Mario Kart 7 (Ver. 1.1 now out)

Whats better then one screen? Well two screens of course! Current-gen portables inside: DS, Lite, DSi, DSXL, 3DS...

Mario Kart 7 (Ver. 1.1 now out)

Postby delebreaub » 03 Jul 2011 14:30

Image

General Information
Release Date: December 4th, 2011
Cost: $39.99
# of Players: 1-4 (local), up to 8 (online)

Features
- 32 Tracks (16 new, 16 old) spread across 8 Circuits, with multiple speed settings
- Communities; you can set up a group to allow multiple into it to find people to play against quickly, as well as have different rule sets for races/battles
- No Snaking! (Or is there...)
- 60 fps in 3D Mode
- Grounded blue shell! (Some people like that as much as "No Snaking")

Oh Glorious Day! The Day of the 7th Kart hath returned! Mario and friends gather once more to abuse thyselves with motor and lucky skills in a race of glory and splendor! Mario Kart hath begun once more!

Communities
GoNintendo Cup
06-8418-8307-8854
150cc Grand Prix
All Items

GoNintendo Brawl
20-6845-6267-3947
Balloon Battle
All Items
Last edited by delebreaub on 01 Dec 2011 21:54, edited 4 times in total.
User avatar
delebreaub
Goomba
Goomba
 
Posts: 20
Joined: 20 Jan 2011 21:00
Location: Wisconsin, USA
XBL: delebreaub
PSN: Broken_Cartridge
3DS: 1032-1242-5594

Re: Mario Kart 3DS

Postby The_King_Up_North » 03 Jul 2011 21:31

delebreaub wrote:I can't wait for the Retro Studios/Nintendo codeveloped Mario Kart game this holiday.

What are some things you want in there?

I'm hoping for 3rd party characters and DLC tracks to be available (ex. 1-2 tracks every week or two).

Not to be a negative nancy or anything, but I'm extremely sure neither of those will be in Mario Kart 3DS, especially the 1st one. It's called MARIO Kart for a reason, it's not Smash Bros, so 3rd party characters most likely won't be in the game. And outside of Smash Bros and Mario vs. Donkey Kong: Minis March Again, what Nintendo titles have had DLC?

Honestly, everything that's already been confirmed will make me satisfied. 8 people online, hang gliding, new karts and customizations, new characters, new tracks, all running in 60FPS in 3D.
User avatar
The_King_Up_North
Octorok
Octorok
 
Posts: 181
Joined: 27 Dec 2007 21:40
Wii: 8960-8454-3113-1974
3DS: 2191-7655-4617

Re: Mario Kart 3DS

Postby vinniebrock » 04 Jul 2011 01:39

yeah i doubt we'll get 3rd party characters... Regardless: Retro + 8 players online + running at 60 fps = me being excited :mrgreen: I DO think DLC tracks are a very good idea, i just doubt we'll see any.
Back from unexpected hiatus
User avatar
vinniebrock
Octorok
Octorok
 
Posts: 197
Joined: 03 Jan 2011 16:38
Location: Utah
Wii: 4206 2479 1494 2053
PSN: Vinnie_Brock
3DS: 5284 1410 9454
NN ID: Vinnom

Re: Mario Kart 3DS

Postby Koopason » 04 Jul 2011 02:35

I'd love for E. Gadd to be a playable character, then I'd be fine about whats in the game.
Koopason
Flicky
Flicky
 
Posts: 65
Joined: 21 Jun 2011 22:48

Re: Mario Kart 3DS

Postby Koopzilla » 05 Jul 2011 02:54

It would be fun to have a track editor and you could trade custom tracks online. I always thought it would be awesome to have a Nintendo Kart game with Nintendo characters from various franchises. Probably not gonna happen, but more likely than third party characters.
Image
User avatar
Koopzilla
Nintendo Power Player
 
