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Road Redemption Kickstarter update - Progress update

by rawmeatcowboy
27 May 2015
GN Version 5.0

In December 2014, we decided to upgrade Road Redemption's game engine from Unity 4 to Unity 5, assuming it would be a rocky road, and it certainly has been. But we're nearing the light at the end of the tunnel (the tunnel is at the end of the rocky road, naturally). We should have a major update out in the next 2 weeks.

Why did we upgrade to Unity 5.0, if it was such a clusterfrack?

Performance, for one thing. Unity 4 used a very old version of Physx for its physics calculations. It didn't make use of multi-threading for physics, meaning all physics calculations happened on a single CPU core. This is the main reason Road Redemption had much better performance on Intel CPUs than on AMD CPU's. Intel chips are much better at single-threaded processes.

Full update here