Spector - Nintendo games are 'some of the best in the wor...

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Spector - Nintendo games are 'some of the best in the wor...

Postby robometal cowboy » 25 Apr 2012 20:02

Spector - Nintendo games are 'some of the best in the world', worried about next-gen costs
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"Honestly? I don't care much about hardware. Nintendo games are some of the best games in the world and from a more graphical standpoint, the Wii can't do what a PS3 or 360 can do. It's about design and not so much about tech for me. Honestly, I'm more scared about what will come next than I am excited.

Once we can do Pixar-quality graphics rendered in real time with interactivity, I could see games costing $200 million to make and all of a sudden you have to sell a lot of games just to break even, so I'm a little worried someone's going to do that. Someone's going to spend... well, there are already people spending $100 million on games, that's not even insane anymore.

$200, 300 million games, I'm a little scared about that, there aren't a lot of companies that have the resources or the courage to spend that much. So my gut's in a bit of a knot about that but whatever comes along I'll just make games that work on that platform, I don't think about hardware too much. I think the power of the platforms is outstripping the size of the audience.

We can't charge $150 for a game. And when the best-selling game of all time has sold only 20 million copies, at $60, do the math! If you're spending $200 million on a game and you're making $60 on 20 million copies sold, oh wait, you're losing money if you're the best-selling game of all time basically, right?

I don't know how the business works anymore, that's the problem. It already takes three years to take a game, when all of a sudden creating assets at an even higher level of quality and animations that are even a higher level of quality, I don't know how we're going to do it. We'll figure it out but right now I'm content where I am." - Warren Spector

The more I hear from Spector, the more I like him! I think it's good that we have this guy on our side!

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Spector - Nintendo games are 'some of the best in the world'

Postby LegendofSantiago » 25 Apr 2012 20:03

"Nintendo games are 'some of the best in the world'"
I fully agree. I love me some Nintendo gamez

Also, what he said about next-gen costing too much is why i'm pretty confident about the Wii U. Big games that take advantage of the hardware are costing the developers/publishers too much. If a game with a big budget bombs the company is going to lose a bunch of money. I honestly believe that the smart thing for developers to do next gen would be develop the games on the weakest platform of the 3 (which will probably be the Wii U) and port it to the other systems. That way they can keep costs down and earnings high. The only way that wouldn't happen is if both the ps4/720 are ridiculously more powerful while being the same price as the Wii U which seems unlikely.
Last edited by LegendofSantiago on 25 Apr 2012 20:12, edited 1 time in total.
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Spector - Nintendo games are 'some of the best in the world'

Postby OprahFTWinfrey » 25 Apr 2012 20:03

You're darn right they are!
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Spector - Nintendo games are 'some of the best in the world'

Postby zeeroid » 25 Apr 2012 20:06

It's a concern he and I share. There will always be a budget ceiling on games, and I fear that as they get more impressive technically, there will be a proportional deterioration in the creativity of design.
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Re: Spector - Nintendo games are 'some of the best in the wo

Postby Bluntzy75 » 25 Apr 2012 20:07

:mrgreen:
Why drink and drive..when you can smoke and fly?
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Spector - Nintendo games are 'some of the best in the world'

Postby SecondGearLuffy » 25 Apr 2012 20:09

This is why Wii U needs to be turned into a major platform next gen as the base of development. The Wii U only being a mid jump can save many jobs and nightmares for devs/customers.
If I cant beat RMC I cant protect anyone!
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Re: Spector - Nintendo games are 'some of the best in the wo

Postby Mike_Intellivision » 25 Apr 2012 20:11

Somebody gets it!
Unfortunately, to many he is probably a prophet without honor to whom they will not listen until the day of their ruin because of what they did not heed.

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(PM me if younwould like to be WiiU friends .
... I know that sounds strange at best but I am looking to fill out my friends list.)
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Re: Spector - Nintendo games are 'some of the best in the wo

Postby BrandonD » 25 Apr 2012 20:21

The sad thing is that his math skills are horrible. "If you're spending $200 million on a game and you're making $60 on 20 million copies sold, oh wait, you're losing money if you're the best-selling game of all time basically, right?"

Wrong! $60 * $20 million = $1.2 billion

I understand that gaming companies don't actually make $60 on each game they sell but even if they made $10 they would break even in this circumstance. $10 * $20 million = $200 million :)
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Re: Spector - Nintendo games are 'some of the best in the wo

Postby honeybo » 25 Apr 2012 20:23

This guy knows what's up. So many developers focus on forward tech, without even bothering to design a solid foundation for their game...
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Re: Spector - Nintendo games are 'some of the best in the wo

Postby gtt » 25 Apr 2012 20:44

I only spend 8 dollars to see a movie that cost $300M to make. and I only spend 20$ on the blu-ray disc.

You want your titles to have long appeal, and going to war with your customers is not how to do it. Flex pricing, digital release of smaller titles to increase margins, flex pricing, etc, these are the thing that will set you free.

