Can we agree it has the same hardcore experience if you wish to play it that way?
Only if you get EA to port the new Simcity to Wii U!
M1 wrote:slider64 wrote:M1 wrote:You can't have "hardcore" and "casual" in the same game.
It is an either/or thing.
Today's announcements, is only reinforcing the view that Wii U is going to be "casual" again like the Wii.
Why are you trying to invent an issue that isn't there with this story. YES YOU CAN HAVE CASUAL ELEMENTS AND MUTUALLY EXCLUSIVE HARDCORE EXPERIENCE. What part of it has a regular controller, it has every single mode the ps3 and 360 mode have with traditional controls AND if you chose to use the casual elements, gameplay style or options it can have a casual element.
Are you just flame-baiting me? This seems like simple enough concept to have a hardcore traditional sports game with the exact same bells and whistles and also have casual elements for those who use them. Isn't this the best of both worlds? Is is wrong to make the exact same game and then add in casual elements as a OPTION?
Sorry to fight you so hard on this, but it really bothers me if people are going to invent issues that do not exist with this story. Given all the evidence we have, 100% the same hardcore game then added options how is this a bad thing, how is this the same as the Wii which lacked a lot of the hardcore elements.... you don't make any sense unless your just baiting me
I'm not baiting you.
Gamers have already started to voice their unhappiness with today's announcements from EA regarding their Wii U announcements.
They see it as deluding Madden and FIFA down so "casuals" can play too.
Gamers also stated the inclusion of Super Guide and motion controls on DKCR made the game casual just like it did to NSMBWii.
Gamers saw Skyward Sword as being "casualized" because of the motion controls.
Wii U pad's extra featuring including the touch screen are becoming the new motion controls in the eyes of gamers.
It is best explained as follows:
Motion controls ="casual" = Wii U pad extra features/touch screen.
That is how most gamers view it.
It is the same as people viewing Apple juice as deluded Cider.
Triforce of the Gods wrote:M1 wrote:*SNIP*
Yes because having the option for people who suck at the game to have a way to be help through totally takes away from you being able to have a harder game that can be just as hard as older games by ignoring the Super Guide. If the Super Guide wasn't there, it would be no where near as hard. This is Nintendo's way of letting us get our hard games while letting other people have an easier time.
I don't get this mentality of "it has casual elements, that makes the hardcore aspects null and void even though ignoring the casual elements makes it a hardcore game" comes from.
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