Super Smash Bros. U - The Long Wait Thread

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Re: Super Smash Bros. U - The Long Wait Thread

Postby MoldyClay » 28 Jun 2012 22:16

led-naruto wrote:Really you're thinking a 6th gen Pokemon will appear? I'm not sure, it's too soon. Normally for a generation to appear it takes more than 3 years, that's probably what would take the two Smash titles to be developed, and there wouldn't be enough time to add any character from the new generation you speak of.

Besides, people are also wanting for remakes of the Ruby and Sapphire versions, they can probably do those before the new gen.

As for a Pokémon Trainer, I prefer the idea of the characters being starters only, but yes, it would be great that they were from different regions.


I simply think Gen 6 will be out around SSB4 unless Namco speeds it up. The game probably won't be out for another 4 years and we're already 2 into Gen 5. It'll be done by then.

And yes, NORMALLY, it takes like 3-4 years or so for a generation, but Gen 5's been ignoring that stuff so far. Anime's done with the region, Japan will have 3 of the 4 Mythical/DLC Pokemon already, and we're already getting the 3rd game in the set (or 3rd/4th). Gen 5 is going faster than previous gens.

Having said that, if they DO make 3rd gen remakes, those are possible to take the spotlight. People may finally get Blaziken after wanting him in Brawl.

But I'm curious if they will, since most of the 3rd gen legendaries are now available in Black 2/White 2 as well as HeartGold/SoulSilver. But Nintendo/GAMEFREAK never turn down a money opportunity, so it's totally possible.

As for "not enough time", that's not actually true.

For example, Roy was in Melee, and Fire Emblem 6 was not out in Japan until March 2002 (and Melee came out in 2001). He'd been in/planned for a while. Pokemon is notorious for revealing non-legendary/humanoid/legendary Pokemon ahead of generations. If there was some character for the next gen/set of games they wanted to promote, Nintendo would put him in the game ahead of time. Just like how Munchlax and Bonsly are in Pokemon XD.

As for starters, I agree. But I wouldn't want them to start getting to the point of clones. So they'd have to switch up the order. So like Torchic/Grovyle/Swampert or something so it wasn't the same Stage/Type order.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby led-naruto » 28 Jun 2012 22:28

MoldyClay wrote:As for "not enough time", that's not actually true.

For example, Roy was in Melee, and Fire Emblem 6 was not out in Japan until March 2002 (and Melee came out in 2001). He'd been in/planned for a while. Pokemon is notorious for revealing non-legendary/humanoid/legendary Pokemon ahead of generations. If there was some character for the next gen/set of games they wanted to promote, Nintendo would put him in the game ahead of time. Just like how Munchlax and Bonsly are in Pokemon XD.

As for starters, I agree. But I wouldn't want them to start getting to the point of clones. So they'd have to switch up the order. So like Torchic/Grovyle/Swampert or something so it wasn't the same Stage/Type order.


I was thinking more about updates like Mario from Mario Galaxy, but you're correct I guess.

For starters, I would like something around the combination of Snivy/Quilava/Empoleon. Then I would make silly commentaries about Empoleon being the long lost brother of Dedede.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby smashbros4svp » 29 Jun 2012 00:33

If the Pokemons that the Pokemon trainer use in Brawl get changed for the latest ones from the recent ds games,would that count as a newcommer or a bunch of newcommers for the game,i`m curious
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Re: Super Smash Bros. U - The Long Wait Thread

Postby HammerGalladeBro » 29 Jun 2012 01:23

smashbros4svp wrote:If the Pokemons that the Pokemon trainer use in Brawl get changed for the latest ones from the recent ds games,would that count as a newcommer or a bunch of newcommers for the game,i`m curious

I don't know, I guess they will be "newveterans" XD.

But I'd like to see the new Pokémon Trainer with a combination of Pokémon from other gens:
*Grovyle, Prinplup and Typhlosion
or
*Turtwig, Swampert and Quilava

I can't speak for GenV starters, haven't played B/W.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby MoldyClay » 29 Jun 2012 02:31

led-naruto wrote:For starters, I would like something around the combination of Snivy/Quilava/Empoleon. Then I would make silly commentaries about Empoleon being the long lost brother of Dedede.

HammerGalladeBro wrote:I don't know, I guess they will be "newveterans" XD.

