Goriginal Content

EoD - E3 importance

EoD - E3 hopes

EoD - Industry woes

EoD - Mailbag 5/20

RR - Zero Escape

GN Podcast #405
 
 

Second Project X Zone demo heading to Europe

- due out on June 27th
- entitled “Dark Hours”
- takes place in a Ghosts ‘n Goblins stage

Link

Rayman Legends Challenges App - May 23rd daily challenge


Direct link here

Orion's Odyssey Kickstarter update - stretch goal

Announcing Stretch Goal #1: Sticker Fun and MORE

$500.00 over the goal = $4592.00

If we reach $4592.00 we will be sending to anyone already getting a physical reward a pair of specially made Orion's Odyssey Stickersand some digital bonus tracks from our first title to everyone!

We are already well onto the stretch goal hopefully we can get to number 2 and 3!!!!!

Thanks everyone for your feedback, we really appreciate all that you do!

Thanks to Matt for the heads up!

Next Level continues to hunt down new employees

Coming from their Facebook page...

Hi Everyone, we're looking for an Office Assistant, Technical Director, Rendering Programmer & Lead Level Designer. Visit our website for more information!

Thanks to Arturo for the heads up!

Link

Swords and Soldiers 3D - more footage


Direct link here

Zen Pinball 2 gets Wii U update


Germany - Top 10 preorders: May 16th to 22nd

1. ( 9 ) Donkey Kong Country Returns 3D (3DS, Nintendo)
2. ( 5 ) Resident Evil Revelations (PS3, Capcom)
3. ( 1 ) Kingdom Hearts HD 1.5 Remix (PS3, Square Enix)
4. ( 6 ) Animal Crossing: New Leaf (3DS, Nintendo)
5. ( 7 ) Grand Theft Auto V (PS3, Rockstar Games)
6. (NEW) Call of Duty: Ghosts (PS3, Activision)
7. (10 ) Grid 2 (PS3, Namco Bandai)
8. (NEW) Gran Turismo 6 (PS3, Sony)
9. ( 8 ) The Last of Us (PS3, Sony)
10.(NEW) Resident Evil Revelations (Xbox 360, Capcom)

Link

Nintendo scares the crap out of kids at the zoo with Donkey Kong Country Returns 3D


Direct link here

Project X Zone - another round of demo footage


Direct link here

Ubisoft discusses game length in Splinter Cell: Blacklist

The following comes from Ubisoft community dev, Zack Cooper...

I can honestly say that the amount of time will vary relatively dramatically based on how you approach a mission.

If you’re waiting for the opportune time to sneak, it’ll obviously take you longer than those who neutralize every enemy they see. …but then there’s always the fail-rate, right?

If you’re planning on going ultra-aggro… you may find that you’re dying more (and thus, need to restart more).

I don’t know if we’ve got a specific quote as far as the estimated playthough time… but I can say that we’ve crammed a LOT into the campaign (not to mention CO-OP or Spies vs. Mercs)

Link

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