I've been hearing 'the rising cost of development will put us out of business' for going on 15 years now. It hasn't. No one is forcing companies to over spend on development budgets on every game. But customers are generally not willing to spend 60$ on these blockbuster games over and over again(especially when they last for 10 hours), so they turned to the more economical path of trading in and buying used. More companies need to embrace the "AA" and "A" space, charge 30$ for a "AA" game, and more people will buy that used. or price it at 60, and they will still pay 30$ for it when they can get it used or on sale in a month.
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Re: Spector - Nintendo games are 'some of the best in the wo

Postby shingi70 » 25 Apr 2012 21:05

LegendofSantiago wrote:"Nintendo games are 'some of the best in the world'"
I fully agree. I love me some Nintendo gamez

Also, what he said about next-gen costing too much is why i'm pretty confident about the Wii U. Big games that take advantage of the hardware are costing the developers/publishers too much. If a game with a big budget bombs the company is going to lose a bunch of money. I honestly believe that the smart thing for developers to do next gen would be develop the games on the weakest platform of the 3 (which will probably be the Wii U) and port it to the other systems. That way they can keep costs down and earnings high. The only way that wouldn't happen is if both the ps4/720 are ridiculously more powerful while being the same price as the Wii U which seems unlikely.


And that's how things work. Its not just about power man. You have to think about the development ease.

And the wii u will never become lead platform. Which do you think is cheaper developing for wii u than porting it or developing the PC/720 and porting it.

Why do you think 360 was the lead platform and its games usaually looked better. It was easy to develop for and was able to use directX making development easier.

The Wii U will never be lead program for most games for obvious reasons.
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Re: Spector - Nintendo games are 'some of the best in the wo

Postby shingi70 » 25 Apr 2012 21:11

gtt wrote:I only spend 8 dollars to see a movie that cost $300M to make. and I only spend 20$ on the blu-ray disc.

You want your titles to have long appeal, and going to war with your customers is not how to do it. Flex pricing, digital release of smaller titles to increase margins, flex pricing, etc, these are the thing that will set you free.

I've been hearing 'the rising cost of development will put us out of business' for going on 15 years now. It hasn't. No one is forcing companies to over spend on development budgets on every game. But customers are generally not willing to spend 60$ on these blockbuster games over and over again(especially when they last for 10 hours), so they turned to the more economical path of trading in and buying used. More companies need to embrace the "AA" and "A" space, charge 30$ for a "AA" game, and more people will buy that used. or price it at 60, and they will still pay 30$ for it when they can get it used or on sale in a month.


Well said friend. Like I've said many times before the AA is going going to become PSN/Wiiware/Xbla

Just to Na.e a few games that hits that border already.

Shadow Complex
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Re: Spector - Nintendo games are 'some of the best in the wo

Postby HyperInuyasha » 25 Apr 2012 21:13

So he's positive about Nintendo and he brings up great points...

We should bake this guy a cake. He deserves it.
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Spector - Nintendo games are 'some of the best in the world'

Postby LegendofSantiago » 25 Apr 2012 21:14

@shingi70 Uhh...wut? Look back at the ps2/ps1. They where the lead development platforms because they where the weakest ones. The 360 was the lead development platform for ps3/360 games because the ps3 was difficult to program for.
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Re: Spector - Nintendo games are 'some of the best in the wo

Postby Smeags » 25 Apr 2012 21:14

<3 Warren Spector! ^_^

Epic Mickey 2: The Power of Two is my most anticipated game so far. Can't wait to return to the Wastleand. :)
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Spector - Nintendo games are 'some of the best in the world'

Postby shingi70 » 25 Apr 2012 21:17

@LegendofSantiago

And during those Ezra's most of the devs weren't western Pc devs used to using directX right.

Easier to have 360/720 as lead platform as it shares a lot with the Pc version. And with xbox live for windows 8 coming up you bet Microsoft is going to play that up to developers.
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Re: Spector - Nintendo games are 'some of the best in the wo

Postby MisterOpinionHead » 25 Apr 2012 21:34

I hope his off-the-cuff figures were incorrect, because developers need to do a reality check if $1.2 billion is not considered an incredible payback on an investment of $200 million. Even Bernie Madoff never promised a five-year turnaround THAT good.

i still don't understand how big companies can allow their expenses to spiral out of control so wildly. Small teams of 5-30 people can often create a much better game than a team of 300. If tomorrow all games dropped pre-rendered CGI intros and cut-scenes, bad voice acting, ultra-realism, motion capture setups, astronomically priced ad spots, executive perks, full orchestra soundtracks, and multiplayer-for-every-title mandates, there would probably be two results. #1: Budgets would be cut in half. And #2: Games wouldn't be any less fun to play. Artistically, they'd probably be better since a lot of the stuff that developers waste money on ends up being cringeworthy.
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Re: Spector - Nintendo games are 'some of the best in the wo

