Certainly worth giving a look, of course. I just think to myself, "How many times are Sonic fans going to sit and go 'FINALLY, a GOOD Sonic game!', only to turn around and go 'Oh.....nevermind'?" Over and over and over, that has been the case, for the last several years. In the PS2/GC generation, they didn't really push Sonic all that hard, but in THIS generation, goddamn, they have just shoved Sonic (and LESS than stellar Sonic at that) down everyone's throats. Attempt after attempt after attempt, and it seems like with every single new release, they say the same thing, "Hey guys, I know we've messed up Sonic, but THIS game gets it right, we've finally gotten back to what makes Sonic great". And then it's like "NOT REALLY".
Sonic Generations might be their best attempt yet at actually delivering on their promise. But even so, the one problem I have with Sonic in "2.5D", is that no matter what, the controls and mechanics of the game are NEVER going to feel as tight and responsive and quick as the old sprite based Genesis games. Ever. Even NSMBWii, as great a game as I think it is (I seriously put it between Mario World and Mario 3 as the best Mario games of all time), still, it too, in "2.5D", doesn't have AS tight or crisp or quick or responsive controls and feel to it as the old sprite based 2D ones did. It's not huge, but it's noticeable.
I just wonder why they don't just make a really GORGEOUS looking, hand drawn fully 2D Sonic? Give it the actual controls and feel of the original games, then people will love it. For that matter, I wish they'd do MORE of this period. Everyone abandoned 2D so early on, because 3D polygons were the big thing (even though they were ugly as hell). It's like they thought Symphony of the Night was the best 2D could get, time to move on. Except it wasn't. SotN was only scratching the surface of what devs could still do with 2D. Just look at games like Blaz Blue, or Muramasa, or Odin's Sphere, or Wario Land: Shake It, or A Boy and His Blob. 2D, hand-drawn, gorgeous, and all great games.
I may be biased, because after all these years, I STILL love 2D games better than 3D (no matter how much I do indeed love many 3D games). But seriously. There's just something about 2D, about side scrollers, or top-down games like classic Zelda, or 2D fighters, 2D rpgs, etc. And there is still so much more they could obviously DO with 2D. I just think if they really wanted to do something like Sonic the Hedgehog right...they'd DO it right, in 2D, on home consoles (not just handhelds).