Posts: 613
Joined: 13 Nov 2010 01:31
Location: Indiana
3DS: 2793-0595-9972
NN ID: Koopzilla

Re: Mario Kart 3DS

Postby KingBroly » 05 Jul 2011 04:40

I'd just wish they'd rename it "Super Smash Bros. Racing" and get on with mixing in other characters.
Mega Man 9 isn't hard, you're just not paying attention
Sakamoto Lied. Samus Died.
I write things here from time to time
User avatar
KingBroly
Site Mod
Site Mod
 
Posts: 3973
Joined: 12 Apr 2007 00:41
Location: North Carolina
Wii: 8135-0917-9758-1594
XBL: KingBroly
PSN: KingBroly
3DS: 3351-4164-6416
NN ID: KingBroly

Re: Mario Kart 3DS

Postby Ezekiel Rage » 05 Jul 2011 07:44

i could get behind that idea. Super Smash Bros. Racing. AWESOME! Maybe even add a few Smash Bros Weapons in for good measure XD And Rename the Blue Shell Smash Ball XD
For my gaming previews, reviews and Wii Homebrew, check http://ezekielrage.wordpress.com

Image
User avatar
Ezekiel Rage
Metool
Metool
 
Posts: 331
Joined: 14 May 2009 08:19
Location: Innsbruck
Wii: 8550 0078 1780 7817

Re: Mario Kart 3DS

Postby Mako » 05 Jul 2011 13:34

Everything they have said so far has me wanting to buy this game, but I would also like some new items, characters, and not getting hit with the blue shell so much when you are in first place... I didn't hear any news about bikes so hopefully they are out too. I didn't really like MK: Wii and I think that is part of the reason why, as well as the fact that there was only 1 player GP mode instead of the usual 2 player. I'm hoping there will be a way where you can race in the GP mode with 2 players using only one copy of the game.
User avatar
Mako
Site Mod
Site Mod
 
Posts: 2033
Joined: 09 Feb 2008 14:32
Location: Michigan
Wii: 0725-3780-1331-9030
PSN: yugoboy91
3DS: 4167-4543-6089
NN ID: Mako91

Re: Mario Kart 3DS

Postby luigi_owns » 10 Jul 2011 21:05

why not 4 player Grand Prix?
luigi_owns
Shyguy
Shyguy
 
Posts: 145
Joined: 08 Apr 2010 10:07

Re: Mario Kart 3DS

Postby IsaBlue » 10 Jul 2011 22:34

luigi_owns wrote:why not 4 player Grand Prix?

That would be sick!! :)
User avatar
IsaBlue
Fairy
Fairy
 
Posts: 3
Joined: 10 Jul 2011 04:13
Location: My home, usually.

Re: Mario Kart 3DS

Postby Mako » 10 Jul 2011 23:23

luigi_owns wrote:why not 4 player Grand Prix?


Well, it would be too easy to unlock everything that way. If they are only having 8 racers at once having 4 of them being your own wouldn't be fair, but I think 2 players is okay.
User avatar
Mako
Site Mod
Site Mod
 
Posts: 2033
Joined: 09 Feb 2008 14:32
Location: Michigan
Wii: 0725-3780-1331-9030
PSN: yugoboy91
3DS: 4167-4543-6089
NN ID: Mako91

Re: Mario Kart 3DS

Postby gimpy » 24 Jul 2011 12:58

I think some downloadable tracks would be an awesome idea. I would also hope they keep the single cartridge download play for multiplayer. One thing that would make my day is to involved the coins you collect on the 3DS pedometer. Hopefully we can use those to purchase parts for the karts, unlock characters or tracks. After beating Find Mii twice and not being able to find a new puzzle pieces I am hoping for a new reason to have all these coins.
gimpy
Goomba
Goomba
 
