RUMOR - Wii U games to receive anti-aliasing overhaul, th...

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RUMOR - Wii U games to receive anti-aliasing overhaul, th...

Postby robometal cowboy » 15 Jun 2012 13:48

RUMOR - Wii U games to receive anti-aliasing overhaul, third parties not too keen on Wii U
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We have some rumored good news and bad news for you guys. I'm not sure which you want to hear first, so I'll just give good first then bad.

- anti-aliasing will be implemented in most, if not all Wii U titles before they launch
- third parties are slow to pick up on the Wii U

Both insider information, one putting a smile on my face and the other taking it away. Games looking nicer is a good thing...but you need people to actually make games before you can talk visuals! Thanks to Dim for the heads up.

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RUMOR - Wii U games to receive anti-aliasing overhaul, third

Postby LegendofSantiago » 15 Jun 2012 13:49

Didn't think they really needed it but cool
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Re: RUMOR - Wii U games to receive anti-aliasing overhaul, t

Postby chris_the_wing » 15 Jun 2012 13:49

The lack of anti aliasing on Assassins Creed 3 & Zombie U really stinks.
LegendofSantiago wrote:Didn't think they really needed it but cool

Look a little closer.
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RUMOR - Wii U games to receive anti-aliasing overhaul, third

Postby Sir Tobbii » 15 Jun 2012 13:50

Anti-aliasing is Nintendo's biggest enemy in visuals, so hope that half is true.
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Re: RUMOR - Wii U games to receive anti-aliasing overhaul, t

Postby gatorboi352 » 15 Jun 2012 13:51

I do not understand the recent "buzz" around AA. The N64 did AA. Please someone break down the fantas-mazingness that is AA.
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RUMOR - Wii U games to receive anti-aliasing overhaul, third

Postby Pugwishbone17 » 15 Jun 2012 13:51

3DS needs it way more than Wii U does :/
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Re: RUMOR - Wii U games to receive anti-aliasing overhaul, t

Postby Zyphent » 15 Jun 2012 13:52

Reggie has already pointed out that, especially in the west, Publishers don't like the gamble of new platforms as much ,they want to see an install base before they jump on board.
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RUMOR - Wii U games to receive anti-aliasing overhaul, third

Postby Hisiru » 15 Jun 2012 13:53

I hope it's true!

I wonder how good WiiU games will look like 1 year after release.

I was watching some video comparisons (PC x x360 x PS3) , and I think Iwata is right, there won't be a huge leap next gen.
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RUMOR - Wii U games to receive anti-aliasing overhaul, third

Postby jraics » 15 Jun 2012 13:54

I'm happy about AA, and honestly, I think that third parties will continue to jump on board after the system sells and Nintendo puts out their first party games. They may never support it to the level of Sony and MS. We should be used to this by now. I know I am. That's why I buy Nintendo's console for their games and one of the other ones for the rest. It sucks, but what are ya gonna do? Some companies will never fully align themselves with Nintendo.
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Re: RUMOR - Wii U games to receive anti-aliasing overhaul, t

Postby gatorboi352 » 15 Jun 2012 13:54

And in regards to the 3rd party rumors, all I care for from 3rd parties are ports of games they are already making. I want my RE6 fix without having to purchase a second system.
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Re: RUMOR - Wii U games to receive anti-aliasing overhaul, t

Postby ZS » 15 Jun 2012 13:55

Zyphent wrote:Reggie has already pointed out that, especially in the west, Publishers don't like the gamble of new platforms as much ,they want to see an install base before they jump on board.


This might have some truth to it, but

1) That would imply no one wanted to support 360/PS3 at their outsets, which plenty of Western devs obviously did and will do for their successors, and

2) The Wii had a huge install base really fast and still got ignored.
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RUMOR - Wii U games to receive anti-aliasing overhaul, third

Postby TwistedN » 15 Jun 2012 13:56

Nintendo needs it, look at the 3DS, other consoles did it, when it was on a TV from that time, like how Wii's beautiful on CRTs, you're lucky if you can get a Wii hooked up to a CRT HDTV.
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Re: RUMOR - Wii U games to receive anti-aliasing overhaul, t

Postby ddddd » 15 Jun 2012 13:57

Zyphent wrote:Reggie has already pointed out that, especially in the west, Publishers don't like the gamble of new platforms as much ,they want to see an install base before they jump on board.

But they are already working on next generation games for the upcoming platforms, read the source :|
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Re: RUMOR - Wii U games to receive anti-aliasing overhaul, t

Postby chris_the_wing » 15 Jun 2012 13:58

gatorboi352 wrote:I do not understand the recent "buzz" around AA. The N64 did AA. Please someone break down the fantas-mazingness that is AA.

The N64 did a primitive form of AA because most games only output at 320x240 and they would look very blocky without it. Nintendo put there hardware towards smoothing out the low resolution rather then raising the resolution on the N64.

