by ragnaroq » 01 Jun 2010 12:10
I totally dig the post, gameium. I really agree with your choices heavily, though I'd change things up a bit;
10) Super Mario World
We start with the quintessential "game that probably came with your SNES", Super Mario World. The pack-in game and original killer app for Nintendo's 16-bit master machine is still to this day one of the best games you'll find for the system. With colorful graphics that redefined what people expected a video game to look like, music of a quality only heard in arcades up to this time, and gameplay so smooth that even 20 years later many consider it the most perfect Mario control scheme of all time, there's not a lot not to love about this gem. Add the most open exploration element of any Mario game up to this point (and to some degree AFTER this point), loads of secrets and special areas, the life-sharing system that makes multiplayer a blast even if one person's a lot better than the other, the introduction of Yoshi compelte with four separate "versions" with special abilities, and the Cape which is probably still considered one of the best and most downright overpowered powerups in Mario history and you've got a recipe for success. Weirdly, I have even more nostalgia for this game than Mario 3 which came out earlier...
9) Final Fantasy III(VI)
Though the U.S. didn't get the ideal translation... though the U.S. didn't even get the right name for the game.. even the U.S. version of the masterful Final Fantasy VI is by all means one of the best classic RPGs ever crafted. With 14 (!!!) different playable characters (not even counting all the guest characters and points in the game in which you can ride Magitek Armor which is practically its own unique character in battle) each with unique abilities, an absurd amount of customization and character growth (especially considering that the only two Final Fantasy installments the U.S. had gotten up to this point were two of the SIMPLEST and least-customizable of the bunch) and a mind-numbingly massive story to complete, this is essential to own--even now--if you call yourself a console-style RPG fan. And then there's the tear-jerkingly well-written story, and the superb orchestral score, and....
8) Super Mario RPG: Legend of the Seven Stars
But for a more modern twist on RPGs and something that came out of nowhere in the mid-90s, we've got SMRPG. Still considered by many to be the ultimate Mario RPG game, the original takes the Mario universe and gives it to Squaresoft who already had a huge reputation for making the best of the best console RPGs up to that point. You can think of this as the Kingdom Hearts of the 90s, mixing Square with an unlikely property, but like KH later, this came out gorgeously. Sure, the "3D" model-driven graphics were nice and unique, sure the music was good, but the real deal when it comes to this game is the crazy new direction it took RPG gameplay into. Though the basics were there--turn based battles, experience points, equipment and all that--battles went from "dost thou truly wish to cast Fire upon yon slime?" to "FIREBALL!! PRESS Y AS FAST AS YOU CAN, DUDE!" and it was good. Even simple attacks and item uses had special keypresses to make every action feel action-packed, and every skill and spell had a special criteria to meet in order to get the full effect. Perhaps even more notable about SMRPG, though, is its impossibly huge cache of secrets to find, which I still find a new one of some sort every single time I go back and play again...
7) Donkey Kong Country 2: Diddy's Kong Quest
Donkey Kong Country rocked the gaming world in 1994 with the most jaw-dropping graphical engine ever seen mixed with some of the most beautiful and atmospheric music this side of major motion pictures, but its late-'95 sequel was the real cream of the crop out of the trilogy, I'd say. Though you lack a beefy Kong, both playable characters are lithe and fast and great for platforming and finding hidden goodies, which is really what the DKC series is all about. With music even surpassing the monumental standards set by its predecessor (I could still listen to Forest Interlude and Bramble Blast forever) and equally stunning graphics, DKC2 took a step up in gameplay with the inclusion of hidden DK coins to find and an entire optional area to conquer--which is required for the true ending. Oh, and there's Rattly, my favorite animal partner in the whole trilogy.
6) Super Mario World 2: Yoshi's Island
Now, now. When this first was released, a lot of people were lamenting its insanely colorful cartoony aspects. Even kids that grew up with Nintendo were starting to feel the pangs for "getting too old for this" when this floated around fairly late in the SNES's life (well, SNES, not Super Famicom's life). As such, many people I know didn't even bother with it. Oh, what a bad decision that was on their part. Yoshi's Island does indeed have a ridiculously bright and cheery atmosphere and some vibrantly cartoonish graphics but the more you play it the more you realize that's a WONDERFUL thing. It's like playing a Saturday morning cartoon, starring Yoshi. In fact, I still think this is the best graphical style of any Mario or Yoshi game--though Paper Mario comes close, it's that cartoon quality that not only makes you feel warm and fuzzy (but hopefully not dizzy) inside, but that feels somehow very innately Mario. And then you've got all the other most jaw-dropping uses of 16 bit graphics all throughout the game, from bosses and objects and smush and warble as you interact with them to sprites doing things you just wouldn't have imagined up to this point in gaming. Of course, the graphics aren't everything--the controls and gameplay rival that of the very best Mario games, and the music is some of the catchiest in Nintendo history. The "default stage" music, also known as "flower garden", is very possibly my single favorite track from any game on the SNES.
