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Project CARS - latest Wii U build info, more footage

by rawmeatcowboy
06 October 2013
GN Version 4.0
Build 572 (27/9/13, Team Member+)
GUI:
* New dialog box for emails and offers with dummy data ready for art pass -> Accessible under Career Dashboard -> Inbox -> Select dummy email
* Added ability of rotation for HUD objects
WiiU:
* WiiU Thread Setup for RVM/Envmap and Phase3 rendering
* WiiU – tweaked Gamma down again
* HUD Mirror rendering optimised for WiiU – uses it own aliased targets for phase1/2/3, removing a texture copy. Increased Mirror resolution + all in MEM1
* WiiU Increased thread priority for RenderThreads
Environment:
* Fix for track tunnels getting loaded too early
* Fix for lens flares on during the day. (and sometimes off at night)
Tracks:
* Northampton: GrassExclusion.xcl added
* Azure Coast: Added new textures for the lake
Vehicles:
* BMW Z4 GT3: Bug fixes


Details on previous build updates here