


Jerome wrote:I'm about 12 hours into SS currently, and while the presentation is quite impressive and the dungeons proper have been pretty well-designed, I am disappointed in the extremely slow pace of progression, the large amounts of padding with stuff like fetch quests, the barren-ness of the sky and new pseudo-dungeon nature of the "overworld", and the fact that combat has almost been made into a series of puzzles. I wanted a game that put Motion Plus to good use and eliminated waggle, but I find myself just flailing with the controller most of the time to get the fights over with.

Autosaver wrote:If you're flailing around with the controller, you're doing it wrong.





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