Posts: 12
Joined: 30 May 2009 02:58
Location: Hazard, Kentucky

Re: Mario Kart 3DS

Postby wiiarebrothers » 24 Jul 2011 14:17

Well, Iwata addressed the problem, that pretty much everyine finished Find Mii, so he said they're looking to offer something new with Streetpass and coins.
As for downloadable tracks, I think that could be possible with the with the 3DS. They already have downloadable content in Samurai Warrior, and kinda downloadable content in Nintendogs+Cats. Nintendo seems to be more serious with SpotPass than with WiiConnect24 apparently :P so that could be a possibility.
User avatar
wiiarebrothers
Waddle Dee
Waddle Dee
 
Posts: 95
Joined: 30 Dec 2008 14:57
Wii: 2865-2186-3272-4357
3DS: 3866-7995-7423
NN ID: wiiarebrothers

Re: Mario Kart 3DS

Postby Veitch11 » 24 Jul 2011 15:54

delebreaub wrote:I'm hoping for 3rd party characters and DLC tracks to be available (ex. 1-2 tracks every week or two).


I honestly doubt we'll see either of those, but I wouldn't be surprised if they included downloadable tournaments like Mario Kart Wii, Online leaderboards like Mario Kart Wii, and streetpassing ghost data (which will be awesome after they sell millions of 3DS alongside Mario Kart...)

gimpy wrote:. One thing that would make my day is to involved the coins you collect on the 3DS pedometer. Hopefully we can use those to purchase parts for the karts, unlock characters or tracks..


I see this happening...I'd like to see some AR integration too

Koopzilla wrote:It would be fun to have a track editor and you could trade custom tracks online.


ME WANT. Sadly, I think the only time we'll be customizing things in this iteration is on the karts...I think that kart editor shows they have intent to expand what people can do though, and I'd say the Wii U Mario Kart will definately have a track editor. Designing tracks without the TV on that controller would be sweet! Then imagine uploading it, downloading others, and racing all without the TV...Nintendo has a chance to do some great stuff with Mario Kart on Wii U. It will destroy ModNationRacers "Play.Create.Share." integration if done right...


This game is looking like it's gonna be great, and the 3D looks to be very impressive! Throw in some Retro level design, even if for only one level, and I'm sold. Can't wait!!
User avatar
Veitch11
Shyguy
Shyguy
 
Posts: 101
Joined: 22 Jul 2011 13:48

Re: Mario Kart 3DS

Postby PokeMaster39z » 01 Aug 2011 19:33

I want an 8-bit track. A game and Watch track would also be awesome.
User avatar
PokeMaster39z
Chocobo
Chocobo
 
Posts: 36
Joined: 31 Jul 2011 12:10
3DS: 0259-0444-2571

Re: Mario Kart 3DS

Postby Teeks » 01 Aug 2011 20:03

I always love to see tracks that are actually based on something from other games rather than just made up. Tracks like Tick Tock Clock, Airship Fortress, the new DKCR track, etc. So I'd love to see more tracks like that. A SMG track would be awesome, as would a track set in Subcon. A Wario Land themed track would also be great.

Track customization would also be an awesome feature as Mod Nation Racer for the PS3/PSP contains it and that's a really strong competition to Mario Kart, me thinks. At least in terms of how it plays, not so much popularity.
Adamant Ditto; A Youtube channel for nerds by nerds. Let's Plays, Lists, Reviews, Pokemon Battles, Rants, everything you want and more.
User avatar
Teeks
Fairy
Fairy
 
Posts: 4
Joined: 23 Jan 2010 02:12

Re: Mario Kart 3DS

Postby PokeMaster39z » 01 Aug 2011 22:05

Teeks wrote:Track customization would also be an awesome feature as Mod Nation Racer for the PS3/PSP contains it and that's a really strong competition to Mario Kart, me thinks. At least in terms of how it plays, not so much popularity.

