I'll start us off
Sony
What I like most:
Sony always seem dead set on pleasing core gamers, and always try their best to satisfy their die hard fans. So I think that's pretty cool.
What I dislike most:
Cannot stand how they shamelessly rip off everything that nintendo do from mario kart-modnation, wii-move, super smash bros-playstation all stars. They trash talk everything that nintendo do then have the cheek to copy it 5 years later and claim they were doing it long before nintendo had announced it (like they did with the move). Also a lot of the people that work there just seem really childish, trash talking everyone in the industry when they're sitting at the bottom of the sales charts. Also they get far too much credit for making new ips when most of these new ips are either nintendo rip offs (modnation, playstation all stars) or just something that's been done a million times before and really nothing unique (resistance, killzone)
Microsoft
What I dislike most:
I don't want to be rude, but there really is nothing that I genuinely like about microsoft. To me they add absolutely nothing of value to the industry, their ips are mediocre, generic and almost nonexistent (gears is dead, fable sucks and halo just doesnt work for me). I've watched their last two E3's and they bored the living crap out of me. Also can't stand how the mainstream media sit there like gullible idiots ass licking microsoft 24/7 and not daring to question anything that they do. They pay for timed exclusives because they don't have any exclusives and all it means is that playstation (and sometimes nintendo) gamers have to wait a bit longer, it's a very lame way of getting people to buy an xbox in my opinion whether or not it has worked.
Nintendo
What I like most:
Their games. They make the absolute best games in the world. So many games today consist of little to nothing more than travelling/walking, talking and fighting (skyrim, mass effect, the 1 million military shooters released this gen). They make the best level designs ever (on par with the likes of portal 2) and their games very rarely get repetitive. All their games play so differently to every other game in their genre (except for those heavily inspired by them of course). They always change enough but keep enough the same in the sequels for their games to feel fresh yet familiar and I know that when nintendo finally release a new big IP (pushmo and dillons rolling western aren't really that big) I can safely assume that it will play like no other game is its genre, just like f zero, pikmin, mario kart, metroid. Also, moments like these http://www.youtube.com/watch?v=uXrsK8ICp8E
What I dislike most: Far too stubborn for their own good. They neglect any industry standard which they did not come up with first. Online, clickable analog sticks, dual analog controls (kid icarus uprising), hard drives. It frustrates third parties and frustrates us even more because it will mean that we miss out on multiplatform titles whilst they sit their counting the money they've made from the latest mario game. They do it because they think it's cool to be different in every single way possible and generally don't want seem to want to listen to anything that their fans or anyone else tells them, either because they enjoy annoying their fans or they are worried that it will make them look weak if it looks as if any decision that they make is affected by the outcry of fans. What really annoys me is that they have that it is so easy for them to fix the errors mentioned above but they just don't feel like it and think it's cool to not listen to anyone else. Well sorry but it's not cool at all. it's arrogant.





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