GI: The Story of Seasons name change is unique to the West. Did that “fresh start” (for one region, at least) influence your approach to development at all? Or did you treat it like any other new Bokujō Monogatari title?
Hashimoto: We treated this title exactly like any other Bokujō game. There have been no huge changes or influences on our design process as a result of the overseas name change, but we were grateful as always for this opportunity to deliver a true Bokujō Monogatari experience to the fans once more. And one positive thing to come of this new beginning was our attempt to make this title easier to pick up and play so new players could better enjoy it, with the addition of two difficulties being one of the key elements toward that end.