With the Wii U we are seeing games that look about the same as PS360 games when the AA is turned off. If the Wii U can run these games running at 4x AA that alone would be a big visual boost over what the PS360 can do in modern games. Without AA you get the "staircase" affect on hard edges, and that looks bad in 2012.
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Re: RUMOR - Wii U games to receive anti-aliasing overhaul, t

Postby Agedgamer » 15 Jun 2012 14:03

It's the gamepad. As usual, most developers are looking at it crosseyed thinking to themselves, "What the f**k are we supposed to do with THAT?!?! Nope, ain't gonna do it... that requires creative thinking. Back to my shooter coding. BAM! POW! BANG! Yeah, THAT'S the stuff!"
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Re: RUMOR - Wii U games to receive anti-aliasing overhaul, t

Postby chris_the_wing » 15 Jun 2012 14:06

Agedgamer wrote:It's the gamepad. As usual, most developers are looking at it crosseyed thinking to themselves, "What the f**k are we supposed to do with THAT?!?! Nope, ain't gonna do it... that requires creative thinking. Back to my shooter coding. BAM! POW! BANG! Yeah, THAT'S the stuff!"

There are lots of cheep and easy uses for the Wii U Gamepad's screen, like a map or item screen. It really shouldn't be that much of a discouragement to developers who are set in their ways, but I get what you're saying.
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RUMOR - Wii U games to receive anti-aliasing overhaul, third

Postby Nintendude73 » 15 Jun 2012 14:06

what does the antialisaning mean?
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RUMOR - Wii U games to receive anti-aliasing overhaul, third

Postby metalpants » 15 Jun 2012 14:06

@Pugwishbone17

It also has a lot to do with resolution and pixel density... which can't be fixed on a 3DS screen.

And on the second rumor, I'm starting to not care at this point. Nintendo will sell Wii Us with their IPs and third parties will be stupid to not take advantage of that. Though, if they don't I really don't mind. Having western influenced games (shooters, sports, racing) to me is just extra. A decent bonus even.

But my interest will always be more on Japanese style games like hack-n-slashs, RPGs, fighters, RTSs, action/adventures, etc. I will always prefer impersonating a Ninja or an epic warrior carrying a sword to destroy a battalion of baddies single-handedly than a ghetto thug or some guy named Kyle/Seth stuck shooting hordes of aliens/zombies in a generic post-apocalyptic setting. If Wii U gets no western 3rd party support whatsoever, I'll live... and pretty happily might I add, what with Nintendo making most games and the Japanese support.
(>٭□٭)> Wii U
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Re: RUMOR - Wii U games to receive anti-aliasing overhaul, t

Postby ddddd » 15 Jun 2012 14:09

Agedgamer wrote:It's the gamepad. As usual, most developers are looking at it crosseyed thinking to themselves, "What the f**k are we supposed to do with THAT?!?! Nope, ain't gonna do it... that requires creative thinking. Back to my shooter coding. BAM! POW! BANG! Yeah, THAT'S the stuff!"

More likely because the wiiu hardware is not what they wanted and PS4 and 720 will have what they consider true next generation components, that and nintendo's image and sales with the hardcorz.
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Re: RUMOR - Wii U games to receive anti-aliasing overhaul, t

Postby metalpants » 15 Jun 2012 14:10

Nintendude73 wrote:what does the antialisaning mean?


Blurring jagged edges. Like this...

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RUMOR - Wii U games to receive anti-aliasing overhaul, third

Postby shadowbuster » 15 Jun 2012 14:39

They should do this more on 3DS games
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Re: RUMOR - Wii U games to receive anti-aliasing overhaul, t

Postby Bamstrokher » 15 Jun 2012 16:14

Not sure how you are arrived at the conclusion that third parties are slow to pick up on Wii U from that Neogaf link RMC. All I read when I clicked on it was a bunch of pissing and moaning from crying fanboys.

Oh no no Bioshock infinite! OMG the sky is falling! No GTAV? Wii U is doomed!

only two games announced for 2013 so far! What ever shall we do?

Seriously how could you believe any of that, even if only rumours?
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Re: RUMOR - Wii U games to receive anti-aliasing overhaul, t

Postby Agedgamer » 15 Jun 2012 17:23

ddddd wrote:More likely because the wiiu hardware is not what they wanted and PS4 and 720 will have what they consider true next generation components, that and nintendo's image and sales with the hardcorz.


My point. I recall many developers citing the lack of the Wii's processing power as a reason they couldn't, or wouldn't bring their games to the console. And though the Wii-U may not be miles ahead in terms of raw processing power (and recall how difficult the PS3 was to develop for, but it didn't stop anyone) it's certainly somewhat ahead of the current generation.

Most pooh poohed "waggle tech" and lo and behold...

That said, the Game Cube was a powerful beast, but everyone focussed on the LOOK of the hardware itself rather than what was under the hood. I know that all I do is gaze lovingly at my consoles rather than play games associated with any one. You know, how the console looks is FAR more important than the games available for it.

I'm not saying NIntendo couldn't have been more proactive, but I'm of the personal opinion there's more animus going on behind the scenes than we're aware of with some of these developers. Point is, if Nintendo can get the most of their hardware with a little work and effort, so can any other developer demographic notwithstanding.

it's interesting that at this point, we've got developers that seem VERY pro Wii-U and others that aren't. No one really seems to be sitting on the fence as such. It's also interesting that Nintendo has been focusing in family gaming for quite some time and now there's discussion taking place about the abundance of violent content in so many games. Perhaps the pendulum swings the other way now?

Nintendo the company you love to love, or love to hate. :)
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Re: RUMOR - Wii U games to receive anti-aliasing overhaul, t

Postby Mike_Intellivision » 15 Jun 2012 19:21

I always have to take GAF sources with a grain of salt. Of course, the y are both probably true.

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RUMOR - Wii U games to receive anti-aliasing overhaul, third

Postby Freeload » 15 Jun 2012 20:11

Good good.

Every little helps.
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