But I'd like to see the new Pokémon Trainer with a combination of Pokémon from other gens:
*Grovyle, Prinplup and Typhlosion
or
*Turtwig, Swampert and Quilava


I support this. This way we can cover multiple gens instead of how Brawl dropped Gen2 and ignored Gen3 and not cluster the roster screen.

smashbros4svp wrote:If the Pokemons that the Pokemon trainer use in Brawl get changed for the latest ones from the recent ds games,would that count as a newcommer or a bunch of newcommers for the game,i`m curious


Well, if Pokemon Trainer with Squirtle/Ivysaur/Charizard disappeared (which, I hope not because I play Squirtle like nobody's business) and we got Pokemon Trainer with 3 new guys, it would be counted as "one" newcomer, but it'd technically be 3. We'd have 3 new models/characters with new movesets. I count the 3 Pokemon in place of PT when discussing new characters in Brawl.

Toon Link was considered a Newcomer, even though he is technically a reworked Young Link.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby Chosenoneknuckles » 29 Jun 2012 03:49

MoldyClay wrote:But I'm curious if they will, since most of the 3rd gen legendaries are now available in Black 2/White 2 as well as HeartGold/SoulSilver. But Nintendo/GAMEFREAK never turn down a money opportunity, so it's totally possible.


Yeah, other than Jirachi and Deoxys, IIRC.

And I'd personally like 5th Gen Trainer(s) [male and female option] with something like:
- Treecko
- Dewott
- Infernape

Or:
- Oshawott
- Grotle
- Blaziken
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Re: Super Smash Bros. U - The Long Wait Thread

Postby led-naruto » 29 Jun 2012 03:52

MoldyClay wrote:
led-naruto wrote:For starters, I would like something around the combination of Snivy/Quilava/Empoleon. Then I would make silly commentaries about Empoleon being the long lost brother of Dedede.

HammerGalladeBro wrote:I don't know, I guess they will be "newveterans" XD.

But I'd like to see the new Pokémon Trainer with a combination of Pokémon from other gens:
*Grovyle, Prinplup and Typhlosion
or
*Turtwig, Swampert and Quilava


I support this. This way we can cover multiple gens instead of how Brawl dropped Gen2 and ignored Gen3 and not cluster the roster screen.

smashbros4svp wrote:If the Pokemons that the Pokemon trainer use in Brawl get changed for the latest ones from the recent ds games,would that count as a newcommer or a bunch of newcommers for the game,i`m curious


Well, if Pokemon Trainer with Squirtle/Ivysaur/Charizard disappeared (which, I hope not because I play Squirtle like nobody's business) and we got Pokemon Trainer with 3 new guys, it would be counted as "one" newcomer, but it'd technically be 3. We'd have 3 new models/characters with new movesets. I count the 3 Pokemon in place of PT when discussing new characters in Brawl.

Toon Link was considered a Newcomer, even though he is technically a reworked Young Link.


Since we're on the topic of this, would the Pokemon Trainer being Red have different skins and costumes like Blue/Gary, or the girl/Leaf? Maybe even the protagonists and rivals from the other series.

And I would like to see N as a boss.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby smashbros4svp » 29 Jun 2012 10:20

@led-naruto;the girl as an alternate skin would be a good thing because you`d have the option of having a male or female character as the pokemon trainer,and the roster will never get enough female characters unfortunatly...
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Re: Super Smash Bros. U - The Long Wait Thread

Postby MoldyClay » 29 Jun 2012 12:36

led-naruto wrote:Since we're on the topic of this, would the Pokemon Trainer being Red have different skins and costumes like Blue/Gary, or the girl/Leaf? Maybe even the protagonists and rivals from the other series.

And I would like to see N as a boss.


I would imagine it'd be best to have Pokemon Trainer have skins based on other trainers. While making a roster pic (which I am not done with) I put PT as the boy from Black and I have a pic of May behind him, just for the sake of covering multiple gens.

I think it'd be cool for the game to have two Pokemon Trainers though. Would've been great to have a Pokemon Trainer (with starters) and then a Rival or Team guy, so like Team Rocket or whatever, but I think that idea is too ridiculous and hard to decide a good fit.

N would be a cool non-playable boss in an Adventure/Subspace mode. He could summon Zekrom or Reshiram (would change each time you played in BOSS BATTLES, but be based on your decisions in the story like the Peach/Zelda changes). That'd be cool.

Speaking of Story Mode, if it returns like it did in Brawl, I want them to take a more Melee approach to the way the stage enemies were done.

I don't want Primids or whatever. I want to cross worlds from each character's universes and fight enemies from their games. I want to fight Metroids, Kremlings/Tiki guys, wild Pokemon, Waddle Doos, etc.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby Chosenoneknuckles » 29 Jun 2012 15:36

MoldyClay wrote:I think it'd be cool for the game to have two Pokemon Trainers though. Would've been great to have a Pokemon Trainer (with starters) and then a Rival or Team guy, so like Team Rocket or whatever, but I think that idea is too good to be true.

