Dear Reader:

You are viewing a story from GN Version 4.0. Time may not have been kind to formatting, integrity of links, images, information, etc.

Watch_Dogs on Wii U in-between current/next gen visuals, being handled by Bucharest, no new features

by rawmeatcowboy
08 October 2013
GN Version 4.0
Coming from a CVG interview with Ubisoft Montreal creative director Jonathan Morin ...

CVG: When EA released Need For Speed: Most Wanted on Wii U many praised the port because it used PC assets and as such looked much better than the PS3 and Xbox 360 versions. How does the Wii U version of Watch Dogs compare to the current-gen versions?

JM: I would say the Wii U version is pretty much in between what the current gen is and what the next gen is from a version standpoint. It's hard to position it. I would tend to say it's maybe a bit closer to current gen than next gen for certain things but it's a beautiful game on Wii U and it's cool to play it just on the GamePad.

CVG: Speaking of different platforms, am I right in saying Ubisoft Montreal is working on the Xbox 360, PS3, Wii U, PS4, Xbox One and PC versions simultaneously?

JM: The Wii U version is not done in Montreal, it's done in Bucharest, but the rest... you're correct, yeah. It's a lot.

CVG: How does the Wii U version use the GamePad? Will it be similar to SmartGlass functionality or will it be different?

JM: On the Wii U you can play on the GamePad screen. There are no new features or anything like that - it's the same game but we're optimising the controls for the beast that is the Wii U GamePad.

Full interview here