


Rawktapus wrote:I've noticed people on other sites being very harsh towards this game, and it makes me sad. It looks really fun, like a more frantic Battletanks.








link2dpast wrote:This game is going to TANK TANK TANK!!!
DARKflame34 wrote:This may have actually been the title that got me the most excited at face value, to be honest.
Me and one of my friends played it at an arcade a little over a month ago, and we had a blast playing it. We kept saying how awesome it would be to have a console version of this game, especially on the Wii-U with its camera. We both decided, however, it was INCREDIBLY unlikely to happen.
Cut to E3, montage reel shows us we were wrong. Tank! Tank! Tank! is offically coming to Wii-U. Cue 30 seconds straight of excited screaming.

link2dpast wrote:This game is going to TANK TANK TANK!!!

FadedAreWii wrote:link2dpast wrote:This game is going to TANK TANK TANK!!!
A sad but likely truth.
As for the downloadable, it's not, it's a retail game, and there is nothing about it that says it should be cheaper than any other game. It's a full game with all the modes, etc. I don't think it should ship at $60(is it even confirmed that main WiiU games are jumping up to $60?). But, like some Wii games, there is easily a possibility it won't ship at full price.
I can point to plenty of other games that could have been, or should have been, downloadable. I'm not seeing it at all here. It just seems like a more quirky title, and I don't think that justifies having to be a $10 download. The content is there. Just because it may not be your thing, that doesn't relegate it to cheap download territory. This is the thinking that is going to end up causing another crash, then, when you have nothing but Facebook-like games to play, remember the day you gave Tank Tank Tank shovel. :-p

FadedAreWii wrote:I don't see that necessarily being true. As a download, it could get lost in an ocean and still lose them money, especially if they are charging $10 for a game that should be, at the least, a $40 retail. There really hasn't been any viable way of getting the word out and advertising for downloadable games yet, so, right now, I think that market is just throw it out there and hope people find it.
I mean, let's be honest, it's probably going to be a loss for them no matter what route they chose, it's just not a mass appeal game, but my argument is just that this game doesn't deserve the status of "should be cheap downloadable" just because it's a little quirky.

FadedAreWii wrote:It's a launch title. They don't even have to advertise it and it would sell at $40 way more than you are thinking, especially if it were the only $40 title at launch.
I also think game sales can be so random, no one can say either way. Sometimes you have quirky surprise hits, sometimes massive franchises bomb. I don't think this game was built as a downloadable, no matter the success or failure chances.
In this case, being a cheap launch title(if we are assuming $40) is a big advantage. If we are talking download, you have to figure more than half the people that buy Wii U won't even know they can download a game.

FadedAreWii wrote:I don't see how download is the safe route. If they built the game with the budget of a retail game, but don't sell it at retail price, then put it as a download game where more than half the people using the system probably won't even know about it, how is that exactly the safe route? The only advantage you have is the cheaper price. You can't guarantee a profit just because it's downloadable and cheaper. If that's the case, there wouldn't be a retail market anymore.
With retail, you will have more awareness as everyone that buys the system launch day and launch window will see your game whether they want to or not. Then you'd have the extra advantage of likely being the only $40 game on the shelf.
And, yes, let's be honest, why should this game be budget priced? Is there a lack of content?

FadedAreWii wrote:Can't make money forever if no one buys it. Also, it's not a 2009 game, it's being updated for Wii U, not just a port.


FadedAreWii wrote:I had no problem paying retail for RUSH games, and plenty of others.
And I wouldn't necessarily blame it on just because it's whatever is out at launch. Maybe it will genuinely just be a fun game that people get into.
No, they wouldn't be cheating you at all. You are degrading the value of games, as a gamer, I just don't see where you are coming from.

MoldyClay wrote:FadedAreWii wrote:I had no problem paying retail for RUSH games, and plenty of others.
And I wouldn't necessarily blame it on just because it's whatever is out at launch. Maybe it will genuinely just be a fun game that people get into.
No, they wouldn't be cheating you at all. You are degrading the value of games, as a gamer, I just don't see where you are coming from.
$40 for something that potentially doesn't have a lot of content is cheating you.

Neither you nor I or anyone else knows the quality of Tank! Tank! Tank! right now, so it's really a non-issue until release. As it stands, I think an 'updated' port of an old arcade game is not worth full retail price. If it's got enough content, by all means, I am wrong, but it certainly looks like nothing more than a download title.

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