Speaking of Story Mode, if it returns like it did in Brawl, I want them to take a more Melee approach to the way the stage enemies were done.

I don't want Primids or whatever. I want to cross worlds from each character's universes and fight enemies from their games. I want to fight Metroids, Kremlings/Tiki guys, wild Pokemon, Waddle Doos, etc.


Fix'd.

I can just see it now, TR Rival with the Ultimate Team:
- Golbat!
- Gliscor!
- Swoobat!

:P

And if not a separate character, then a TR/TG/TP etc. skin and a PT-Only VS [Team Skin] PT Event match.

And yes, I want to fight truly across the Nintendo universe too [if a Story-mode returns - and if not, then I say why waste the time and effort, again?]
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Re: Super Smash Bros. U - The Long Wait Thread

Postby Ngamer01 » 29 Jun 2012 18:29

Chosenoneknuckles wrote:
Ngamer01 wrote:Tales of Symphonia, ToS: Dawn of the New World, and now Tales of the Abyss are three successful Tales games that have hit Nintendo platforms worldwide and there are other Tales games that have appeared only in Japan on certain Nintendo platforms from the SNES to the DS with some of them doing well too.


That actually sold well?


Only in Japan. Word of mouth about the gameplay, the two protagonist characters, and the fact they overshadowed the original ToS cast kinda soured the American and European releases of the game. That sequel ended up flopping overseas. So I would hope Sakurai will keep anything from DotNW to ATs/stickers/trophies only for the next Smash. That is if Tales gets in as an Namco Bandai rep.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby Chosenoneknuckles » 29 Jun 2012 18:42

Ngamer01 wrote:
Chosenoneknuckles wrote:
Ngamer01 wrote:Tales of Symphonia, ToS: Dawn of the New World, and now Tales of the Abyss are three successful Tales games that have hit Nintendo platforms worldwide and there are other Tales games that have appeared only in Japan on certain Nintendo platforms from the SNES to the DS with some of them doing well too.


That actually sold well?


Only in Japan. Word of mouth about the gameplay, the two protagonist characters, and the fact they overshadowed the original ToS cast kinda soured the American and European releases of the game. That sequel ended up flopping overseas. So I would hope Sakurai will keep anything from DotNW to ATs/stickers/trophies only for the next Smash. That is if Tales gets in as an Namco Bandai rep.


They also screwed any chance of decent sales here in the UK and over in Europe by having it come out two years after the American release too.

It should just not be brought up at all [Tales will be in SSB4 in some form, playable or not - probably Symphonia, unless there's a Wii U entry in development right now].
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Re: Super Smash Bros. U - The Long Wait Thread

Postby MoldyClay » 30 Jun 2012 02:23

Chosenoneknuckles wrote:I can just see it now, TR Rival with the Ultimate Team:
- Golbat!
- Gliscor!
- Swoobat!

:P

And if not a separate character, then a TR/TG/TP etc. skin and a PT-Only VS [Team Skin] PT Event match.

And yes, I want to fight truly across the Nintendo universe too [if a Story-mode returns - and if not, then I say why waste the time and effort, again?]


This, all of this. Haha.

I can't imagine them not doing Story Mode. I think Nintendo or Sakurai feel like they have to repeat most if not all things they do in a previous game. I could only imagine what it'd be like with Bandai-Namco behind it, though.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby AtomicBean » 30 Jun 2012 11:25

Team Rocket costume for Pokémon Trainer would be so awesome.

And I can just imagine...Captain Falcon and Diddy Kong fighting their way through Dragonspiral Tower and going up against N and his dragon! Or Olimar crash-landing on Tallon IV and taking on Meta Ridley/Metroid Prime...with the help of Team StarFox! That's how Subspace should've been, and I've got a good feeling we'll be getting something more along those lines this time.

They could easily tie it in with the universe depicted in Brawl and make it into a nice little SSE sequel of sorts.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby CrispyGoomba » 30 Jun 2012 12:34

The more I think about it, I cannot see Ganondorf or Zelda in the next SSB. My reason is because of Skyward Sword. Ganon was only in Melee because of OoT and in Brawl because of Twilight Princess. Now that he's out of SS, who's going to take his spot? Ghirahim. Also, Zelda doesn't seem like a fighter. In TP she was a badass, but now, idk.

