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Ubisoft blog - Getting lost and found in Watch_Dogs' open world

by rawmeatcowboy
08 October 2013
GN Version 4.0


There comes that moment in many open-world games when you’ve made your way through the initial story sequences, you’ve learned how to actually play the game, and then you just begin to… play. To explore. To meander through the streets and, perhaps, steal a car. Or help a citizen, then rob another. Or… well, whatever tickles your fancy. In this regard, Watch Dogs is indeed similar to other open-world games. The game’s colossal re-creation Chicago offers up a range of distinct neighborhoods, copious characters to profile, a generous helping of side missions and all kinds of activities to enjoy. But – again, like many open-world games – what’s to stop a player from neglecting the so-called critical path that’ll move the story forward and instead just getting lost in the world?

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