5) The Legend of Zelda: A Link to the Past
Coming after Zelda II: the Adventure of Link us kids didn't know what to expect when the new Zelda for SNES hit shelves. Don't get me wrong, I really loved Zelda II, but it's hard to tell just where Nintendo would take the series after the first two games. Then we get LttP which is basically all the concepts of Zelda 1 taken, concentrated, upgraded, and refined to perfection. With what in my opinion is the most polished gameplay in the whole Zelda franchise, graphics that are cartoony but still capable of allowing you to take the game seriously, and a musical score that absolutely positively was made for the stereo sound the SNES boasted more than any other game of the time--no, seriously, between the dungeon themes and the overworlds, it was incredible, and still is--what can I say but this is my favorite Zelda game of all time?
4) Mega Man X
Now I love Mega Man, I have since I was a little bitty baby and first played Mega Man 2. In fact, I'd go so far as to say "classic" Mega Man is better than any other version that's come along, including the much-hailed X series... with one exception. Though I consider Mega Mans 2, 3, 9 and 10 probably the best action/platformers ever created, Mega Man X--the first one--topples them all. When this game burst onto the scene we thought Mega Man would just be like this from now on, and if it had been I'd have had no problems. With insanely impressive graphics, sound, a downright godly music soundtrack, and gameplay that made any older Mega Man game look like Pong, the is not only the ultimate Mega Man game, but one of the ultimate video games, period. No X that followed would ever have as much authority as this.
3) Super Metroid
Ask anyone who's been playing video games for awhile, Super Metroid is heralded as one of the most major landmarks in action and exploration video games. With a control scheme that feels like it was tweaked and refined for a decade prior to release, a huge expansive world to explore, graphics/sound/music mixed to create one of the most convincing atmospheres of any game from this era, and quite possibly the most emotionally powerful end segments of a video game TO THIS DAY using only 16-bit graphics and not a word of dialog, it's no wonder that the style of this game has been copied by not only future Metroid installments but other games as well.
2) Chrono Trigger
What can I say? Probably my favorite storyline from any video game ever created. You control the most colorful and "loud" silent hero I've ever seen and run around time and space collecting a motley crew of just about the weirdest collection of characters imaginable, then proceed to kick ass all across the eons to make everything right again. With dozens and dozens of hours of "modern old-school" gameplay (this is the RPG that bridged the gap between classic console RPGs and Final Fantasy 7, after all) you get insane amounts of character developments; a cursed knight coming to grips with the fact that he's a walking frog, a fat lovable robot developing real human emotion, a long-eared dark wizard going from humanity's enemy to its savior, everything in your wildest RPG dreams happens in this game. And then there's the 15 or so endings, and New Game Plus...
1) Secret of Mana
The most fun, genius mix of Action and RPG that has ever been released, I contend. The gameplay may feel choppy compared to the silky-smooth Zelda or even games like Crystalis or Illusion of Gaia at first, due to having to wait between attacks if you want to actually land a good blow, which most people seem infuriated by.. but once you get used to it, it's fantastic and nothing feels more comfortable. Even Seiken Densetsu 3 (Secret of Mana 2)'s much more action-oriented and "smooth" combat system feels wrong to me compared to this. Even the extremely well-made modern action-rpg franchise Kingdom Hearts doesn't quite hold the same standard as SoM to me. And let's not forget about the fantastic multiplayer, the unforgettable story, the outstanding music, the memorable characters... a masterpiece if I ever played one.
My number one most honorable mention would be EarthBound, since I feel that it would definitely be one of my favorite games from what I've played of it, but I never have finished it, or even come close. I really want to legally own it before I play it and I was waiting for it to come to VC, but for awhile now it's seemed that's not even going to happen. And it's one of the most expensive and rare games to find for a real SNES, too...
Others worth mentioning would include the Lufia series, Super Castlevania IV, F-Zero, the original DKC, Illusion of Gaia, Final Fantasy II(IV)... and, well, the list goes on. The SNES has an absolutely huge number of unforgettable games, that's for sure. Even the SNES versions of multiplatform games or arcade ports such as Super Street Fighter II Turbo are rather legendary, but I do stand by my choices of the ultimate Top 10.
(well, holy crap. I put so much time and effort into this post, I would have made my own thread, but since this one's active and has the topic at hand I might as well stick it here... it's just too bad a lot of people probably won't ever even see it on the 2nd page ;_;)