On another topic, we all know that DLC is probably going to come to this game. What I'm speculating is a couple new characters, more stages (along with music), and perhaps new modes. What do you guys think?
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Re: Super Smash Bros. U - The Long Wait Thread

Postby MoldyClay » 30 Jun 2012 13:16

CrispyGoomba wrote:The more I think about it, I cannot see Ganondorf or Zelda in the next SSB. My reason is because of Skyward Sword. Ganon was only in Melee because of OoT and in Brawl because of Twilight Princess. Now that he's out of SS, who's going to take his spot? Ghirahim. Also, Zelda doesn't seem like a fighter. In TP she was a badass, but now, idk.

On another topic, we all know that DLC is probably going to come to this game. What I'm speculating is a couple new characters, more stages (along with music), and perhaps new modes. What do you guys think?


Well, Sheik didn't exist in TP but Sakurai put 'him' in it despite Zelda not using that disguise. Granted, there were plans for Sheik in TP, or designs for it anyway.

Personally, I was thinking they could switch Ganondorf over to Toon Ganon to match the style of all the celshading (and instead of Sheik, Zelda would swap spots with SS Impa).

But like with Pokemon, we have no idea what they will have in store for the next Zelda or before SSBU/3D come out.

They could re-use OoT Link (and Ganondorf/Zelda) to match OoT3D, or they could make a new 3D style based on A Link to the Past, if they were to remake that, or make a game around that. Or some other style of Zelda game may come along before then. It's also possible that it's irrelevant and he'll be there anyway since he's a major character in the series. They'll make an SS Ganon if they need to.

And if they were to use SS Link, they could very easily replace Ganondorf with
Spoiler:
Demise
if need be. He's basically the same guy in terms of what he could do, and build.

And while Zelda herself doesn't seem like much of a fighter, she didn't in OoT either (ignoring Sheik). But what you forget is that Zelda is actually
Spoiler:
Hylia
, and she WAS a warrior, meaning that she'd totally work.

Another viable Ganondorf replacement would be, and I'm totally serious, Groose. Same-ish build, looks similar, and could have a Final Smash involving his catapult. He wouldn't have Wizard's Foot, but the moveset could be tweaked to fit him. If they absolutely NEEDED to replace Ganon.

As for DLC, I could easily see that happening. I think Nintendo would make packs. If it was a character from a new series (as in, one not represented yet) they would probably include a stage and some music or something with them. Characters of existing series will probably just come with music. They would also come with 'achievements' or tasks probably. Like on the wall thing in Brawl.

Modes are possible, but I can't imagine what modes they'd add... Oh! But they could add new Event Mode matches!

So I foresee: Stage/Character/Music combo, Character/Music (cheaper) and Event Mode Matches.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby AtomicBean » 30 Jun 2012 14:20

I don't see why SS Zelda wouldn't work. Zelda's never been a fighter in any game she's appeared in, yet they made her one for Smash. Heck, the same could be said for lots of other characters too.

I don't know about anyone else, though, but I'd kinda like to see a more generalized, Smash-specific design for characters like Link and Zelda whose appearance tends to change from game to game. Or maybe instead of basing their looks on the latest games, they could go back to the NES/SNES era for inspiration this time--like with Samus and her lack of a Prime-style Varia Suit in Brawl.

Or, as a third option, they could offer that sort of thing as DLC in the form of an alternate costume.

As for Ganondorf...I'm gonna go out on a limb and suggest they drop him this time. In fact, I truly think Blue Ganon (from the 2D games) would be so much cooler--I imagine he'd be like a mix of Bowser and Dedede. He could summon his famous Trident at will, allowing him to have both physical and weapon-based attacks. His specials in particular could make use of it for attacks with fire effects, similar to GDorf's dark magic.

His Final Smash would involve him using his magic to go invisible (think like the Cloaking Device from Melee), granting him invulnerability from damage for a short time and giving all his attacks a fire-based power boost.

Moveset and fighting style aside, let's not forget: he's Link's true archenemy. He's appeared in way more games that GDorf has, and in my opinion he'd be a much better way to represent the series as a whole, which goes back to what I was wanting for Link and Zelda. And to cover even more ground, they could give Ganny some color swaps/alternate costumes reminiscent of his OoT and TWW appearances.

Whew...so that's what I'm hoping for Zelda-wise this time. Although I don't expect half of it to come true :P
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Re: Super Smash Bros. U - The Long Wait Thread

Postby KingBroly » 30 Jun 2012 17:49

SS Zelda wouldn't work if they kept Sheik, which they most likely will. My guess is they'll revert to OOT Zelda because of OOT3D.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby led-naruto » 30 Jun 2012 17:55

The three Zelda characters make the Triforce whole, so I don't think any of them can be replaced.

