Dear Reader:
You are viewing
a story from GN Version 4.0.
Time may not have been kind to formatting, integrity of links, images, information, etc.
Zelda Wii U to utilize GamePad 'to its fullest', says Aonuma
A portion of a 4Gamer interview with Aonuma...
4Gamer: How is the new Wii U title coming along?
Eiji Aonuma: Of course it's moving along. We also have to reflect on what we did with Wind Waker for our next title. Since Wind Waker HD was a remake, there were limits to what we could do with the Wii U GamePad, but for a new title, we can utilize it to the fullest.
4Gamer: So people who have played Wind Waker HD can expect some of those elements to carry over onto the next game.
Eiji Aonuma: I believe so. For example, on the Wii U GamePad, you have a map display on the screen. This map isn't just for the sea, it's also for other locations as well. We will reflect on these sort of things for a new game.
Full interview here
4Gamer: How is the new Wii U title coming along?
Eiji Aonuma: Of course it's moving along. We also have to reflect on what we did with Wind Waker for our next title. Since Wind Waker HD was a remake, there were limits to what we could do with the Wii U GamePad, but for a new title, we can utilize it to the fullest.
4Gamer: So people who have played Wind Waker HD can expect some of those elements to carry over onto the next game.
Eiji Aonuma: I believe so. For example, on the Wii U GamePad, you have a map display on the screen. This map isn't just for the sea, it's also for other locations as well. We will reflect on these sort of things for a new game.