Hmm. I just realized my last post made me sound as though I'm not really happy with 3DS because I need the system to have integrated dual analog controls. In reality, that's not true, I really don't need it to have that kind of control scheme at all, and I think dual analog controls are begging for some kind of replacement. I do want to see a redesign since the system has numerous flaws as-is, but dual analogs wouldn't necessarily have to be included if they could just fix the lack of good camera control in some other way. I believe touchscreen camera controls could work fine as a substitute, if only the touchscreen had used a different kind of tech that allowed accurate tracking of a finger, but as it is, it can only reliably detect taps. I also think headtracking using the built-in camera could work well for camera control, but developers don't seem interested in that, and it would be directly at odds with the stereoscopic 3D feature of 3DS. That's not a big deal for me, since I almost never use the 3D feature any more, but it makes it a lot less likely to happen.