For DLC, I can see more Event Matches and challenges (Smash Brawl/Kirby Air Ride/Kid Icarus Uprising), along with them more trophies and *sigh* stickers, also it's possible to get more costumes, music, probably items even.

I saw in Youtube a video of Sakurai making his microgame of WarioWare DIY, probably with a new (and improved) stage builder we can get even more stages from players around the world and developers.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby Chosenoneknuckles » 30 Jun 2012 18:16

KingBroly wrote:SS Zelda wouldn't work if they kept Sheik, which they most likely will.


They can just separate the two then - Young Impa being a 'SS Sheik' in essence anyway.

As for DLC [other than Characters] - needs to have Daily or Weekly Custom Stages return [the Stage Creator must return, bigger and better than before!], and maybe a new Event or two every month or something too.

Maybe, as aforementioned, have these Character packs [which won't be free - and in my honest opinion, shouldn't be] include a rep Stage and relevant Music[s] as well. :)
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Re: Super Smash Bros. U - The Long Wait Thread

Postby smashbros4svp » 30 Jun 2012 18:30

I dont know about you guys,but i dont want more Zelda characters in the next Smash Bros.I`d prefer to see new characters from series that never made it into Smash Bros than more characters from franchises that are already well represented.

It doesn`t matter if it`s from old or new franchises,i just want some fresh faces in there.

As for dlc,i like the idea of getting daily or weekly contents like new stages.They could do like how they distribute stuffs through spotpass on the 3ds like the game gets updated frequently but after a while they make you pay to keep getting stuffs.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby KingBroly » 30 Jun 2012 20:24

Chosenoneknuckles wrote:
KingBroly wrote:SS Zelda wouldn't work if they kept Sheik, which they most likely will.


They can just separate the two then - Young Impa being a 'SS Sheik' in essence anyway.

As for DLC [other than Characters] - needs to have Daily or Weekly Custom Stages return [the Stage Creator must return, bigger and better than before!], and maybe a new Event or two every month or something too.

Maybe, as aforementioned, have these Character packs [which won't be free - and in my honest opinion, shouldn't be] include a rep Stage and relevant Music[s] as well. :)


Uh...not really, they're pretty different characters, Sheik and Impa. Also, it'd ruin the whole transformation aspect of it.

And No DLC characters. It's a terrible idea.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby dkanddiddy » 30 Jun 2012 21:57

KingBroly wrote:And No DLC characters. It's a terrible idea.


I don't think DLC characters will happen, nor do I want it to. It wouldn't be fair to the people who can't connect their 3ds/Wii U to the internet. And realistically, if a character truly deserves to be in the game, he should be in it to begin with. If a character has to be downloaded, that character will probably be some Namco/Bandai Japanese character that no one has heard of or cares about.
Chosenoneknuckles wrote:As for DLC [other than Characters] - needs to have Daily or Weekly Custom Stages return [the Stage Creator must return, bigger and better than before!], and maybe a new Event or two every month or something too.


I would like to see the new events and weekly custom stages, however. I think that would be a great addition, and it would keep me checking the game often to check for new DLC.
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Re: Super Smash Bros. U - The Long Wait Thread

Postby led-naruto » 30 Jun 2012 22:49

Now that I think about it, what will the guy or guys with gamepads do?

Moreover... does that mean it will support 6 players?
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Re: Super Smash Bros. U - The Long Wait Thread

Postby CrispyGoomba » 30 Jun 2012 23:29

led-naruto wrote:Now that I think about it, what will the guy or guys with gamepads do?

Moreover... does that mean it will support 6 players?


Hmm...That could be possible considering 2 Wii U gamepads and 4 Wii remotes or 4 pro controller (dunno official name *shrugs*) can be played at the same time. Honestly, 3 vs. 3 would be mind-blowing. Especially since that means 6 people can be playing at once no matter on teams or not. Then that means all characters will have more than 4 'skins' or colors if you will.

If this was the case, the only thing I can see the gamepads doing is the current score or stats, which would be utterly pointless since you'll be looking at the TV screen anyways. Unless you can play off from the screen on the gamepad, which would probably end up happening.

Of course, I can see it to where you can play with 6 wii remotes/pro controllers instead of messing around with 2 gamepads.

And something to go with single player, they could bring back the coin launcher 'mini-game' and use the touchscreen as some sort of way to interact.
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