Postby gtt » 25 Apr 2012 22:16

LegendofSantiago wrote:@shingi70 Uhh...wut? Look back at the ps2/ps1. They where the lead development platforms because they where the weakest ones. The 360 was the lead development platform for ps3/360 games because the ps3 was difficult to program for.


that had ZERO to do with why everyone switched over to PS development. they did it because Sony had better terms for 3rd parties than nintendo. They were friendlier to them with licensing deals, the CD format was sooooo much cheaper and arguably better for the games they wanted to put out.

their power had nothing to do with it. nothing. the ps2 just carried the ps1 momentum forward(and had a massive, and very quick to #1 install base due to the popularity of the PS brand and the DVD player). power didn't enter into the equation.

shingi70 wrote:@LegendofSantiago

And during those Ezra's most of the devs weren't western Pc devs used to using directX right.

Easier to have 360/720 as lead platform as it shares a lot with the Pc version. And with xbox live for windows 8 coming up you bet Microsoft is going to play that up to developers.


The ps4 and 720 will be very similar. they will both basically be DX11 boxes. shovel, their gpus might even end up coming from the same chip family (both will probably be AMD gpus.) same with WiiU. CPU core count and ram amount will probably be the biggest differentiators.
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Re: Spector - Nintendo games are 'some of the best in the wo

Postby pastasauce » 25 Apr 2012 22:18

This is a man I can get behind!
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Spector - Nintendo games are 'some of the best in the world'

Postby shingi70 » 25 Apr 2012 23:34

@gtt

Sony uses openGL iirc.

And even though they are likely too be similar we don't really know anything. Microsoft has more room than Sony to build a powerful console and its been rumored the next box will come in two amuse. One a proper console and the other one a Romulus with xbla.
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Re: Spector - Nintendo games are 'some of the best in the wo

Postby cbbomb » 25 Apr 2012 23:43

People said this about the Wii. That the Wii would have the most third party support because of the cost. Didn't pan out did it? And with cheap downloadable games becoming the norm there's no reason to support the weakest since you can develop cheap downloadable games on the most expensive console as well.
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Re: Spector - Nintendo games are 'some of the best in the wo

Postby waddledoodles » 26 Apr 2012 00:04

MisterOpinionHead wrote:i still don't understand how big companies can allow their expenses to spiral out of control so wildly. Small teams of 5-30 people can often create a much better game than a team of 300. If tomorrow all games dropped pre-rendered CGI intros and cut-scenes, bad voice acting, ultra-realism, motion capture setups, astronomically priced ad spots, executive perks, full orchestra soundtracks, and multiplayer-for-every-title mandates, there would probably be two results. #1: Budgets would be cut in half. And #2: Games wouldn't be any less fun to play. Artistically, they'd probably be better since a lot of the stuff that developers waste money on ends up being cringeworthy.

Yep. I don't understand why studios or even many gamers expect this of every game that comes out. VVVVVV managed to be entertaining and challenging with the most basic graphics--not to mention visually appealing with its color scheme (and the 3DS port is just gorgeous). Kirby's Return to Dream Land managed to have one of the best soundtracks in its series despite that several of its songs sounded not too far removed from Kirby 64 or even Kirby's Dream Land 3. It's not that hard to find a newly released game that's as good as or better than the high budget games despite their "diminished" specs--and it's not as if video games have suddenly become entertaining with the introduction of HD graphics.
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Spector - Nintendo games are 'some of the best in the world'

Postby marco » 26 Apr 2012 00:07

I usually like what Spector has to say, and I see he's still someone I agree with. That's certainly something that makes me knit my brow. I'm glad people in the industry see it too.

@LegendofSantiago
I had never thought of it that way. That would be smart and convenient.
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Spector - Nintendo games are 'some of the best in the world'

Postby scikoolaid » 26 Apr 2012 02:56

@MisterOpinionHead The attachment to publishers and the current model of business is what needs to get an axe taken to. They need to wake up that NO ONE who actually pays attention to their money will buy their games new for 60 and never trade a single one in somewhere for more funds to another game. It's unsustainable by nature, if ever got their way with no used games, you can kiss high prices goodbye, or games completely.

Something is going to give in that mindset of resisting thoughtful change to what the value of your product is. It doesn't matter that 200 million were spent creating a game if it comes out a turd, now you have turd value, deal with it. Or don't risk the high investments next time.
Take what you can as the government self-destructs under the pressure of growing debt, avoid and refuse higher taxes. The end is nigh.
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Spector - Nintendo games are 'some of the best in the world'

Postby kdognumba1 » 26 Apr 2012 03:37

I think this guy is absolutely correct. It's funny, I've heard him and several other developers mention time and time again that they aren't liking where games are going and I have to completely agree with them. As games become more graphically demanding they'll become more and more linear and shorter. We've seen this happen with this generation already where quality RPG's we were expecting to be big traded out big amazing environments and exploration with a ton of cutscenes and the world basically became a straight line..... Looking at you FFXIII.
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