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Aonuma says technical hurdles don't stop him from including new elements in Zelda titles

by rawmeatcowboy
09 November 2013
GN Version 4.0
Coming from a GamesTM interview with Eiji Aonuma...

“Although there may be technical difficulties, we rarely let that be a reason to avoid adding things to the game. In Skyward Sword, it was a technical challenge to make Link’s sword swings match the motion controls completely and I was a little worried whether the users would be happy about this innovation. Enthusiast gamers often have strong attachments to traditional controls, but I believed that in the end many users would enjoy the unique gameplay and we went ahead with it.”

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