always "Cheer! Cheer! Cheer! Let's ignore the problems, and just cheer!"

When employees (or, even customers) bring up legitimate issues and want to address problems, and make the companies function more efficiently, 9 times out of 10, the simple solutions are ignored and nothing is done, at least based on my experience.

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