Play Station fanboys would then accuse Nintendo of ripping of Mario kart. I would then start laughing at the irony of the hypothetical situation.
User avatar
PokeMaster39z
Chocobo
Chocobo
 
Posts: 36
Joined: 31 Jul 2011 12:10
3DS: 0259-0444-2571

Re: Mario Kart 3DS

Postby Sailing_Day » 02 Aug 2011 10:29

Customizable tracks. This and only this will win me over.
User avatar
Sailing_Day
Shyguy
Shyguy
 
Posts: 101
Joined: 05 Aug 2006 11:11

Re: Mario Kart 3DS

Postby luigi_owns » 02 Aug 2011 10:55

I expect to see DLC in Mario Kart 7
luigi_owns
Shyguy
Shyguy
 
Posts: 145
Joined: 08 Apr 2010 10:07

Re: Mario Kart 3DS

Postby GamerZero » 02 Aug 2011 16:38

Mario Kart 7 and the Flare Red 3DS would make a perfect combination don't you think?
GamerZero
Chocobo
Chocobo
 
Posts: 31
Joined: 04 Mar 2011 01:27
Location: North America- Oklahoma

Re: Mario Kart 3DS

Postby Rock Lobster » 03 Aug 2011 19:37

I want MK7 to surprise me. In recent memory, the games have been very same-y, and so I want them to do something fresh. Knowing Retro, they could easily put some sort of spin on the gameplay that would mix things up enough to make it a fresh experience that retains the competitive fun of its predecessors. In terms of character choice, I really don't want to see fillers. The babies and Dry Bowser in Wii(not to mention Toadette)could have easily been replaced by more diverse characters, such as E. Gadd or Kamek. Also, it goes without saying that items should be far more balanced than in Wii.

On a tangent, how do people feel about snaking? It seems like the abuse of such techniques unintended by the programmers separate pros from casual players, but I kind of feel it just gives the user an unfair edge.
User avatar
Rock Lobster
Piranha Plant
Piranha Plant
 
Posts: 207
Joined: 15 Apr 2011 20:54
Location: New York, New York
Wii: 6019 5729 0684 3855
XBL: Fedoraofcourage
3DS: 0259 0400 3888

Re: Mario Kart 7

Postby Sailing_Day » 04 Aug 2011 09:03

Eh, I didn't really mind it, it gave me something to practice and master, and thus kick ass online in Mario Kart DS, but it did make the game a bit unbalanced for people who don't what the hell to do. Although it was for the greater good of balancing the game, removing it in Mario Kart Wii kind of made racing a bit more slow-paced and boring compared to the absolute rush of Mario Kart DS. I don't really mind either way, as long as they balance the items right this time. Mario Kart Wii was a total mess in that respect.
User avatar
Sailing_Day
Shyguy
Shyguy
 
Posts: 101
Joined: 05 Aug 2006 11:11

Re: Mario Kart 7

Postby Koopason » 04 Aug 2011 14:36

I'm curious if some people know that Retro isn't making this game or not, all they did was just help create the Donkey Kong Returns stage.
I'm fine with whats been announced for it so far, but I would love if E. Gadd was in it this time.
Koopason
Flicky
Flicky
 
Posts: 65
Joined: 21 Jun 2011 22:48

Re: Mario Kart 3DS

Postby ChrisCanberg » 04 Aug 2011 15:14

luigi_owns wrote:I expect to see DLC in Mario Kart 7


The feeling of DLC is just another kick in the balls, makes me feel like I'm paying $40-$60 for an incomplete game.
ChrisCanberg
Fairy
Fairy
 
Posts: 6
Joined: 16 Jun 2010 12:05

Re: Mario Kart 7

Postby DragonSavior X10 » 06 Aug 2011 13:58

Can we finally get a WarioWare character in this game? I'm surprised they haven't made an appearance in a Mario spin-off yet.
User avatar
DragonSavior X10
Fairy
Fairy
 
Posts: 7
Joined: 20 May 2011 18:38
Location: Wherever I may roam.

Next

Return to 3DS / DS

Who is online

Users browsing this forum: No registered users